Player Matchup

Danzaburou
Danzaburou
Cadoksii
Danzaburou
Level 103
God Stats
15W - 5L
1,741 SR
Queue Stats
142W - 99L
1,658 Elo+
Party 2
Scylla
Scylla
Drewgle
Scylla
Level 127
God Stats
1W - 3L
1,737 SR
Queue Stats
319W - 220L
1,643 Elo+
Party 2
Ares
Ares
blackstunner6
Ares
Level 129
God Stats
14W - 7L
1,756 SR
Queue Stats
290W - 207L
1,665 Elo+
Party 2
Team Averages
Level 120
1,745 SR
1,655 Elo+

VS

Team Averages
Level 142
1,577 SR
1,630 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bruhzurk
Danzaburou
Level 148
God Stats
8W - 4L
1,730 SR
Queue Stats
178W - 155L
1,636 Elo+
Party 1
Chang'e
Chang'e
Serquiis
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 32L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cadoksii
Danzaburou
13
6 / 6 / 5
10,068
671
13,066
14,576
6,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Drewgle
Scylla
13
2 / 7 / 7
9,396
626
5,655
11,817
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 7 / 4
9,572
638
8,616
20,785
25,987
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 7 / 7
9,430
629
4,479
13,410
9,084
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Bruhzurk
Danzaburou
16
4 / 4 / 15
11,877
792
15,822
14,075
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Serquiis
Chang'e
17
15 / 2 / 5
12,832
855
20,855
12,162
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
12
Kills
20
20
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
7
7
0.64
W
Danzaburou
Bruhzurk
Danzaburou
4
4
15
2.88
L
Danzaburou
Cadoksii
Danzaburou
6
6
5
1.42
L
Scylla
Drewgle
Scylla
2
7
7
0.79
W
Chang'e
Serquiis
Chang'e
15
2
5
8.75
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,337
Damage
41,156
47,178
Taken
39,647
36,402
Mitigated
23,834
4,464
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,479
499
0
573
13,410
9,084
166
4,753
8,657
0
26,059
W
Danzaburou
Bruhzurk
Danzaburou
15,822
8,609
0
4,829
14,075
5,668
1,915
6,246
7,829
0
51,320
L
Danzaburou
Cadoksii
Danzaburou
13,066
6,700
0
3,648
14,576
6,301
216
6,269
8,307
0
32,349
L
Scylla
Drewgle
Scylla
5,655
178
0
566
11,817
4,114
0
6,235
5,582
27,270
0
W
Chang'e
Serquiis
Chang'e
20,855
791
2,187
4,929
12,162
9,082
340
3,892
8,270
48,415
0
L
8,616
678
0
250
20,785
25,987
0
8,851
11,934
19,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,036
Gold Earned
34,139
122
Minions Killed
180
3
Camps Cleared
11
745,635
Distance Traveled
807,438
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,430
629
38
3
2
267,355
5
W
Danzaburou
11,877
792
88
6
8
249,937
0
L
Danzaburou
10,068
671
52
3
1
245,224
1
L
Scylla
9,396
626
59
4
1
229,044
4
W
Chang'e
12,832
855
54
4
1
290,146
1
L
Ares
9,572
638
11
1
1
271,367
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role