Player Matchup

Mulan
Mulan
Silver I
Age of Siege
Mulan
Silver I
Level 141
God Stats
9W - 9L
1,641 SR
Queue Stats
135W - 132L
1,218 MMR
Solo
Chiron
Chiron
Gold IV
GameSlayer2091
Chiron
Gold IV
Level 111
God Stats
26W - 28L
1,493 SR
Queue Stats
498W - 504L
1,237 MMR
Solo
Sylvanus
Sylvanus
Gold V
S1nfulDeception
Sylvanus
Gold V
Level 147
God Stats
6W - 12L
1,451 SR
Queue Stats
330W - 332L
1,234 MMR
Solo
Mercury
Mercury
Gold V
WhiTTeXx
Mercury
Gold V
Level 138
God Stats
5W - 4L
1,673 SR
Queue Stats
231W - 229L
1,228 MMR
Solo
Ra
Ra
Silver I
juniorgus10
Ra
Silver I
Level 110
God Stats
0W - 2L
1,205 SR
Queue Stats
50W - 58L
1,236 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,493 SR
1,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,618 SR
1,230 MMR
Merlin
Merlin
Silver V
The3rd_neliel
Merlin
Silver V
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 94L
1,167 MMR
Solo
Izanami
Izanami
Gold V
Tru_Visionz
Izanami
Gold V
Level 154
God Stats
102W - 73L
1,636 SR
Queue Stats
484W - 480L
1,228 MMR
Solo
Cerberus
Cerberus
Silver I
ferryemilio
Cerberus
Silver I
Level 156
God Stats
6W - 0L
1,779 SR
Queue Stats
320W - 334L
1,247 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
k1ng0fu
Baron Samedi
Silver I
Level 154
God Stats
32W - 17L
1,664 SR
Queue Stats
196W - 201L
1,322 MMR
Solo
Fenrir
Fenrir
Gold V
paulootavio
Fenrir
Gold V
Level 142
God Stats
26W - 32L
1,510 SR
Queue Stats
240W - 247L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 8
18,222
506
30,932
48,230
60,353
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
11 / 12 / 8
20,370
566
29,576
39,158
14,212
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
20
5 / 12 / 13
17,399
483
24,115
46,872
45,021
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
WhiTTeXx
Mercury
20
11 / 15 / 8
18,870
524
24,244
35,084
16,704
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 10
19,821
551
29,131
36,709
15,024
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayArachneAthenaGilgameshSet

VS

Bans
ArtemisCthulhuDanzaburouYemojaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 8
17,095
475
17,652
20,493
9,787
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Tru_Visionz
Izanami
20
14 / 8 / 18
21,289
591
47,393
32,648
15,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ferryemilio
Cerberus
20
11 / 6 / 17
18,893
525
36,227
58,385
82,310
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
k1ng0fu
Baron Samedi
20
9 / 12 / 13
18,765
521
27,558
38,140
55,967
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
15 / 8 / 8
21,220
589
25,852
41,412
25,431
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
118
41
Kills
54
55
Deaths
41
47
Assists
64
Player
Kills
Deaths
Assists
KDA
L
8
9
8
1.33
L
11
12
8
1.25
L
Sylvanus
5
12
13
0.96
W
5
7
8
1.29
W
Izanami
Tru_Visionz
Izanami
14
8
18
2.88
L
Mercury
WhiTTeXx
Mercury
11
15
8
1
W
Cerberus
ferryemilio
Cerberus
11
6
17
3.25
L
6
7
10
1.57
W
Baron Samedi
k1ng0fu
Baron Samedi
9
12
13
1.29
W
Fenrir
15
8
8
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,998
Damage
154,682
206,053
Taken
191,078
151,314
Mitigated
188,591
66,449
Healing
53,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,932
4,331
0
8,697
48,230
60,353
508
20,297
27,933
621
103,142
L
29,576
17,356
769
12,747
39,158
14,212
6,803
12,301
26,815
0
191,358
L
Sylvanus
24,115
4,900
4,232
16,325
46,872
45,021
1,680
22,884
23,988
62,053
13,126
W
17,652
415
0
4,018
20,493
9,787
1,871
5,121
15,252
108,471
0
W
Izanami
Tru_Visionz
Izanami
47,393
39,836
0
10,169
32,648
15,096
7,106
6,681
25,901
0
186,567
L
Mercury
WhiTTeXx
Mercury
24,244
16,227
0
4,960
35,084
16,704
3,946
12,127
22,957
0
132,390
W
Cerberus
ferryemilio
Cerberus
36,227
1,802
0
14,125
58,385
82,310
1,451
20,569
37,367
121,129
0
L
29,131
2,752
7,113
11,606
36,709
15,024
554
15,663
21,046
153,127
0
W
Baron Samedi
k1ng0fu
Baron Samedi
27,558
1,132
3,784
10,869
38,140
55,967
1,579
7,762
30,231
105,219
0
W
Fenrir
25,852
7,868
0
10,925
41,412
25,431
2,525
11,209
29,843
0
193,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,682
Gold Earned
97,262
900
Minions Killed
962
0
Camps Cleared
0
2,957,090
Distance Traveled
3,129,102
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
18,222
506
165
5
0
560,441
0
L
Chiron
20,370
566
227
6
0
571,620
1
L
Sylvanus
17,399
483
112
3
0
543,989
6
W
Merlin
17,095
475
175
5
0
616,756
2
W
Izanami
21,289
591
240
7
0
611,234
8
L
Mercury
18,870
524
154
4
0
599,155
4
W
Cerberus
18,893
525
199
6
0
717,137
5
L
Ra
19,821
551
242
7
0
681,885
6
W
Baron Samedi
18,765
521
128
4
0
522,697
4
W
Fenrir
21,220
589
220
6
0
661,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role