Player Matchup

Hades
Hades
Blanchard172168
Hades
Level 116
God Stats
23W - 9L
1,739 SR
Queue Stats
136W - 155L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
GUN NUT 187
Danzaburou
Level 85
God Stats
15W - 11L
1,526 SR
Queue Stats
59W - 82L
1,402 Elo+
Party 1
Ares
Ares
Halloduda3220
Ares
Level 15
God Stats
1W - 0L
1,299 SR
Queue Stats
11W - 5L
1,577 Elo+
Solo
Team Averages
Level 72
1,521 SR
1,448 Elo+

VS

Team Averages
Level 46
1,555 SR
1,382 Elo+
Pele
Pele
DaFisterResister
Pele
Level 23
God Stats
0W - 6L
1,350 SR
Queue Stats
16W - 28L
1,378 Elo+
Solo
Artemis
Artemis
SevenKestrel225
Artemis
Level 29
God Stats
2W - 1L
1,873 SR
Queue Stats
69W - 92L
1,355 Elo+
Solo
Sol
Sol
xKingGunga
Sol
Level 86
God Stats
2W - 4L
1,442 SR
Queue Stats
195W - 215L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 9
9,746
696
8,128
10,069
6,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
GUN NUT 187
Danzaburou
14
6 / 1 / 10
10,191
728
8,676
11,835
5,100
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
7 / 1 / 11
10,004
715
6,538
13,859
14,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
8,395
600
5,117
11,169
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 7 / 1
7,342
524
5,872
9,410
3,173
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 2 / 0
8,491
607
11,213
7,023
2,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
1
9
2
0.22
W
Danzaburou
GUN NUT 187
Danzaburou
6
1
10
11
W
7
1
11
12.5
L
0
7
1
0.07
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,342
Damage
22,202
35,763
Taken
27,602
26,156
Mitigated
13,857
9,161
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,128
802
998
3,182
10,069
6,127
750
3,820
6,249
24,805
0
L
5,117
856
0
480
11,169
7,921
0
6,117
5,052
0
17,636
W
Danzaburou
GUN NUT 187
Danzaburou
8,676
3,886
921
3,714
11,835
5,100
1,701
2,928
8,907
0
46,705
W
6,538
280
0
346
13,859
14,929
138
4,331
9,528
17,170
0
L
5,872
1,947
0
0
9,410
3,173
0
5,532
3,878
0
15,591
L
11,213
2,505
0
1,754
7,023
2,763
0
3,447
3,576
39,166
3,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,941
Gold Earned
24,228
145
Minions Killed
131
6
Camps Cleared
5
689,859
Distance Traveled
600,835
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,746
696
34
2
2
224,983
1
L
Pele
8,395
600
17
1
0
201,505
4
W
Danzaburou
10,191
728
90
6
4
213,029
1
W
Ares
10,004
715
21
2
0
251,847
2
L
Artemis
7,342
524
28
2
0
177,099
4
L
Sol
8,491
607
86
6
5
222,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role