Player Matchup

Merlin
Merlin
Silver II
PixYDarcy
Merlin
Silver II
Level 60
God Stats
1W - 2L
1,221 SR
Queue Stats
399W - 467L
1,341 MMR
Solo
Artio
Artio
Silver IV
adrian0900
Artio
Silver IV
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 118L
1,060 MMR
Solo
Cupid
Cupid
Silver II
seanstaggs
Cupid
Silver II
Level 124
God Stats
31W - 29L
1,577 SR
Queue Stats
170W - 197L
1,074 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,433 SR
1,158 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,553 SR
1,137 MMR
Skadi
Skadi
Bronze I
UnusedNameHere
Skadi
Bronze I
Level 102
God Stats
3W - 17L
1,507 SR
Queue Stats
7W - 24L
827 MMR
Solo
Discordia
Discordia
Silver V
V_A_L_E_R_I_
Discordia
Silver V
Level 67
God Stats
1W - 2L
1,587 SR
Queue Stats
14W - 29L
1,218 MMR
Solo
Ares
Ares
Gold III
laufknoedl
Ares
Gold III
Level 118
God Stats
115W - 98L
1,565 SR
Queue Stats
415W - 455L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PixYDarcy
Merlin
14
7 / 0 / 8
9,411
784
13,433
7,625
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artio
13
5 / 1 / 12
10,156
846
5,739
12,661
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
13
6 / 1 / 9
9,360
780
8,145
11,833
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothTiamatAphroditePersephoneAthena

VS

Bans
GilgameshNeithFenrirHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,737
561
8,574
10,145
3,338
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
V_A_L_E_R_I_
Discordia
10
1 / 6 / 1
7,560
630
7,642
8,471
2,635
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 5 / 1
8,023
669
7,480
12,631
9,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
2
2
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
PixYDarcy
Merlin
7
0
8
11
L
0
7
1
0.07
L
Discordia
V_A_L_E_R_I_
Discordia
1
6
1
0.25
W
Artio
5
1
12
11
L
1
5
1
0.3
W
Cupid
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,317
Damage
23,696
32,119
Taken
31,247
23,488
Mitigated
15,696
14,704
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
PixYDarcy
Merlin
13,433
676
217
2,339
7,625
3,055
590
3,519
4,106
35,166
0
L
8,574
4,081
0
645
10,145
3,338
0
6,363
3,350
0
30,325
L
Discordia
V_A_L_E_R_I_
Discordia
7,642
236
449
802
8,471
2,635
0
5,111
2,936
19,066
0
W
Artio
5,739
489
824
4,738
12,661
15,378
208
5,826
6,835
17,411
0
L
7,480
336
0
2,208
12,631
9,723
0
6,580
5,549
16,704
0
W
Cupid
8,145
3,838
27
6,559
11,833
5,055
1,031
5,989
5,844
0
44,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,927
Gold Earned
22,320
152
Minions Killed
93
8
Camps Cleared
2
677,345
Distance Traveled
630,708
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,411
784
55
5
2
223,327
2
L
Skadi
6,737
561
33
3
0
199,677
4
L
Discordia
7,560
630
35
3
1
202,303
5
W
Artio
10,156
846
27
2
1
232,400
2
L
Ares
8,023
669
25
2
1
228,728
8
W
Cupid
9,360
780
70
6
5
221,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role