Player Matchup

Horus
Horus
Gold V
Blacky_Cat01
Horus
Gold V
Level 122
God Stats
0W - 1L
1,538 SR
Queue Stats
51W - 94L
1,517 MMR
Party 2
Izanami
Izanami
Gold V
Bruno_Chaos44
Izanami
Gold V
Level 85
God Stats
6W - 9L
1,535 SR
Queue Stats
73W - 112L
1,387 MMR
Party 2
Tiamat
Tiamat
Silver I
DM29x
Tiamat
Silver I
Level 105
God Stats
5W - 8L
1,488 SR
Queue Stats
70W - 100L
1,397 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,520 SR
1,434 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,608 SR
1,375 MMR
Merlin
Merlin
Silver II
PoPoPolloo
Merlin
Silver II
Level 121
God Stats
9W - 13L
1,416 SR
Queue Stats
347W - 458L
1,164 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
SirTiMbOvanZoMb
Kuzenbo
Bronze III
Level 150
God Stats
9W - 8L
1,658 SR
Queue Stats
188W - 187L
1,527 MMR
Party 1
Fenrir
Fenrir
Bronze III
xL4ugh1ngou7loud
Fenrir
Bronze III
Level 109
God Stats
3W - 1L
1,751 SR
Queue Stats
10W - 11L
1,435 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
9,770
611
8,372
18,383
17,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
12
3 / 5 / 1
9,649
603
12,781
13,963
4,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
DM29x
Tiamat
12
1 / 6 / 4
9,226
577
10,898
11,797
6,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioBacchusMorgan Le FayCabrakanBaron Samedi

VS

Bans
ArtemisHelXing TianKukulkanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PoPoPolloo
Merlin
14
2 / 3 / 7
10,530
658
11,378
7,425
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 0 / 7
12,133
758
13,815
19,436
23,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 3 / 7
11,327
708
12,803
14,921
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Izanami
3
5
1
0.7
L
Tiamat
DM29x
Tiamat
1
6
4
0.5
W
Merlin
PoPoPolloo
Merlin
2
3
7
1.83
W
5
0
7
8.5
W
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,051
Damage
37,996
44,143
Taken
41,782
28,266
Mitigated
36,718
9,653
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,372
3,176
2,317
3,983
18,383
17,638
0
10,952
7,152
156
21,830
L
Izanami
12,781
8,954
0
1,623
13,963
4,359
0
7,866
5,689
0
44,874
L
Tiamat
DM29x
Tiamat
10,898
631
0
1,730
11,797
6,269
0
6,663
4,886
26,424
0
W
Merlin
PoPoPolloo
Merlin
11,378
366
846
1,098
7,425
2,347
1,227
2,303
4,571
58,495
0
W
13,815
3,695
0
5,758
19,436
23,502
551
4,684
13,904
39,717
0
W
12,803
2,940
0
3,133
14,921
10,869
566
4,156
9,876
56
41,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,645
Gold Earned
33,990
177
Minions Killed
201
4
Camps Cleared
11
758,318
Distance Traveled
900,212
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,770
611
37
2
1
301,308
4
L
Izanami
9,649
603
91
6
2
243,686
1
L
Tiamat
9,226
577
49
3
1
213,324
2
W
Merlin
10,530
658
99
6
4
277,600
4
W
Kuzenbo
12,133
758
53
3
2
309,717
0
W
Fenrir
11,327
708
49
3
5
312,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role