Player Matchup

Jormungandr
Jormungandr
Lazy_MoonSnake-
Jormungandr
Level 97
God Stats
7W - 8L
1,412 SR
Queue Stats
366W - 383L
1,440 Elo+
Party 3
Erlang Shen
Erlang Shen
Ropikov
Erlang Shen
Level 137
God Stats
3W - 2L
1,498 SR
Queue Stats
104W - 121L
1,447 Elo+
Solo
Artio
Artio
TheBroOfMario
Artio
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,277 Elo+
Party 3
Rama
Rama
Yionos
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 115L
1,560 Elo+
Party 2
Loki
Loki
theo1497
Loki
Level 93
God Stats
2W - 0L
1,559 SR
Queue Stats
158W - 137L
1,534 Elo+
Party 2
Team Averages
Level 89
1,494 SR
1,452 Elo+

VS

Team Averages
Level 129
1,552 SR
1,452 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Gilganesh93
Raijin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Halcyón
Morgan Le Fay
Level 144
God Stats
1W - 1L
1,574 SR
Queue Stats
62W - 71L
1,405 Elo+
Solo
Medusa
Medusa
eliglesias
Medusa
Level 115
God Stats
0W - 1L
1,686 SR
Queue Stats
36W - 48L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lazy_MoonSnake-
Jormungandr
20
8 / 1 / 12
11,958
920
17,584
28,366
20,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Ropikov
Erlang Shen
16
2 / 3 / 13
9,772
752
13,139
26,406
15,084
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
1 / 1 / 14
9,586
737
10,569
27,647
22,595
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Yionos
Rama
18
8 / 4 / 7
10,731
825
19,746
16,109
6,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
2 / 4 / 11
9,357
720
9,802
11,854
4,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
1 / 5 / 8
9,642
742
13,881
21,348
22,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
 
Da Ji
16
6 / 5 / 6
9,424
725
18,955
15,553
8,525
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
16
1 / 4 / 8
8,888
684
14,985
12,763
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Halcyón
Morgan Le Fay
15
2 / 4 / 6
8,593
661
26,699
13,985
6,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
eliglesias
Medusa
15
3 / 3 / 5
8,794
676
15,636
11,705
5,740
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
21
Kills
13
13
Deaths
21
57
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
5
8
1
L
Da Ji
 
Da Ji
6
5
6
1.8
L
Raijin
1
4
8
1.25
L
Morgan Le Fay
Halcyón
Morgan Le Fay
2
4
6
1.25
W
Jormungandr
Lazy_MoonSnake-
Jormungandr
8
1
12
14
W
Erlang Shen
Ropikov
Erlang Shen
2
3
13
2.83
W
1
1
14
8
W
Rama
Yionos
Rama
8
4
7
2.88
L
Medusa
eliglesias
Medusa
3
3
5
1.83
W
Loki
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,840
Damage
90,156
110,382
Taken
75,354
69,890
Mitigated
50,005
61,772
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,881
2,337
595
3,673
21,348
22,494
0
9,670
11,678
27,737
0
L
Da Ji
 
Da Ji
18,955
3,571
2,425
2,774
15,553
8,525
0
4,763
10,790
0
21,508
L
Raijin
14,985
2,929
787
1,229
12,763
6,298
0
4,820
7,943
27,661
0
L
Morgan Le Fay
Halcyón
Morgan Le Fay
26,699
3,455
939
3,796
13,985
6,948
0
3,992
9,993
36,864
0
W
Jormungandr
Lazy_MoonSnake-
Jormungandr
17,584
3,411
3,368
11,079
28,366
20,815
348
15,513
12,853
36,281
0
W
Erlang Shen
Ropikov
Erlang Shen
13,139
3,421
1,233
10,069
26,406
15,084
660
13,186
13,220
0
21,838
W
10,569
1,383
7,734
15,145
27,647
22,595
702
12,882
14,765
19,072
0
W
Rama
Yionos
Rama
19,746
9,363
1,458
5,683
16,109
6,780
2,860
7,364
8,745
0
43,838
L
Medusa
eliglesias
Medusa
15,636
6,735
2,581
2,944
11,705
5,740
50
4,908
6,797
0
31,297
W
Loki
9,802
912
3,763
2,240
11,854
4,616
828
6,620
5,234
0
21,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,404
Gold Earned
45,341
152
Minions Killed
126
0
Camps Cleared
0
1,336,780
Distance Traveled
1,159,430
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,642
742
27
2
0
226,059
1
L
Da Ji
9,424
725
6
0
0
245,953
0
L
Raijin
8,888
684
35
3
0
195,769
0
L
Morgan Le Fay
8,593
661
27
2
0
235,755
1
W
Jormungandr
11,958
920
42
3
0
265,540
1
W
Erlang Shen
9,772
752
22
2
0
273,293
0
W
Artio
9,586
737
19
1
0
286,895
0
W
Rama
10,731
825
52
4
0
220,017
1
L
Medusa
8,794
676
31
2
0
255,894
0
W
Loki
9,357
720
17
1
0
291,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role