Player Matchup

Sol
Sol
Cverly
Sol
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 78L
1,562 Elo+
Party 3
Achilles
Achilles
GhostGapy
Achilles
Level 7
God Stats
9W - 9L
1,610 SR
Queue Stats
9W - 10L
1,572 Elo+
Party 3
Nemesis
Nemesis
ShanTheWan
Nemesis
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 82L
1,526 Elo+
Party 3
Hachiman
Hachiman
Ziword
Hachiman
Level 8
God Stats
9W - 4L
1,160 SR
Queue Stats
29W - 19L
1,231 Elo+
Party 1
Kuzenbo
Kuzenbo
l5arsyK
Kuzenbo
Level 19
God Stats
6W - 5L
1,147 SR
Queue Stats
32W - 23L
1,296 Elo+
Party 1
Team Averages
Level 29
1,383 SR
1,437 Elo+

VS

Team Averages
Level 18
1,500 SR
1,418 Elo+
Discordia
Discordia
Absolutе
Discordia
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 27L
1,516 Elo+
Solo
Da Ji
Da Ji
BloodmoonKatara
Da Ji
Level 14
God Stats
1W - 2L
1,484 SR
Queue Stats
14W - 13L
1,439 Elo+
Party 2
King Arthur
King Arthur
Kriosant
King Arthur
Level 14
God Stats
12W - 14L
1,394 SR
Queue Stats
18W - 22L
1,334 Elo+
Solo
Sylvanus
Sylvanus
Nicktron94
Sylvanus
Level 32
God Stats
4W - 4L
1,608 SR
Queue Stats
75W - 63L
1,472 Elo+
Party 2
Neith
Neith
mayhemws
Neith
Level 22
God Stats
19W - 15L
1,515 SR
Queue Stats
24W - 32L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cverly
Sol
17
6 / 2 / 2
10,817
569
16,721
16,874
6,213
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
GhostGapy
Achilles
16
6 / 2 / 3
10,588
557
10,552
17,487
16,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ShanTheWan
Nemesis
18
9 / 2 / 5
11,119
585
9,151
13,052
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hachiman
Ziword
Hachiman
15
3 / 3 / 6
8,934
470
7,898
10,289
3,106
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
l5arsyK
Kuzenbo
14
3 / 4 / 5
9,614
506
7,176
13,603
18,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Absolutе
Discordia
14
3 / 3 / 1
8,705
458
8,864
11,190
3,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 8 / 2
8,605
453
14,320
14,725
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Kriosant
King Arthur
13
2 / 7 / 1
8,066
425
5,537
14,605
6,964
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Nicktron94
Sylvanus
12
2 / 5 / 1
7,879
415
5,700
14,022
12,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
mayhemws
Neith
12
0 / 4 / 6
7,727
407
10,105
11,847
3,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
27
Kills
13
13
Deaths
27
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Absolutе
Discordia
3
3
1
1.17
L
6
8
2
0.88
W
Sol
Cverly
Sol
6
2
2
3.5
W
Achilles
GhostGapy
Achilles
6
2
3
3.75
L
King Arthur
Kriosant
King Arthur
2
7
1
0.36
L
Sylvanus
Nicktron94
Sylvanus
2
5
1
0.5
W
Nemesis
ShanTheWan
Nemesis
9
2
5
5.75
W
Hachiman
Ziword
Hachiman
3
3
6
2
W
Kuzenbo
l5arsyK
Kuzenbo
3
4
5
1.38
L
Neith
mayhemws
Neith
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,498
Damage
44,526
71,305
Taken
66,389
49,934
Mitigated
31,681
31,511
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Absolutе
Discordia
8,864
113
0
1,757
11,190
3,303
0
5,493
5,642
48,096
0
L
14,320
3,214
0
1,000
14,725
5,867
0
4,877
9,655
0
51,480
W
Sol
Cverly
Sol
16,721
7,359
0
10,686
16,874
6,213
3,592
6,576
10,298
75,038
0
W
Achilles
GhostGapy
Achilles
10,552
1,333
199
7,104
17,487
16,298
1,319
2,580
14,907
14,115
34,965
L
King Arthur
Kriosant
King Arthur
5,537
596
0
1,682
14,605
6,964
0
3,454
10,141
0
29,672
L
Sylvanus
Nicktron94
Sylvanus
5,700
379
1,910
2,940
14,022
12,220
0
7,482
6,395
15,356
2,438
W
Nemesis
ShanTheWan
Nemesis
9,151
2,924
0
4,625
13,052
6,089
1,369
1,483
11,569
0
78,678
W
Hachiman
Ziword
Hachiman
7,898
4,067
0
4,392
10,289
3,106
2,705
2,421
7,868
0
48,932
W
Kuzenbo
l5arsyK
Kuzenbo
7,176
2,021
0
4,505
13,603
18,228
670
1,299
12,248
29,794
0
L
Neith
mayhemws
Neith
10,105
3,397
0
2,583
11,847
3,327
108
5,036
6,811
0
43,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,072
Gold Earned
40,982
480
Minions Killed
330
0
Camps Cleared
0
1,766,798
Distance Traveled
1,454,690
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,705
458
84
4
0
241,994
5
L
Da Ji
8,605
453
80
4
0
295,183
3
W
Sol
10,817
569
111
6
0
353,708
3
W
Achilles
10,588
557
95
5
0
360,499
3
L
King Arthur
8,066
425
54
3
0
293,690
3
L
Sylvanus
7,879
415
31
2
0
308,439
1
W
Nemesis
11,119
585
137
7
0
383,210
4
W
Hachiman
8,934
470
109
6
0
312,882
6
W
Kuzenbo
9,614
506
28
1
0
356,499
4
L
Neith
7,727
407
81
4
0
315,384
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role