Player Matchup

Zhong Kui
Zhong Kui
Gold IV
Guiller_De_sanfe
Zhong Kui
Gold IV
Level 146
God Stats
20W - 9L
1,596 SR
Queue Stats
202W - 210L
1,451 MMR
Solo
Horus
Horus
Gold III
RayniX9
Horus
Gold III
Level 121
God Stats
6W - 2L
1,727 SR
Queue Stats
454W - 450L
1,429 MMR
Solo
Sol
Sol
Gold IV
Sensei_Shisui_
Sol
Gold IV
Level 137
God Stats
7W - 10L
1,412 SR
Queue Stats
297W - 302L
1,449 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Zatox1904
Ne Zha
Bronze III
Level 116
God Stats
4W - 1L
1,673 SR
Queue Stats
4W - 3L
1,495 MMR
Solo
Janus
Janus
Gold III
sadfers
Janus
Gold III
Level 126
God Stats
20W - 29L
1,474 SR
Queue Stats
581W - 583L
1,484 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,576 SR
1,462 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,613 SR
1,462 MMR
Nu Wa
Nu Wa
Bronze III
Maczo123452216
Nu Wa
Bronze III
Level 40
God Stats
0W - 2L
1,258 SR
Queue Stats
2W - 5L
1,400 MMR
Solo
Cerberus
Cerberus
Gold II
Thiouz_Hatake
Cerberus
Gold II
Level 152
God Stats
22W - 20L
1,651 SR
Queue Stats
78W - 74L
1,511 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Typhera
Tsukuyomi
Bronze III
Level 120
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Chernobog
Chernobog
Bronze III
jdogsmoke
Chernobog
Bronze III
Level 43
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Aphrodite
Aphrodite
Bronze III
lunaticlivvy
Aphrodite
Bronze III
Level 159
God Stats
30W - 9L
1,998 SR
Queue Stats
41W - 14L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
20
5 / 4 / 5
15,009
556
20,369
23,673
16,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
RayniX9
Horus
17
3 / 1 / 10
13,331
494
4,558
24,675
35,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 6 / 1
15,354
569
19,083
24,921
11,822
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Zatox1904
Ne Zha
20
3 / 5 / 6
13,739
509
16,790
23,605
9,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
sadfers
Janus
20
7 / 7 / 8
14,769
547
19,328
17,545
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TiamatAthenaMorgan Le FayFenrirGilgamesh

VS

Bans
SusanoArtemisPersephoneArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
8,694
322
4,693
13,499
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Thiouz_Hatake
Cerberus
20
7 / 1 / 7
13,955
517
26,836
30,550
35,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Typhera
Tsukuyomi
20
10 / 5 / 10
14,306
530
26,581
27,380
13,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
jdogsmoke
Chernobog
19
1 / 9 / 2
12,474
462
5,637
21,629
8,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
lunaticlivvy
Aphrodite
20
5 / 2 / 13
13,266
491
9,279
17,340
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
56
24
Kills
23
23
Deaths
24
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
5
4
5
1.88
L
0
7
1
0.07
W
Horus
RayniX9
Horus
3
1
10
8
W
6
6
1
1.08
L
Cerberus
Thiouz_Hatake
Cerberus
7
1
7
10.5
L
Tsukuyomi
Typhera
Tsukuyomi
10
5
10
3
W
Ne Zha
Zatox1904
Ne Zha
3
5
6
1.2
L
Chernobog
jdogsmoke
Chernobog
1
9
2
0.22
L
Aphrodite
lunaticlivvy
Aphrodite
5
2
13
5.75
W
Janus
sadfers
Janus
7
7
8
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,128
Damage
73,026
114,419
Taken
110,398
79,100
Mitigated
70,049
48,846
Healing
47,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
20,369
1,671
0
12,650
23,673
16,117
4,229
11,596
12,077
99,601
0
L
4,693
1,134
0
2,125
13,499
4,770
442
4,560
8,939
22,529
11,460
W
Horus
RayniX9
Horus
4,558
1,316
3,663
7,816
24,675
35,490
57
7,174
17,501
0
15,393
W
19,083
8,159
0
11,918
24,921
11,822
5,408
6,512
18,409
144,213
18,713
L
Cerberus
Thiouz_Hatake
Cerberus
26,836
1,243
0
12,984
30,550
35,304
500
18,707
11,843
96,923
0
L
Tsukuyomi
Typhera
Tsukuyomi
26,581
8,206
0
6,366
27,380
13,901
181
12,337
15,043
0
117,177
W
Ne Zha
Zatox1904
Ne Zha
16,790
2,815
0
9,479
23,605
9,630
291
8,043
15,562
0
119,514
L
Chernobog
jdogsmoke
Chernobog
5,637
3,228
0
3,591
21,629
8,784
976
12,685
8,944
0
96,153
L
Aphrodite
lunaticlivvy
Aphrodite
9,279
652
12,164
10,002
17,340
7,290
300
8,978
8,362
70,352
0
W
Janus
sadfers
Janus
19,328
1,822
303
3,017
17,545
6,041
1,394
7,634
9,911
100,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,202
Gold Earned
62,695
704
Minions Killed
679
0
Camps Cleared
0
2,448,115
Distance Traveled
2,334,678
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,009
556
161
6
0
454,434
4
L
Nu Wa
8,694
322
51
2
0
260,206
0
W
Horus
13,331
494
18
1
0
557,670
6
W
Sol
15,354
569
221
8
0
400,824
4
L
Cerberus
13,955
517
226
8
0
512,575
5
L
Tsukuyomi
14,306
530
135
5
0
573,162
2
W
Ne Zha
13,739
509
142
5
0
546,735
2
L
Chernobog
12,474
462
146
5
0
466,007
7
L
Aphrodite
13,266
491
121
4
0
522,728
8
W
Janus
14,769
547
162
6
0
488,452
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role