Player Matchup

Nemesis
Nemesis
Im_a_BEE_BaBy
Nemesis
Level 6
God Stats
1W - 2L
1,502 SR
Queue Stats
8W - 10L
1,381 Elo+
Party 2
Thor
Thor
all-d-4-you
Thor
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
big-brain-sneazy
Sun Wukong
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
kyunta-828
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 31L
1,064 Elo+
Party 1
Horus
Horus
unity-type0
Horus
Level 11
God Stats
0W - 3L
1,167 SR
Queue Stats
6W - 21L
1,054 Elo+
Party 1
Team Averages
Level 8
1,434 SR
1,276 Elo+

VS

Team Averages
Level 21
1,478 SR
1,272 Elo+
Bellona
Bellona
Alekspsy
Bellona
Level 28
God Stats
24W - 21L
1,382 SR
Queue Stats
104W - 135L
1,270 Elo+
Solo
Sun Wukong
Sun Wukong
El_Chori_96
Sun Wukong
Level 15
God Stats
2W - 3L
1,226 SR
Queue Stats
27W - 48L
1,378 Elo+
Solo
Artemis
Artemis
Ross monkey9371
Artemis
Level 23
God Stats
1W - 2L
1,713 SR
Queue Stats
12W - 30L
1,094 Elo+
Solo
Arachne
Arachne
hrothger73
Arachne
Level 15
God Stats
3W - 5L
1,410 SR
Queue Stats
23W - 28L
1,287 Elo+
Solo
Cernunnos
Cernunnos
ian_jhustin1
Cernunnos
Level 23
God Stats
17W - 9L
1,661 SR
Queue Stats
92W - 104L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
1
0 / 0 / 0
5,815
264
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 15 / 3
9,838
447
11,395
20,364
12,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
big-brain-sneazy
Sun Wukong
14
4 / 8 / 3
9,626
438
12,573
19,262
18,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
kyunta-828
Cthulhu
14
5 / 8 / 3
9,572
435
9,082
24,147
13,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
1 / 8 / 2
7,334
333
2,337
16,679
6,156
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alekspsy
Bellona
17
2 / 0 / 8
11,047
502
10,983
13,509
12,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
El_Chori_96
Sun Wukong
17
3 / 2 / 3
11,367
517
5,894
13,188
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 9 / 6
8,418
383
4,086
11,596
3,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
hrothger73
Arachne
17
18 / 3 / 5
12,359
562
15,337
13,158
5,024
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
ian_jhustin1
Cernunnos
17
12 / 3 / 6
12,040
547
21,204
13,575
5,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
16
Kills
35
39
Deaths
17
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alekspsy
Bellona
2
0
8
6
W
Sun Wukong
El_Chori_96
Sun Wukong
3
2
3
2.25
L
Nemesis
0
0
0
0
W
0
9
6
0.33
L
6
15
3
0.5
L
Sun Wukong
big-brain-sneazy
Sun Wukong
4
8
3
0.69
W
Arachne
hrothger73
Arachne
18
3
5
6.83
W
Cernunnos
ian_jhustin1
Cernunnos
12
3
6
5
L
Cthulhu
kyunta-828
Cthulhu
5
8
3
0.81
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,387
Damage
57,504
80,452
Taken
65,026
50,926
Mitigated
35,035
7,930
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alekspsy
Bellona
10,983
5,157
0
3,154
13,509
12,784
257
1,563
11,243
6,975
83,707
W
Sun Wukong
El_Chori_96
Sun Wukong
5,894
2,423
0
2,780
13,188
8,236
4,133
182
12,174
0
72,100
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
4,086
1,401
0
44
11,596
3,936
1,932
2,546
8,514
0
15,696
L
11,395
3,961
0
579
20,364
12,143
1,136
116
20,198
0
39,283
L
Sun Wukong
big-brain-sneazy
Sun Wukong
12,573
3,879
0
2,522
19,262
18,773
589
513
17,904
0
48,014
W
Arachne
hrothger73
Arachne
15,337
12,857
0
2,800
13,158
5,024
2,360
906
11,988
0
52,100
W
Cernunnos
ian_jhustin1
Cernunnos
21,204
12,123
0
4,489
13,575
5,055
5,446
2,326
10,682
0
75,785
L
Cthulhu
kyunta-828
Cthulhu
9,082
1,395
171
2,090
24,147
13,854
0
288
23,859
37,806
0
L
2,337
703
1,237
1,331
16,679
6,156
529
99
16,580
0
12,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,185
Gold Earned
55,231
176
Minions Killed
466
0
Camps Cleared
0
1,511,432
Distance Traveled
1,956,819
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,047
502
120
5
0
450,810
0
W
Sun Wukong
11,367
517
120
5
0
365,961
0
L
Nemesis
5,815
264
0
0
0
7,212
0
W
Artemis
8,418
383
15
1
0
302,699
3
L
Thor
9,838
447
48
2
0
368,221
0
L
Sun Wukong
9,626
438
64
3
0
370,111
4
W
Arachne
12,359
562
89
4
0
516,906
0
W
Cernunnos
12,040
547
122
6
0
320,443
0
L
Cthulhu
9,572
435
46
2
0
401,804
0
L
Horus
7,334
333
18
1
0
364,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role