Player Matchup

Raijin
Raijin
Lakkuru
Raijin
Level 116
God Stats
2W - 7L
1,315 SR
Queue Stats
310W - 332L
1,451 Elo+
Solo
Chiron
Chiron
Psicobouc
Chiron
Level 69
God Stats
0W - 1L
1,542 SR
Queue Stats
23W - 18L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
TareWeaver
Sun Wukong
Level 128
God Stats
284W - 248L
1,465 SR
Queue Stats
666W - 703L
1,470 Elo+
Solo
Thanatos
Thanatos
alv_moris
Thanatos
Level 56
God Stats
0W - 3L
1,211 SR
Queue Stats
309W - 295L
1,460 Elo+
Solo
Hades
Hades
mrs_hardcore31
Hades
Level 58
God Stats
16W - 17L
1,550 SR
Queue Stats
112W - 126L
1,462 Elo+
Solo
Team Averages
Level 85
1,416 SR
1,467 Elo+

VS

Team Averages
Level 105
1,454 SR
1,454 Elo+
Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fake_SNIPER200
Neith
Level 49
God Stats
8W - 12L
1,334 SR
Queue Stats
43W - 49L
1,353 Elo+
Solo
Hercules
Hercules
Game_Boy14K
Hercules
Level 85
God Stats
5W - 5L
1,565 SR
Queue Stats
311W - 332L
1,467 Elo+
Party 1
Thoth
Thoth
Mastapav
Thoth
Level 160
God Stats
3W - 4L
1,371 SR
Queue Stats
569W - 528L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
piiimm
Cthulhu
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
229W - 223L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lakkuru
Raijin
13
3 / 5 / 2
8,630
508
13,207
10,636
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Psicobouc
Chiron
13
2 / 5 / 0
7,873
463
7,074
12,205
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
TareWeaver
Sun Wukong
15
1 / 1 / 1
8,790
517
10,126
14,960
7,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
alv_moris
Thanatos
6
0 / 3 / 0
5,556
327
813
4,109
1,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 6 / 3
6,592
388
5,721
13,204
12,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
10 / 1 / 5
11,034
649
11,319
16,553
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 1 / 2
7,693
453
4,242
10,581
3,089
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
Game_Boy14K
Hercules
14
1 / 0 / 2
8,738
514
7,699
17,160
8,171
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
Mastapav
Thoth
13
4 / 4 / 5
8,341
491
8,342
10,386
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
piiimm
Cthulhu
14
2 / 1 / 7
8,734
514
6,019
11,715
6,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
5
12.5
W
3
1
2
4
W
Hercules
Game_Boy14K
Hercules
1
0
2
2
L
Raijin
Lakkuru
Raijin
3
5
2
0.8
W
Thoth
Mastapav
Thoth
4
4
5
1.63
L
Chiron
Psicobouc
Chiron
2
5
0
0.4
L
Sun Wukong
TareWeaver
Sun Wukong
1
1
1
1.5
L
Thanatos
alv_moris
Thanatos
0
3
0
0
L
1
6
3
0.42
W
Cthulhu
piiimm
Cthulhu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,941
Damage
37,621
55,114
Taken
66,395
28,687
Mitigated
29,151
18,031
Healing
24,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
11,319
7,380
0
8,461
16,553
8,395
527
3,662
12,479
0
83,983
W
4,242
1,571
0
1,663
10,581
3,089
337
1,455
8,998
0
36,872
W
Hercules
Game_Boy14K
Hercules
7,699
2,742
0
7,803
17,160
8,171
798
2,407
14,611
66
54,980
L
Raijin
Lakkuru
Raijin
13,207
894
90
932
10,636
3,363
0
4,596
5,765
53,006
0
W
Thoth
Mastapav
Thoth
8,342
144
0
1,944
10,386
3,346
48
6,613
3,148
47,156
0
L
Chiron
Psicobouc
Chiron
7,074
2,358
208
4,136
12,205
4,030
42
4,348
7,856
0
46,041
L
Sun Wukong
TareWeaver
Sun Wukong
10,126
1,660
0
6,903
14,960
7,349
13
1,397
13,486
0
62,541
L
Thanatos
alv_moris
Thanatos
813
314
0
2,221
4,109
1,122
0
385
3,593
0
11,127
L
5,721
664
38
3,503
13,204
12,823
105
3,700
9,378
31,400
0
W
Cthulhu
piiimm
Cthulhu
6,019
310
65
4,529
11,715
6,150
0
3,017
8,231
53,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
44,540
402
Minions Killed
496
0
Camps Cleared
0
1,283,778
Distance Traveled
1,675,494
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,034
649
163
10
0
409,144
0
W
Neith
7,693
453
62
4
0
286,997
3
W
Hercules
8,738
514
128
8
0
336,954
3
L
Raijin
8,630
508
102
6
0
283,437
4
W
Thoth
8,341
491
62
4
0
317,792
1
L
Chiron
7,873
463
99
6
0
302,324
6
L
Sun Wukong
8,790
517
130
8
0
357,553
6
L
Thanatos
5,556
327
33
2
0
116,787
1
L
Hades
6,592
388
38
2
0
223,677
4
W
Cthulhu
8,734
514
81
5
0
324,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role