Player Matchup

Ares
Ares
Gold V
SaOp Jul
Ares
Gold V
Level 109
God Stats
0W - 1L
1,624 SR
Queue Stats
35W - 33L
1,114 MMR
Party 2
Aphrodite
Aphrodite
Platinum II
SaOp Warix
Aphrodite
Platinum II
Level 127
God Stats
0W - 2L
1,460 SR
Queue Stats
83W - 79L
2,106 MMR
Party 2
Susano
Susano
Gold II
lNexiia
Susano
Gold II
Level 155
God Stats
5W - 5L
1,743 SR
Queue Stats
68W - 55L
1,677 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,609 SR
1,632 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,542 SR
1,457 MMR
Discordia
Discordia
Silver I
I Bubbl3 I
Discordia
Silver I
Level 154
God Stats
1W - 0L
1,589 SR
Queue Stats
14W - 17L
1,537 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
Loki Main7842
Hou Yi
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
TheBerserk98
Bacchus
Silver I
Level 154
God Stats
1W - 0L
1,536 SR
Queue Stats
17W - 19L
1,336 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
1 / 7 / 13
12,985
649
8,513
29,294
38,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
SaOp Warix
Aphrodite
18
6 / 7 / 9
13,419
671
16,297
20,462
11,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
lNexiia
Susano
17
9 / 4 / 6
13,788
689
15,107
18,355
8,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaGilgameshArtemisTiamatCerberus

VS

Bans
Morgan Le FayChaacHerculesOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I Bubbl3 I
Discordia
16
2 / 6 / 15
13,061
653
16,289
11,807
3,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
12 / 6 / 3
15,038
752
20,761
19,415
6,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheBerserk98
Bacchus
16
4 / 5 / 13
13,237
662
12,990
19,440
30,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
16
Kills
18
18
Deaths
17
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Discordia
I Bubbl3 I
Discordia
2
6
15
1.58
W
12
6
3
2.25
L
Ares
1
7
13
1.07
L
Aphrodite
SaOp Warix
Aphrodite
6
7
9
1.5
W
Bacchus
TheBerserk98
Bacchus
4
5
13
2.1
L
Susano
lNexiia
Susano
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,917
Damage
50,040
68,111
Taken
50,662
57,321
Mitigated
40,842
19,597
Healing
12,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
I Bubbl3 I
Discordia
16,289
1,403
0
2,895
11,807
3,678
844
4,296
7,511
64,781
0
W
20,761
14,794
0
5,729
19,415
6,428
2,306
11,006
8,409
0
65,206
L
Ares
8,513
463
0
1,924
29,294
38,030
130
9,396
19,898
24,996
0
L
Aphrodite
SaOp Warix
Aphrodite
16,297
915
7,603
9,553
20,462
11,274
605
10,370
10,092
63,671
0
W
Bacchus
TheBerserk98
Bacchus
12,990
1,221
0
3,913
19,440
30,736
322
9,781
9,659
26,169
0
L
Susano
lNexiia
Susano
15,107
2,733
0
517
18,355
8,017
1,536
10,577
7,778
0
55,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
41,336
188
Minions Killed
210
7
Camps Cleared
8
1,041,963
Distance Traveled
980,244
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,061
653
83
4
2
323,711
3
W
Hou Yi
15,038
752
103
5
5
301,737
6
L
Ares
12,985
649
20
1
1
342,381
2
L
Aphrodite
13,419
671
101
5
1
335,330
3
W
Bacchus
13,237
662
24
1
1
354,796
11
L
Susano
13,788
689
67
3
5
364,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role