Player Matchup

Ravana
Ravana
CritBullet
Ravana
Level 29
God Stats
10W - 8L
1,658 SR
Queue Stats
30W - 25L
1,455 Elo+
Solo
Chang'e
Chang'e
Gymandros
Chang'e
Level 27
God Stats
21W - 20L
1,558 SR
Queue Stats
101W - 81L
1,580 Elo+
Solo
Bellona
Bellona
Neeluu
Bellona
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,617 Elo+
Solo
He Bo
He Bo
kotomotoi
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,346 Elo+
Solo
Apollo
Apollo
ravinloonatic23
Apollo
Level 8
God Stats
2W - 3L
1,423 SR
Queue Stats
15W - 13L
1,618 Elo+
Solo
Team Averages
Level 15
1,528 SR
1,523 Elo+

VS

Team Averages
Level 27
1,513 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Derkoslav
Anhur
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 64L
1,424 Elo+
Party 1
Sylvanus
Sylvanus
JorníkPyčo
Sylvanus
Level 29
God Stats
6W - 7L
1,420 SR
Queue Stats
88W - 95L
1,420 Elo+
Party 1
Chang'e
Chang'e
Vojtzyk
Chang'e
Level 26
God Stats
2W - 1L
1,845 SR
Queue Stats
35W - 33L
1,426 Elo+
Party 1
Loki
Loki
queteden1312
Loki
Level 28
God Stats
1W - 2L
1,302 SR
Queue Stats
125W - 96L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CritBullet
Ravana
15
5 / 3 / 7
9,596
533
7,901
10,975
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Gymandros
Chang'e
18
6 / 2 / 6
11,545
641
9,223
17,264
6,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Neeluu
Bellona
16
7 / 4 / 3
10,235
569
12,696
15,796
16,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
kotomotoi
He Bo
11
2 / 10 / 3
7,897
439
4,570
11,167
2,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 2 / 9
9,944
552
10,589
14,869
4,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 1 / 6
10,781
599
15,953
5,522
2,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Derkoslav
Anhur
13
2 / 5 / 5
8,483
471
5,143
11,833
3,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
JorníkPyčo
Sylvanus
12
5 / 7 / 6
8,438
469
7,803
18,662
21,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Vojtzyk
Chang'e
13
3 / 5 / 2
8,185
455
5,177
11,842
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 6 / 3
10,303
572
11,025
13,879
4,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
23
Kills
21
21
Deaths
24
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
1
6
6
W
Ravana
CritBullet
Ravana
5
3
7
2.83
L
Anhur
Derkoslav
Anhur
2
5
5
0.9
W
Chang'e
Gymandros
Chang'e
6
2
6
4.5
L
Sylvanus
JorníkPyčo
Sylvanus
5
7
6
1.14
W
Bellona
Neeluu
Bellona
7
4
3
2.13
L
Chang'e
Vojtzyk
Chang'e
3
5
2
0.8
W
He Bo
kotomotoi
He Bo
2
10
3
0.35
L
8
6
3
1.58
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,979
Damage
45,101
70,071
Taken
61,738
34,810
Mitigated
37,344
27,111
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
15,953
3,144
59
2,788
5,522
2,118
216
1,510
4,012
89,626
0
W
Ravana
CritBullet
Ravana
7,901
2,298
0
2,986
10,975
4,397
448
3,624
7,351
0
52,448
L
Anhur
Derkoslav
Anhur
5,143
2,739
0
3,052
11,833
3,447
276
3,239
8,594
0
47,118
W
Chang'e
Gymandros
Chang'e
9,223
782
3,141
9,514
17,264
6,811
63
7,066
10,198
104,676
0
L
Sylvanus
JorníkPyčo
Sylvanus
7,803
1,838
931
3,242
18,662
21,333
0
5,486
13,176
23,051
8,548
W
Bellona
Neeluu
Bellona
12,696
3,511
0
4,146
15,796
16,423
543
5,825
9,971
2,431
60,887
L
Chang'e
Vojtzyk
Chang'e
5,177
608
288
2,679
11,842
5,972
839
1,181
10,661
27,587
0
W
He Bo
kotomotoi
He Bo
4,570
157
0
0
11,167
2,514
517
5,133
6,009
28,050
0
L
11,025
3,131
0
3,404
13,879
4,474
0
3,011
10,868
0
70,034
W
10,589
8,189
0
7,324
14,869
4,665
1,642
6,558
8,275
0
80,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,217
Gold Earned
46,190
580
Minions Killed
461
0
Camps Cleared
0
1,587,679
Distance Traveled
1,571,757
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,781
599
167
9
0
327,611
5
W
Ravana
9,596
533
72
4
0
354,323
0
L
Anhur
8,483
471
77
4
0
282,544
2
W
Chang'e
11,545
641
203
11
0
352,217
3
L
Sylvanus
8,438
469
43
2
0
308,530
5
W
Bellona
10,235
569
114
6
0
299,768
4
L
Chang'e
8,185
455
49
3
0
286,667
3
W
He Bo
7,897
439
50
3
0
259,656
1
L
Loki
10,303
572
125
7
0
366,405
5
W
Apollo
9,944
552
141
8
0
321,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role