Player Matchup

Medusa
Medusa
EgOsHoOtEr1510
Medusa
Level 4
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ares
Ares
I_NeoX_IHD1
Ares
Level 117
God Stats
0W - 1L
1,703 SR
Queue Stats
143W - 145L
1,522 Elo+
Party 1
Janus
Janus
hectorduro
Janus
Level 67
God Stats
3W - 15L
1,152 SR
Queue Stats
363W - 448L
1,399 Elo+
Solo
Team Averages
Level 63
1,365 SR
1,474 Elo+

VS

Team Averages
Level 125
1,468 SR
1,471 Elo+
He Bo
He Bo
CWALKER06
He Bo
Level 125
God Stats
4W - 4L
1,310 SR
Queue Stats
560W - 407L
1,475 Elo+
Party 2
Bellona
Bellona
Maggico9301
Bellona
Level 123
God Stats
1W - 1L
1,799 SR
Queue Stats
114W - 123L
1,501 Elo+
Solo
Awilix
Awilix
MkZ x Legend
Awilix
Level 126
God Stats
14W - 18L
1,296 SR
Queue Stats
293W - 252L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 1
5,527
614
1,457
8,346
2,768
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 0
6,881
765
4,313
11,581
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
8
0 / 4 / 1
5,672
630
4,082
5,355
1,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CWALKER06
He Bo
12
8 / 1 / 6
7,970
886
10,162
6,302
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Maggico9301
Bellona
10
3 / 0 / 8
7,512
835
4,096
6,437
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
11
3 / 2 / 10
7,198
800
7,627
6,181
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
14
14
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
He Bo
CWALKER06
He Bo
8
1
6
11
L
0
8
1
0.06
L
2
2
0
1
W
Bellona
Maggico9301
Bellona
3
0
8
7
W
Awilix
3
2
10
4
L
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,852
Damage
21,885
25,282
Taken
18,920
13,354
Mitigated
11,239
4,273
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
CWALKER06
He Bo
10,162
592
43
2,309
6,302
2,230
304
3,369
2,933
30,397
0
L
1,457
811
0
0
8,346
2,768
0
5,780
2,566
0
8,876
L
4,313
177
140
3,686
11,581
8,922
0
3,402
8,179
9,373
0
W
Bellona
Maggico9301
Bellona
4,096
577
0
1,634
6,437
5,894
387
2,958
3,479
0
11,964
W
Awilix
7,627
2,741
0
143
6,181
3,115
70
2,286
3,895
0
17,419
L
Janus
4,082
39
0
447
5,355
1,664
0
1,292
4,063
18,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,080
Gold Earned
22,680
57
Minions Killed
93
4
Camps Cleared
4
410,580
Distance Traveled
548,751
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,970
886
60
7
0
163,006
2
L
Medusa
5,527
614
16
2
1
125,525
2
L
Ares
6,881
765
6
1
0
165,690
2
W
Bellona
7,512
835
13
1
0
189,038
1
W
Awilix
7,198
800
20
2
4
196,707
0
L
Janus
5,672
630
35
4
3
119,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role