Player Matchup

Nemesis
Nemesis
Bourn3
Nemesis
Level 43
God Stats
1W - 2L
1,046 SR
Queue Stats
9W - 10L
1,443 Elo+
Party 1
Poseidon
Poseidon
LAOOKANG
Poseidon
Level 29
God Stats
0W - 2L
1,129 SR
Queue Stats
6W - 10L
1,326 Elo+
Party 1
Jing Wei
Jing Wei
LIONS_Freyr
Jing Wei
Level 100
God Stats
13W - 15L
1,412 SR
Queue Stats
550W - 589L
1,475 Elo+
Solo
He Bo
He Bo
N1VL3K
He Bo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,474 Elo+
Solo
Geb
Geb
Nelsiado
Geb
Level 53
God Stats
0W - 1L
1,333 SR
Queue Stats
9W - 12L
1,366 Elo+
Party 1
Team Averages
Level 64
1,284 SR
1,417 Elo+

VS

Team Averages
Level 86
1,656 SR
1,459 Elo+
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Alcarior
Ares
Level 47
God Stats
6W - 4L
1,581 SR
Queue Stats
77W - 102L
1,395 Elo+
Solo
Awilix
Awilix
henriquesagat
Awilix
Level 140
God Stats
25W - 20L
1,820 SR
Queue Stats
499W - 511L
1,473 Elo+
Solo
Apollo
Apollo
jogotaumlixo
Apollo
Level 36
God Stats
4W - 5L
1,833 SR
Queue Stats
298W - 275L
1,528 Elo+
Solo
Scylla
Scylla
rflsn_
Scylla
Level 49
God Stats
20W - 13L
1,545 SR
Queue Stats
261W - 335L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bourn3
Nemesis
13
4 / 5 / 1
8,167
510
6,260
11,636
3,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
LAOOKANG
Poseidon
12
1 / 5 / 0
7,233
452
4,643
7,044
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
LIONS_Freyr
Jing Wei
8
0 / 3 / 0
5,704
357
3,970
6,441
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
N1VL3K
He Bo
13
1 / 1 / 1
7,056
441
5,422
9,606
3,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
6,038
377
4,944
11,640
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 0 / 2
10,045
628
8,565
11,418
4,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
1 / 2 / 5
7,755
485
3,659
9,249
6,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 2 / 5
9,500
594
8,649
10,898
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
15
7 / 1 / 7
9,358
585
11,765
11,025
3,753
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
rflsn_
Scylla
14
0 / 1 / 1
8,366
523
163
5,013
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
19
19
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
2
5
W
Ares
1
2
5
1.75
L
Nemesis
Bourn3
Nemesis
4
5
1
0.9
L
Poseidon
LAOOKANG
Poseidon
1
5
0
0.2
L
Jing Wei
LIONS_Freyr
Jing Wei
0
3
0
0
L
He Bo
N1VL3K
He Bo
1
1
1
1.5
L
0
5
1
0.1
W
7
2
5
4.75
W
Apollo
7
1
7
10.5
W
Scylla
rflsn_
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,239
Damage
32,801
46,367
Taken
47,603
19,513
Mitigated
19,236
12,021
Healing
22,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,565
2,441
0
9,050
11,418
4,126
2,680
5,522
5,856
68,657
0
W
Ares
3,659
347
0
2,152
9,249
6,035
630
3,184
5,973
23,634
0
L
Nemesis
Bourn3
Nemesis
6,260
2,727
94
2,863
11,636
3,875
0
2,806
8,830
0
35,776
L
Poseidon
LAOOKANG
Poseidon
4,643
523
0
688
7,044
1,720
0
604
6,412
40,259
0
L
Jing Wei
LIONS_Freyr
Jing Wei
3,970
2,866
0
1,571
6,441
1,676
0
954
5,487
0
25,684
L
He Bo
N1VL3K
He Bo
5,422
142
0
4,426
9,606
3,296
0
5,110
4,496
40,318
0
L
4,944
210
0
2,379
11,640
8,946
0
2,885
8,755
13,940
0
W
8,649
4,171
0
4,026
10,898
3,897
0
2,029
8,753
0
62,949
W
Apollo
11,765
8,681
0
5,769
11,025
3,753
747
3,065
7,940
0
64,395
W
Scylla
rflsn_
Scylla
163
0
0
1,662
5,013
1,425
1,914
838
4,001
46,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
45,024
308
Minions Killed
515
0
Camps Cleared
0
1,393,987
Distance Traveled
1,507,114
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,045
628
152
10
0
274,112
2
W
Ares
7,755
485
45
3
0
315,479
0
L
Nemesis
8,167
510
74
5
0
320,180
0
L
Poseidon
7,233
452
87
5
0
256,366
6
L
Jing Wei
5,704
357
57
4
0
201,962
5
L
He Bo
7,056
441
79
5
0
285,010
0
L
Geb
6,038
377
11
1
0
330,469
2
W
Awilix
9,500
594
105
7
0
341,062
1
W
Apollo
9,358
585
97
6
0
308,924
4
W
Scylla
8,366
523
116
7
0
267,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role