Player Matchup

Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gotty12
Vulcan
Level 64
God Stats
11W - 4L
1,884 SR
Queue Stats
232W - 51L
1,918 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Halidyos
Tsukuyomi
Level 104
God Stats
5W - 3L
1,672 SR
Queue Stats
184W - 132L
1,579 Elo+
Party 2
Ganesha
Ganesha
Salavitor
Ganesha
Level 137
God Stats
4W - 1L
1,712 SR
Queue Stats
4W - 1L
1,710 Elo+
Solo
Ullr
Ullr
SalchichonDeLeon
Ullr
Level 41
God Stats
19W - 2L
1,997 SR
Queue Stats
245W - 56L
1,891 Elo+
Party 2
Team Averages
Level 92
1,753 SR
1,720 Elo+

VS

Team Averages
Level 76
1,654 SR
1,593 Elo+
Izanami
Izanami
Finarda
Izanami
Level 60
God Stats
4W - 10L
1,554 SR
Queue Stats
44W - 45L
1,543 Elo+
Solo
Apollo
Apollo
Mîstîck
Apollo
Level 126
God Stats
0W - 1L
1,772 SR
Queue Stats
57W - 31L
1,703 Elo+
Party 3
Ymir
Ymir
ShadowTch
Ymir
Level 28
God Stats
1W - 1L
1,773 SR
Queue Stats
41W - 41L
1,550 Elo+
Party 3
Scylla
Scylla
Vier7Forensik
Scylla
Level 121
God Stats
66W - 58L
1,637 SR
Queue Stats
625W - 652L
1,585 Elo+
Party 1
Nemesis
Nemesis
xRallYu
Nemesis
Level 44
God Stats
6W - 11L
1,535 SR
Queue Stats
335W - 332L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 0 / 3
8,467
605
2,664
4,617
1,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Gotty12
Vulcan
15
2 / 1 / 3
8,887
635
10,095
5,532
2,031
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Halidyos
Tsukuyomi
15
4 / 3 / 9
8,473
605
7,601
10,749
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Salavitor
Ganesha
12
0 / 1 / 13
7,670
548
3,058
7,987
6,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
10 / 0 / 3
9,015
644
9,403
8,509
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Finarda
Izanami
11
2 / 8 / 0
6,838
488
5,099
9,747
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Mîstîck
Apollo
14
1 / 3 / 0
8,213
587
5,538
12,588
3,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
10
0 / 2 / 1
5,708
408
2,012
4,841
3,290
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 2 / 2
7,365
526
7,809
7,990
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
xRallYu
Nemesis
10
0 / 5 / 2
6,337
453
1,939
8,883
3,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
5
5
Deaths
20
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
3
5.5
L
Izanami
Finarda
Izanami
2
8
0
0.25
W
Vulcan
Gotty12
Vulcan
2
1
3
3.5
W
Tsukuyomi
Halidyos
Tsukuyomi
4
3
9
2.83
L
Apollo
Mîstîck
Apollo
1
3
0
0.33
W
Ganesha
Salavitor
Ganesha
0
1
13
6.5
W
10
0
3
11.5
L
Ymir
0
2
1
0.25
L
2
2
2
1.5
L
Nemesis
xRallYu
Nemesis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,821
Damage
22,397
37,394
Taken
44,049
17,528
Mitigated
14,573
12,279
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,664
262
525
2,134
4,617
1,648
0
2,821
1,796
56,414
0
L
Izanami
Finarda
Izanami
5,099
2,999
0
270
9,747
2,069
0
1,687
8,060
0
36,003
W
Vulcan
Gotty12
Vulcan
10,095
2,508
45
1,596
5,532
2,031
850
64
5,468
58,892
0
W
Tsukuyomi
Halidyos
Tsukuyomi
7,601
2,004
0
3,354
10,749
4,411
0
1,858
8,891
0
58,180
L
Apollo
Mîstîck
Apollo
5,538
2,442
0
5,166
12,588
3,650
0
8,756
3,446
0
62,607
W
Ganesha
Salavitor
Ganesha
3,058
349
0
2,062
7,987
6,405
0
2,513
5,474
17,503
0
W
9,403
2,539
0
2,563
8,509
3,033
558
2,633
5,876
0
63,043
L
Ymir
2,012
314
0
0
4,841
3,290
62
985
3,856
14,540
0
L
7,809
542
0
1,883
7,990
2,315
80
2,584
5,360
49,033
0
L
Nemesis
xRallYu
Nemesis
1,939
528
0
1,973
8,883
3,249
0
1,361
7,510
0
35,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
34,461
504
Minions Killed
393
0
Camps Cleared
0
1,503,971
Distance Traveled
1,413,958
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,467
605
136
10
0
320,066
0
L
Izanami
6,838
488
76
5
0
253,407
1
W
Vulcan
8,887
635
115
8
0
286,852
5
W
Tsukuyomi
8,473
605
108
8
0
324,188
3
L
Apollo
8,213
587
141
10
0
286,334
3
W
Ganesha
7,670
548
6
0
0
293,479
6
W
Ullr
9,015
644
139
10
0
279,386
1
L
Ymir
5,708
408
26
2
0
292,646
0
L
Scylla
7,365
526
82
6
0
266,421
2
L
Nemesis
6,337
453
68
5
0
315,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role