Player Matchup

Cthulhu
Cthulhu
Dinohunter27180
Cthulhu
Level 24
God Stats
7W - 6L
1,493 SR
Queue Stats
189W - 149L
1,332 Elo+
Party 2
Olorun
Olorun
Faze_Mark44
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MlodaGwardia
Gilgamesh
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,716 Elo+
Solo
Ra
Ra
SvettigGurraBTW
Ra
Level 15
God Stats
2W - 7L
1,281 SR
Queue Stats
10W - 28L
1,167 Elo+
Solo
Ares
Ares
saiokor42
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,455 SR
1,443 Elo+

VS

Team Averages
Level 15
1,365 SR
1,395 Elo+
Anubis
Anubis
Anxiety_-o-
Anubis
Level 14
God Stats
2W - 0L
1,590 SR
Queue Stats
8W - 6L
1,443 Elo+
Party 1
Izanami
Izanami
Kenny Xahn
Izanami
Level 26
God Stats
6W - 8L
1,229 SR
Queue Stats
77W - 96L
1,231 Elo+
Solo
King Arthur
King Arthur
Lightning_Jet112
King Arthur
Level 27
God Stats
2W - 5L
1,007 SR
Queue Stats
55W - 72L
1,304 Elo+
Party 1
Charybdis
Charybdis
PabloFRESHsoFAR
Charybdis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
RagingDeman
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 164L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,050
424
8,584
21,017
17,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
10
1 / 9 / 2
7,136
376
4,861
13,225
4,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
MlodaGwardia
Gilgamesh
12
1 / 2 / 1
7,128
375
6,656
13,432
9,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 1
7,947
418
4,262
12,128
3,483
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
8
0 / 12 / 1
6,553
345
2,477
16,390
12,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
6 / 3 / 11
8,848
466
17,079
9,938
4,670
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Kenny Xahn
Izanami
16
11 / 0 / 4
10,405
548
15,098
9,590
3,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Lightning_Jet112
King Arthur
13
7 / 1 / 6
8,719
459
11,622
14,020
5,768
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
PabloFRESHsoFAR
Charybdis
13
3 / 0 / 1
8,382
441
7,556
7,810
2,926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 2
7,513
395
3,231
6,535
4,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
27
30
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
3
11
3.83
L
2
3
2
1
L
Olorun
1
9
2
0.22
W
Izanami
Kenny Xahn
Izanami
11
0
4
13
W
King Arthur
Lightning_Jet112
King Arthur
7
1
6
10
L
Gilgamesh
MlodaGwardia
Gilgamesh
1
2
1
0.75
W
Charybdis
PabloFRESHsoFAR
Charybdis
3
0
1
3.5
W
0
1
2
1
L
1
4
1
0.38
L
Ares
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,840
Damage
54,586
76,192
Taken
47,893
46,596
Mitigated
21,078
11,605
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
17,079
1,193
132
4,686
9,938
4,670
1,687
6,230
3,708
46,405
0
L
8,584
1,094
1,346
1,149
21,017
17,452
208
5,633
15,384
28,926
0
L
Olorun
4,861
2,403
34
1,508
13,225
4,025
474
3,430
9,714
15,628
0
W
Izanami
Kenny Xahn
Izanami
15,098
9,608
0
2,628
9,590
3,490
1,495
3,012
6,578
0
77,100
W
King Arthur
Lightning_Jet112
King Arthur
11,622
3,132
0
2,376
14,020
5,768
225
8,470
5,550
0
34,273
L
Gilgamesh
MlodaGwardia
Gilgamesh
6,656
1,561
0
1,992
13,432
9,521
138
4,252
8,603
0
21,942
W
Charybdis
PabloFRESHsoFAR
Charybdis
7,556
4,826
0
3,239
7,810
2,926
1,705
1,960
5,850
0
49,490
W
3,231
347
0
574
6,535
4,224
407
512
6,023
11,752
0
L
4,262
695
531
4,488
12,128
3,483
918
2,517
9,611
51,005
0
L
Ares
2,477
372
0
557
16,390
12,115
445
3,820
12,570
11,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
43,867
164
Minions Killed
333
0
Camps Cleared
0
1,611,607
Distance Traveled
1,710,010
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,848
466
53
3
0
314,475
3
L
Cthulhu
8,050
424
41
2
0
352,023
0
L
Olorun
7,136
376
19
1
0
309,661
0
W
Izanami
10,405
548
139
7
0
365,696
1
W
King Arthur
8,719
459
42
2
0
391,021
2
L
Gilgamesh
7,128
375
25
1
0
349,838
1
W
Charybdis
8,382
441
80
4
0
354,050
4
W
Ares
7,513
395
19
1
0
284,768
2
L
Ra
7,947
418
63
3
0
328,318
0
L
Ares
6,553
345
16
1
0
271,767
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role