Player Matchup

Vamana
Vamana
Komplikovani
Vamana
Level 13
God Stats
7W - 5L
1,488 SR
Queue Stats
23W - 25L
1,325 Elo+
Solo
Izanami
Izanami
Mr-Starlord-04
Izanami
Level 28
God Stats
39W - 52L
1,379 SR
Queue Stats
125W - 214L
1,281 Elo+
Party 1
Chaac
Chaac
RedEyeGodAkashi
Chaac
Level 27
God Stats
4W - 6L
1,399 SR
Queue Stats
133W - 212L
1,277 Elo+
Party 1
Thor
Thor
Tenessy05
Thor
Level 24
God Stats
1W - 2L
1,511 SR
Queue Stats
46W - 70L
1,230 Elo+
Solo
Ra
Ra
还我年华
Ra
Level 8
God Stats
0W - 2L
1,302 SR
Queue Stats
3W - 8L
1,281 Elo+
Solo
Team Averages
Level 20
1,416 SR
1,279 Elo+

VS

Team Averages
Level 25
1,489 SR
1,325 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
IQnite
Scylla
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 35L
1,178 Elo+
Solo
King Arthur
King Arthur
Kriosant
King Arthur
Level 14
God Stats
12W - 14L
1,380 SR
Queue Stats
18W - 22L
1,334 Elo+
Solo
Ares
Ares
Papinek
Ares
Level 23
God Stats
3W - 0L
1,492 SR
Queue Stats
27W - 32L
1,314 Elo+
Party 2
Izanami
Izanami
Zllossyn
Izanami
Level 27
God Stats
16W - 17L
1,572 SR
Queue Stats
30W - 39L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
6 / 2 / 1
9,248
578
10,580
10,612
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 1
6,880
430
2,668
6,950
1,495
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

12
1 / 2 / 0
7,057
441
4,862
8,388
6,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
7
0 / 2 / 1
5,938
371
814
3,982
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 3 / 1
8,745
547
4,655
11,031
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
7 / 2 / 0
9,061
566
7,434
8,886
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
IQnite
Scylla
15
3 / 3 / 2
9,082
568
7,080
5,957
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Kriosant
King Arthur
14
0 / 4 / 1
7,550
472
3,457
8,215
5,138
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
Papinek
Ares
11
0 / 2 / 3
7,357
460
2,226
11,872
10,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Zllossyn
Izanami
14
3 / 1 / 4
8,305
519
5,813
8,120
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
11
Kills
13
13
Deaths
12
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
0
3.5
W
Scylla
IQnite
Scylla
3
3
2
1.33
L
Vamana
6
2
1
3.25
W
King Arthur
Kriosant
King Arthur
0
4
1
0.13
L
0
4
1
0.13
W
Ares
Papinek
Ares
0
2
3
0.75
L
1
2
0
0.5
L
Thor
0
2
1
0.25
W
Izanami
Zllossyn
Izanami
3
1
4
5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
26,010
40,963
Taken
43,050
18,758
Mitigated
23,787
10,499
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
7,434
1,381
0
2,660
8,886
3,185
2,426
240
8,354
0
46,766
W
Scylla
IQnite
Scylla
7,080
689
0
759
5,957
2,130
318
2,163
3,640
45,137
0
L
Vamana
10,580
4,355
0
3,898
10,612
6,096
325
1,693
8,919
0
49,610
W
King Arthur
Kriosant
King Arthur
3,457
223
0
500
8,215
5,138
200
0
7,323
0
31,322
L
2,668
1,772
0
0
6,950
1,495
944
1,406
5,544
0
40,397
W
Ares
Papinek
Ares
2,226
276
0
750
11,872
10,682
782
2,296
9,033
13,591
0
L
4,862
459
0
1,485
8,388
6,787
96
1,643
6,745
7,521
26,789
L
Thor
814
62
0
996
3,982
1,438
0
510
3,472
0
15,761
W
Izanami
Zllossyn
Izanami
5,813
3,914
0
2,807
8,120
2,652
3,387
922
6,826
0
63,823
L
4,655
1,197
288
3,832
11,031
2,942
434
4,293
6,738
52,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
41,355
372
Minions Killed
389
0
Camps Cleared
0
1,382,328
Distance Traveled
1,427,729
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,061
566
73
5
0
351,647
2
W
Scylla
9,082
568
99
6
0
249,809
0
L
Vamana
9,248
578
86
5
0
332,621
0
W
King Arthur
7,550
472
81
5
0
269,378
3
L
Izanami
6,880
430
80
5
0
282,065
0
W
Ares
7,357
460
18
1
0
268,542
2
L
Chaac
7,057
441
48
3
0
281,670
1
L
Thor
5,938
371
38
2
0
198,637
2
W
Izanami
8,305
519
118
7
0
288,353
6
L
Ra
8,745
547
120
8
0
287,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role