Player Matchup

Artemis
Artemis
IdkKevin
Artemis
Level 29
God Stats
8W - 7L
1,876 SR
Queue Stats
141W - 88L
1,626 Elo+
Party 1
Mulan
Mulan
SerahWasTaken
Mulan
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 8L
1,112 Elo+
Party 1
Ares
Ares
XQuadelX
Ares
Level 5
God Stats
1W - 1L
1,650 SR
Queue Stats
5W - 6L
1,431 Elo+
Solo
Team Averages
Level 13
1,675 SR
1,389 Elo+

VS

Team Averages
Level 16
1,579 SR
1,706 Elo+
Mulan
Mulan
Canakill
Mulan
Level 26
God Stats
8W - 4L
1,500 SR
Queue Stats
43W - 47L
1,408 Elo+
Solo
Thor
Thor
ErmionGrenyer
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 1L
1,877 Elo+
Party 2
Tiamat
Tiamat
JarryPoter
Tiamat
Level 15
God Stats
1W - 1L
1,738 SR
Queue Stats
21W - 2L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IdkKevin
Artemis
10
1 / 8 / 1
7,767
597
8,743
17,611
4,840
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 8 / 2
7,690
592
4,472
18,176
13,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
1 / 13 / 1
8,215
632
4,716
20,685
18,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Canakill
Mulan
14
5 / 0 / 20
9,920
763
10,903
11,936
11,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
12 / 0 / 14
10,843
834
15,111
7,335
4,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
JarryPoter
Tiamat
14
12 / 2 / 13
10,990
845
25,007
13,370
10,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
76
2
Kills
29
29
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Mulan
Canakill
Mulan
5
0
20
15
W
12
0
14
19
L
Artemis
IdkKevin
Artemis
1
8
1
0.19
W
Tiamat
JarryPoter
Tiamat
12
2
13
9.25
L
0
8
2
0.13
L
Ares
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
51,021
56,472
Taken
32,641
36,784
Mitigated
26,328
3,181
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Canakill
Mulan
10,903
1,436
0
3,403
11,936
11,355
498
1,695
10,241
7,895
19,396
W
15,111
3,074
0
2,902
7,335
4,007
949
2,638
4,697
0
40,527
L
Artemis
IdkKevin
Artemis
8,743
3,261
0
1,075
17,611
4,840
0
8,446
8,329
0
32,732
W
Tiamat
JarryPoter
Tiamat
25,007
4,442
464
6,323
13,370
10,966
984
1,933
11,375
59,073
0
L
4,472
630
0
1,642
18,176
13,527
0
9,463
7,962
0
13,870
L
Ares
4,716
1,331
0
464
20,685
18,417
0
7,964
11,941
10,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
31,753
94
Minions Killed
147
0
Camps Cleared
11
591,568
Distance Traveled
708,150
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,920
763
26
2
1
239,379
2
W
Thor
10,843
834
41
3
3
234,078
0
L
Artemis
7,767
597
61
5
0
194,017
3
W
Tiamat
10,990
845
80
6
7
234,693
5
L
Mulan
7,690
592
23
2
0
210,322
1
L
Ares
8,215
632
10
1
0
187,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role