Player Matchup

Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AySavan
Nu Wa
Level 129
God Stats
1W - 0L
1,593 SR
Queue Stats
14W - 8L
1,593 Elo+
Party 2
Cernunnos
Cernunnos
Eddård
Cernunnos
Level 140
God Stats
1W - 0L
1,905 SR
Queue Stats
15W - 10L
1,626 Elo+
Party 2
Team Averages
Level 138
1,666 SR
1,573 Elo+

VS

Team Averages
Level 47
1,528 SR
1,405 Elo+
Khepri
Khepri
DrunkYordle
Khepri
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,415 Elo+
Party 1
Neith
Neith
Glarer
Neith
Level 66
God Stats
2W - 3L
1,559 SR
Queue Stats
11W - 21L
1,396 Elo+
Party 1
Sol
Sol
superlolipop
Sol
Level 29
God Stats
1W - 2L
1,526 SR
Queue Stats
5W - 9L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 1 / 6
7,976
725
5,724
9,926
8,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
AySavan
Nu Wa
12
3 / 3 / 5
7,784
708
7,072
6,460
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Eddård
Cernunnos
13
3 / 0 / 6
8,156
741
8,254
8,644
3,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
2 / 3 / 1
6,731
612
3,160
9,720
8,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Glarer
Neith
10
1 / 4 / 1
6,762
615
6,590
7,155
2,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 2
7,169
652
6,324
6,633
2,129
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
4
4
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
6
6
W
Nu Wa
AySavan
Nu Wa
3
3
5
1.83
L
Khepri
2
3
1
0.83
W
Cernunnos
Eddård
Cernunnos
3
0
6
6
L
Neith
Glarer
Neith
1
4
1
0.38
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,050
Damage
16,074
25,030
Taken
23,508
14,027
Mitigated
12,564
9,100
Healing
1,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,724
1,469
0
3,721
9,926
8,754
628
3,205
6,721
0
12,120
W
Nu Wa
AySavan
Nu Wa
7,072
2,171
0
1,256
6,460
2,052
538
3,384
3,076
26,823
0
L
Khepri
3,160
329
0
317
9,720
8,035
0
2,291
6,829
10,691
0
W
Cernunnos
Eddård
Cernunnos
8,254
4,335
0
4,123
8,644
3,221
1,682
3,241
5,403
0
44,242
L
Neith
Glarer
Neith
6,590
3,231
0
1,099
7,155
2,400
0
1,615
5,102
0
30,505
L
6,324
983
0
287
6,633
2,129
0
2,515
3,747
22,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
20,662
138
Minions Killed
115
7
Camps Cleared
4
598,876
Distance Traveled
581,319
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,976
725
18
2
0
210,360
4
W
Nu Wa
7,784
708
39
4
2
189,045
5
L
Khepri
6,731
612
12
1
1
189,244
2
W
Cernunnos
8,156
741
81
7
5
199,471
4
L
Neith
6,762
615
61
6
1
189,550
3
L
Sol
7,169
652
42
4
2
202,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role