Player Matchup

Freya
Freya
Knightly-Beef
Freya
Level 15
God Stats
3W - 3L
1,376 SR
Queue Stats
18W - 28L
1,390 Elo+
Solo
Guan Yu
Guan Yu
Samwise__Gamgee_
Guan Yu
Level 18
God Stats
2W - 0L
1,702 SR
Queue Stats
43W - 38L
1,439 Elo+
Party 2
Ra
Ra
SleepyRook59
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 79L
1,449 Elo+
Solo
Rama
Rama
blardybarst
Rama
Level 22
God Stats
6W - 7L
1,369 SR
Queue Stats
54W - 55L
1,296 Elo+
Solo
Fenrir
Fenrir
whitelaw1983
Fenrir
Level 16
God Stats
8W - 2L
1,500 SR
Queue Stats
41W - 29L
1,413 Elo+
Party 2
Team Averages
Level 20
1,489 SR
1,397 Elo+

VS

Team Averages
Level 9
1,487 SR
1,280 Elo+
Ullr
Ullr
 
Ullr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Foulranger
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 1
Ares
Ares
Manuel-Imbo
Ares
Level 6
God Stats
0W - 2L
1,707 SR
Queue Stats
4W - 10L
1,332 Elo+
Solo
Cupid
Cupid
TweakyCracker1
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,320 Elo+
Solo
Cerberus
Cerberus
xX_Alph4Rush_Xx
Cerberus
Level 5
God Stats
1W - 2L
1,226 SR
Queue Stats
5W - 12L
1,126 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 21
11,940
1,085
24,360
10,252
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 32
11,502
1,046
17,005
12,715
6,443
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
10 / 0 / 22
11,623
1,057
17,977
8,978
3,674
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 1 / 26
10,637
967
16,825
7,280
2,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
13 / 0 / 24
11,692
1,063
15,988
8,276
6,763
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

347

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 1 / 0
9,394
854
15,034
17,567
5,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 15 / 0
9,231
839
12,017
28,580
15,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 8 / 0
8,569
779
516
13,103
5,323
14
0 / 6 / 0
8,784
799
1,507
8,299
2,649
Cerberus
14
0 / 13 / 0
8,649
786
10,623
31,375
35,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
1
43
Kills
1
1
Deaths
43
125
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
1
0
1
L
0
15
0
0
W
9
0
21
19.5
L
0
8
0
0
W
6
0
32
22
W
10
0
22
21
L
0
6
0
0
W
5
1
26
18
W
Fenrir
13
0
24
25
L
Cerberus
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,155
Damage
39,697
47,501
Taken
98,924
23,837
Mitigated
64,710
19,839
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
15,034
4,875
0
405
17,567
5,504
0
11,977
5,590
0
38,230
L
12,017
1,462
0
425
28,580
15,742
0
10,677
17,903
29,828
0
W
24,360
9,483
37
5,433
10,252
4,280
0
4,574
5,678
36,983
0
L
516
139
0
0
13,103
5,323
0
3,750
9,353
5,613
0
W
17,005
6,359
2,359
1,853
12,715
6,443
0
6,873
5,842
0
28,936
W
17,977
4,119
4,824
3,400
8,978
3,674
0
4,528
4,450
44,457
0
L
1,507
551
33
160
8,299
2,649
0
4,488
3,811
0
7,365
W
16,825
12,924
0
1,042
7,280
2,677
0
3,061
4,219
0
31,779
W
Fenrir
15,988
6,349
0
891
8,276
6,763
0
4,120
4,156
0
24,122
L
Cerberus
10,623
552
0
5,255
31,375
35,492
0
11,445
19,930
24,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,394
Gold Earned
44,627
167
Minions Killed
134
9
Camps Cleared
3
1,042,164
Distance Traveled
814,036
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,394
854
51
5
1
187,684
0
L
Geb
9,231
839
13
1
0
191,408
0
W
Freya
11,940
1,085
23
2
5
197,493
0
L
Ares
8,569
779
4
0
0
124,960
1
W
Guan Yu
11,502
1,046
23
2
1
238,789
0
W
Ra
11,623
1,057
65
6
0
205,564
0
L
Cupid
8,784
799
20
2
2
135,717
0
W
Rama
10,637
967
31
3
2
171,429
0
W
Fenrir
11,692
1,063
25
2
1
228,889
0
L
Cerberus
8,649
786
46
4
0
174,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role