Player Matchup

Merlin
Merlin
RathTheFallen
Merlin
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,823 Elo+
Party 1
Tyr
Tyr
RedBigDaddyDelta
Tyr
Level 147
God Stats
1W - 0L
1,168 SR
Queue Stats
8W - 0L
1,838 Elo+
Party 1
Ullr
Ullr
SneeringBlazer
Ullr
Level 151
God Stats
1W - 1L
1,517 SR
Queue Stats
32W - 18L
1,587 Elo+
Party 1
Team Averages
Level 138
1,395 SR
1,749 Elo+

VS

Team Averages
Level 24
1,352 SR
1,609 Elo+
Apollo
Apollo
AlbinoCheese13
Apollo
Level 16
God Stats
0W - 1L
1,581 SR
Queue Stats
9W - 12L
1,664 Elo+
Party 2
Freya
Freya
orngecicle
Freya
Level 4
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
zacadillion
Bellona
Level 53
God Stats
0W - 1L
1,184 SR
Queue Stats
10W - 14L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 1 / 10
12,313
821
19,360
6,128
2,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 4 / 17
11,298
753
12,680
16,674
20,135
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 4 / 6
11,130
742
7,276
12,667
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 5
8,985
599
6,260
13,873
6,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Freya
11
2 / 9 / 3
8,946
596
5,499
14,124
5,218
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
zacadillion
Bellona
13
6 / 8 / 1
10,620
708
14,213
18,343
20,742
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
25
Kills
9
9
Deaths
25
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
11
1
10
16
W
6
4
17
3.63
W
8
4
6
2.75
L
Freya
2
9
3
0.39
L
Bellona
zacadillion
Bellona
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,316
Damage
25,972
35,469
Taken
46,340
27,931
Mitigated
32,910
6,813
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,260
4,858
0
1,583
13,873
6,950
184
5,680
8,193
0
18,414
W
19,360
557
0
2,030
6,128
2,595
638
1,716
4,412
53,609
0
W
12,680
5,080
0
3,042
16,674
20,135
0
3,853
12,821
0
27,678
W
7,276
4,405
0
1,741
12,667
5,201
1,390
5,045
7,622
0
46,635
L
Freya
5,499
2,330
0
2,071
14,124
5,218
0
7,061
7,063
15,187
0
L
Bellona
zacadillion
Bellona
14,213
4,508
204
1,271
18,343
20,742
0
6,755
11,588
11,109
22,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,741
Gold Earned
28,551
183
Minions Killed
104
10
Camps Cleared
1
731,200
Distance Traveled
662,284
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,985
599
30
2
0
216,147
0
W
Merlin
12,313
821
90
6
0
266,763
3
W
Tyr
11,298
753
26
2
1
249,167
2
W
Ullr
11,130
742
67
4
9
215,270
9
L
Freya
8,946
596
25
2
0
225,980
0
L
Bellona
10,620
708
49
3
1
220,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role