Player Matchup

Artemis
Artemis
Platinum II
Flоat
Artemis
Platinum II
Level 129
God Stats
1W - 0L
1,225 SR
Queue Stats
35W - 22L
2,186 MMR
Party 2
Fenrir
Fenrir
Diamond II
WickedRed21
Fenrir
Diamond II
Level 60
God Stats
2W - 0L
1,789 SR
Queue Stats
63W - 33L
2,214 MMR
Party 2
Chang'e
Chang'e
Diamond II
mythress
Chang'e
Diamond II
Level 157
God Stats
93W - 79L
1,747 SR
Queue Stats
504W - 490L
2,230 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,587 SR
2,210 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 76
1,702 SR
1,958 MMR
Ne Zha
Ne Zha
Platinum IV
PuReKritzyyy
Ne Zha
Platinum IV
Level 90
God Stats
19W - 7L
1,815 SR
Queue Stats
90W - 71L
1,994 MMR
Party 1
Thoth
Thoth
Platinum I
UGotNoHose
Thoth
Platinum I
Level 60
God Stats
125W - 101L
1,638 SR
Queue Stats
177W - 183L
1,985 MMR
Party 1
Chaac
Chaac
Gold II
pxhyy
Chaac
Gold II
Level 79
God Stats
51W - 42L
1,653 SR
Queue Stats
130W - 134L
1,895 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flоat
Artemis
18
6 / 6 / 17
15,003
714
24,254
20,268
7,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
18
11 / 8 / 10
15,720
749
21,244
29,268
36,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
mythress
Chang'e
19
11 / 6 / 13
15,936
759
19,830
22,531
13,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
PersephoneCerberusGilgameshMorgan Le FayAthena

VS

Bans
OdinMedusaCthulhuCabrakanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
5 / 11 / 11
14,224
677
21,082
23,992
12,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
15
7 / 10 / 9
13,983
666
16,218
20,809
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
pxhyy
Chaac
17
8 / 7 / 8
14,558
693
18,703
32,079
39,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
48
28
Kills
20
20
Deaths
28
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
Flоat
Artemis
6
6
17
2.42
L
Ne Zha
5
11
11
0.95
L
Thoth
7
10
9
1.15
W
Fenrir
11
8
10
2
W
Chang'e
mythress
Chang'e
11
6
13
2.92
L
Chaac
pxhyy
Chaac
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,328
Damage
56,003
72,067
Taken
76,880
56,815
Mitigated
58,865
30,358
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Flоat
Artemis
24,254
11,671
0
6,102
20,268
7,253
1,699
2,866
17,056
0
67,473
L
Ne Zha
21,082
5,820
0
5,267
23,992
12,042
899
5,755
17,471
0
57,214
L
Thoth
16,218
230
0
2,111
20,809
7,371
0
4,491
15,433
48,036
0
W
Fenrir
21,244
4,124
0
5,782
29,268
36,241
1,185
7,509
20,778
0
40,128
W
Chang'e
mythress
Chang'e
19,830
1,896
6,952
11,522
22,531
13,321
1,460
6,536
15,549
73,810
0
L
Chaac
pxhyy
Chaac
18,703
1,758
0
9,932
32,079
39,452
124
8,771
22,113
0
50,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,659
Gold Earned
42,765
218
Minions Killed
199
8
Camps Cleared
8
1,083,010
Distance Traveled
1,064,502
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,003
714
69
3
3
341,811
12
L
Ne Zha
14,224
677
72
3
4
337,699
1
L
Thoth
13,983
666
73
3
4
332,551
2
W
Fenrir
15,720
749
37
2
2
371,671
2
W
Chang'e
15,936
759
112
5
3
369,528
2
L
Chaac
14,558
693
54
3
0
394,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role