Player Matchup

Anubis
Anubis
H1ghsky143789
Anubis
Level 18
God Stats
7W - 5L
1,729 SR
Queue Stats
27W - 49L
1,319 Elo+
Solo
Fenrir
Fenrir
Set-Chaos69
Fenrir
Level 15
God Stats
1W - 5L
1,347 SR
Queue Stats
10W - 19L
1,303 Elo+
Solo
Kukulkan
Kukulkan
Terminator8068
Kukulkan
Level 6
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 4L
1,554 Elo+
Solo
Thanatos
Thanatos
miguelunchu_15
Thanatos
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 43L
1,500 Elo+
Solo
Cthulhu
Cthulhu
whomaker
Cthulhu
Level 26
God Stats
6W - 8L
1,461 SR
Queue Stats
89W - 80L
1,454 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,426 Elo+

VS

Team Averages
Level 21
1,454 SR
1,354 Elo+
Arachne
Arachne
Ghost_HamaOG
Arachne
Level 23
God Stats
49W - 33L
1,539 SR
Queue Stats
62W - 49L
1,472 Elo+
Solo
Kukulkan
Kukulkan
ManuLD_007
Kukulkan
Level 27
God Stats
2W - 1L
1,205 SR
Queue Stats
43W - 58L
1,206 Elo+
Solo
Tiamat
Tiamat
Soulpirat
Tiamat
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 70L
1,244 Elo+
Solo
Ullr
Ullr
maezhu
Ullr
Level 25
God Stats
2W - 1L
1,528 SR
Queue Stats
53W - 46L
1,495 Elo+
Solo
Ares
Ares
zhths
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 1
11,532
549
16,279
27,213
10,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
9
3 / 4 / 3
7,734
368
2,257
6,129
1,507
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
11
0 / 14 / 3
7,638
364
2,227
12,489
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
5
0 / 3 / 3
6,361
303
0
2,925
213
Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
whomaker
Cthulhu
16
4 / 4 / 5
10,962
522
10,491
19,593
18,196
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ghost_HamaOG
Arachne
20
15 / 4 / 3
13,880
661
18,542
16,616
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
ManuLD_007
Kukulkan
16
4 / 5 / 9
11,422
544
8,418
12,074
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Soulpirat
Tiamat
14
3 / 3 / 6
10,217
487
6,041
11,447
7,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
maezhu
Ullr
20
8 / 3 / 3
13,265
632
8,782
15,266
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
zhths
Ares
13
2 / 4 / 2
9,604
457
2,554
13,870
9,593
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
17
Kills
32
33
Deaths
19
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ghost_HamaOG
Arachne
15
4
3
4.13
L
10
8
1
1.31
W
Kukulkan
ManuLD_007
Kukulkan
4
5
9
1.7
L
Fenrir
3
4
3
1.13
W
Tiamat
Soulpirat
Tiamat
3
3
6
2
L
Kukulkan
0
14
3
0.11
W
Ullr
maezhu
Ullr
8
3
3
3.17
L
Thanatos
0
3
3
0.5
L
Cthulhu
whomaker
Cthulhu
4
4
5
1.63
W
Ares
zhths
Ares
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,254
Damage
44,337
68,349
Taken
69,273
33,370
Mitigated
33,377
17,065
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ghost_HamaOG
Arachne
18,542
12,216
0
6,811
16,616
7,178
3,729
2,828
10,113
0
117,148
L
16,279
1,490
0
13,921
27,213
10,603
1,330
7,474
19,623
85,424
0
W
Kukulkan
ManuLD_007
Kukulkan
8,418
1,074
0
2,129
12,074
4,628
2,514
5,361
6,595
61,772
0
L
Fenrir
2,257
289
0
228
6,129
1,507
0
605
5,412
0
8,202
W
Tiamat
Soulpirat
Tiamat
6,041
1,149
120
3,216
11,447
7,309
524
7,808
3,507
33,937
0
L
Kukulkan
2,227
401
0
27
12,489
2,851
200
1,653
10,836
20,756
0
W
Ullr
maezhu
Ullr
8,782
3,861
0
1,024
15,266
4,669
7,106
6,751
8,453
0
122,417
L
Thanatos
0
0
0
23
2,925
213
0
1,124
1,783
0
136
L
Cthulhu
whomaker
Cthulhu
10,491
1,406
0
2,866
19,593
18,196
242
5,787
13,682
50,349
0
W
Ares
zhths
Ares
2,554
1,158
0
824
13,870
9,593
810
5,986
7,750
22,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,227
Gold Earned
58,388
261
Minions Killed
523
0
Camps Cleared
0
1,114,371
Distance Traveled
1,940,643
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,880
661
167
8
0
466,802
8
L
Anubis
11,532
549
116
6
0
283,351
0
W
Kukulkan
11,422
544
93
4
0
359,633
4
L
Fenrir
7,734
368
16
1
0
177,363
1
W
Tiamat
10,217
487
39
2
0
409,418
1
L
Kukulkan
7,638
364
38
2
0
295,284
2
W
Ullr
13,265
632
189
9
0
386,860
0
L
Thanatos
6,361
303
0
0
0
22,488
0
L
Cthulhu
10,962
522
91
4
0
335,885
2
W
Ares
9,604
457
35
2
0
317,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role