Player Matchup

Apollo
Apollo
MoneyTakemitchy
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Solus9
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
TheSrub
Olorun
Level 14
God Stats
0W - 1L
1,752 SR
Queue Stats
4W - 13L
1,151 Elo+
Solo
Team Averages
Level 17
1,584 SR
1,384 Elo+

VS

Team Averages
Level 112
1,477 SR
1,541 Elo+
Hercules
Hercules
JustPrezzy
Hercules
Level 154
God Stats
4W - 2L
1,496 SR
Queue Stats
144W - 99L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
Ntinos GREEK 30
Kukulkan
Level 93
God Stats
39W - 49L
1,496 SR
Queue Stats
82W - 110L
1,427 Elo+
Party 1
Neith
Neith
XxLEGENDxWOLFxX
Neith
Level 89
God Stats
13W - 13L
1,439 SR
Queue Stats
143W - 128L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,784
522
2,828
10,635
4,184
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
Solus9
Ares
10
0 / 3 / 0
7,305
562
6,231
13,023
11,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
TheSrub
Olorun
9
0 / 9 / 0
6,572
506
5,846
12,031
5,082
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JustPrezzy
Hercules
13
4 / 0 / 12
8,894
684
10,368
11,388
7,052
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
13
3 / 0 / 13
8,985
691
9,347
5,253
2,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
10 / 0 / 7
9,874
760
11,872
7,368
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
17
17
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hercules
JustPrezzy
Hercules
4
0
12
10
L
0
5
0
0
W
Kukulkan
3
0
13
9.5
L
Ares
Solus9
Ares
0
3
0
0
L
Olorun
TheSrub
Olorun
0
9
0
0
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,905
Damage
31,587
35,689
Taken
24,009
21,145
Mitigated
11,592
3,803
Healing
4,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
JustPrezzy
Hercules
10,368
2,180
0
1,896
11,388
7,052
153
5,678
5,710
0
22,745
L
2,828
534
0
260
10,635
4,184
0
2,488
8,147
0
17,371
W
Kukulkan
9,347
962
0
250
5,253
2,098
254
2,659
2,594
48,063
0
L
Ares
Solus9
Ares
6,231
294
0
1,687
13,023
11,879
0
3,128
9,895
14,473
0
L
Olorun
TheSrub
Olorun
5,846
2,622
499
1,357
12,031
5,082
0
3,731
8,300
15,786
0
W
11,872
5,298
0
2,066
7,368
2,442
2,050
4,482
2,886
0
28,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,661
Gold Earned
27,753
64
Minions Killed
155
1
Camps Cleared
8
627,143
Distance Traveled
703,597
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,894
684
32
2
0
257,830
7
L
Apollo
6,784
522
39
3
0
204,472
0
W
Kukulkan
8,985
691
83
6
7
243,422
0
L
Ares
7,305
562
12
1
0
235,424
3
L
Olorun
6,572
506
13
1
1
187,247
0
W
Neith
9,874
760
40
3
1
202,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role