Player Matchup

King Arthur
King Arthur
Killerboy1607
King Arthur
Level 58
God Stats
2W - 3L
1,252 SR
Queue Stats
11W - 26L
1,225 Elo+
Party 4
Ao Kuang
Ao Kuang
ProBrandon0182
Ao Kuang
Level 65
God Stats
2W - 1L
1,708 SR
Queue Stats
25W - 42L
1,313 Elo+
Party 4
Artemis
Artemis
SmileyBoyHolland
Artemis
Level 33
God Stats
3W - 3L
1,500 SR
Queue Stats
22W - 44L
1,279 Elo+
Party 4
Aphrodite
Aphrodite
Xx_RAPTOR82
Aphrodite
Level 42
God Stats
10W - 3L
1,495 SR
Queue Stats
156W - 183L
1,367 Elo+
Party 2
Zhong Kui
Zhong Kui
rpnvmb3r
Zhong Kui
Level 46
God Stats
6W - 2L
1,465 SR
Queue Stats
163W - 173L
1,393 Elo+
Party 2
Team Averages
Level 49
1,484 SR
1,315 Elo+

VS

Team Averages
Level 37
1,416 SR
1,326 Elo+
Guan Yu
Guan Yu
LeverniousFlan
Guan Yu
Level 33
God Stats
4W - 4L
1,382 SR
Queue Stats
26W - 27L
1,288 Elo+
Solo
Charybdis
Charybdis
Nexxus0_0
Charybdis
Level 53
God Stats
1W - 4L
1,253 SR
Queue Stats
141W - 149L
1,363 Elo+
Party 3
Scylla
Scylla
elmotivadus
Scylla
Level 48
God Stats
0W - 2L
1,291 SR
Queue Stats
33W - 55L
1,276 Elo+
Party 1
Bakasura
Bakasura
kakashi_hatakeeh
Bakasura
Level 23
God Stats
3W - 1L
1,652 SR
Queue Stats
100W - 104L
1,304 Elo+
Party 1
Bacchus
Bacchus
kenpachi77010
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Killerboy1607
King Arthur
17
8 / 4 / 5
12,337
561
13,796
14,612
18,428
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
19
21 / 2 / 0
13,841
629
19,610
17,832
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 6 / 16
11,520
524
12,157
16,552
5,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Xx_RAPTOR82
Aphrodite
16
0 / 0 / 18
11,411
519
4,308
14,173
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
rpnvmb3r
Zhong Kui
19
9 / 3 / 8
13,296
604
18,691
18,361
13,638
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
10,327
469
9,107
16,321
12,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Nexxus0_0
Charybdis
17
4 / 10 / 1
10,745
488
8,236
18,038
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
14
1 / 12 / 3
8,855
403
6,710
13,596
5,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 8 / 1
10,456
475
15,470
23,296
8,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
15
0 / 6 / 8
9,574
435
8,026
18,658
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
40
Kills
12
15
Deaths
40
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Killerboy1607
King Arthur
8
4
5
2.63
L
3
4
2
1
L
Charybdis
Nexxus0_0
Charybdis
4
10
1
0.45
W
Ao Kuang
21
2
0
10.5
W
2
6
16
1.67
W
Aphrodite
Xx_RAPTOR82
Aphrodite
0
0
18
9
L
Scylla
1
12
3
0.21
L
4
8
1
0.56
L
Bacchus
0
6
8
0.67
W
Zhong Kui
rpnvmb3r
Zhong Kui
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,562
Damage
47,549
81,530
Taken
89,909
56,132
Mitigated
51,748
31,407
Healing
10,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Killerboy1607
King Arthur
13,796
2,180
0
0
14,612
18,428
640
1,897
12,454
0
61,199
L
9,107
1,295
176
3,975
16,321
12,762
424
6,546
9,775
0
56,027
L
Charybdis
Nexxus0_0
Charybdis
8,236
3,563
0
2,033
18,038
6,158
910
6,936
11,102
0
57,534
W
Ao Kuang
19,610
5,988
415
7,570
17,832
8,057
2,612
4,229
13,218
77,881
11,357
W
12,157
5,691
0
2,763
16,552
5,837
4,801
3,912
12,074
0
48,048
W
Aphrodite
Xx_RAPTOR82
Aphrodite
4,308
437
4,712
7,187
14,173
10,172
921
5,148
8,558
36,947
0
L
Scylla
6,710
912
0
0
13,596
5,183
0
10,634
2,962
35,972
0
L
15,470
10,661
0
2,941
23,296
8,559
0
8,720
14,576
0
84,023
L
Bacchus
8,026
1,276
0
1,432
18,658
19,086
324
8,525
10,133
35,808
0
W
Zhong Kui
rpnvmb3r
Zhong Kui
18,691
2,373
334
8,426
18,361
13,638
6,406
4,848
13,028
83,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,405
Gold Earned
49,957
477
Minions Killed
484
0
Camps Cleared
0
2,083,012
Distance Traveled
1,871,499
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,337
561
105
5
0
407,148
0
L
Guan Yu
10,327
469
125
6
0
380,423
9
L
Charybdis
10,745
488
118
5
0
334,828
1
W
Ao Kuang
13,841
629
103
5
0
465,198
2
W
Artemis
11,520
524
84
4
0
332,086
0
W
Aphrodite
11,411
519
59
3
0
465,014
0
L
Scylla
8,855
403
61
3
0
327,255
0
L
Bakasura
10,456
475
137
6
0
420,462
0
L
Bacchus
9,574
435
43
2
0
408,531
10
W
Zhong Kui
13,296
604
126
6
0
413,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role