Player Matchup

Merlin
Merlin
Gold IV
Inchman
Merlin
Gold IV
Level 144
God Stats
4W - 2L
1,814 SR
Queue Stats
224W - 242L
1,462 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Kaotix
Aphrodite
Bronze III
Level 32
God Stats
0W - 2L
1,547 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Mulan
Mulan
Gold III
WannaHaveShrex
Mulan
Gold III
Level 155
God Stats
1W - 3L
1,607 SR
Queue Stats
251W - 272L
1,369 MMR
Solo
Serqet
Serqet
Gold IV
Xcaliburst
Serqet
Gold IV
Level 157
God Stats
4W - 6L
1,819 SR
Queue Stats
625W - 639L
1,349 MMR
Solo
Neith
Neith
Bronze III
Zilizo
Neith
Bronze III
Level 44
God Stats
0W - 1L
1,177 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,593 SR
1,396 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,423 SR
1,382 MMR
Gilgamesh
Gilgamesh
Gold III
 
Gilgamesh
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Gold V
Jesus2000
Vulcan
Gold V
Level 62
God Stats
1W - 3L
1,312 SR
Queue Stats
35W - 40L
1,308 MMR
Party 1
Ullr
Ullr
Gold V
K200
Ullr
Gold V
Level 105
God Stats
15W - 21L
1,434 SR
Queue Stats
272W - 276L
1,353 MMR
Solo
Yemoja
Yemoja
Silver III
LifeHD
Yemoja
Silver III
Level 67
God Stats
2W - 0L
1,374 SR
Queue Stats
15W - 14L
1,368 MMR
Party 3
Thor
Thor
Silver I
Rundogo
Thor
Silver I
Level 58
God Stats
2W - 4L
1,493 SR
Queue Stats
35W - 35L
1,382 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Inchman
Merlin
10
0 / 1 / 0
5,283
528
3,147
3,859
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Kaotix
Aphrodite
7
0 / 2 / 0
4,639
464
2,025
5,745
1,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 6 / 0
5,112
511
1,921
7,412
3,689
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
Xcaliburst
Serqet
8
1 / 3 / 0
5,338
534
2,065
6,782
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Zilizo
Neith
6
0 / 5 / 0
4,170
417
5,032
7,069
1,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bans
AthenaPersephoneSetMorgan Le Fay

VS

Bans
TsukuyomiArtemisArtioOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
7 / 1 / 0
7,040
704
4,774
6,034
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Jesus2000
Vulcan
10
0 / 0 / 0
5,794
579
2,132
4,122
1,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
K200
Ullr
10
7 / 1 / 2
6,311
631
7,290
6,572
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Yemoja
LifeHD
Yemoja
9
2 / 0 / 7
6,155
616
3,786
7,288
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Rundogo
Thor
10
1 / 0 / 4
5,814
581
2,471
5,376
1,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
17
17
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
0
7
L
Merlin
Inchman
Merlin
0
1
0
0
W
Vulcan
Jesus2000
Vulcan
0
0
0
0
W
Ullr
K200
Ullr
7
1
2
8
L
Aphrodite
Kaotix
Aphrodite
0
2
0
0
W
Yemoja
LifeHD
Yemoja
2
0
7
5.5
W
Thor
Rundogo
Thor
1
0
4
3
L
1
6
0
0.17
L
Serqet
Xcaliburst
Serqet
1
3
0
0.33
L
Neith
Zilizo
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
20,453
30,867
Taken
29,392
10,394
Mitigated
13,142
10,461
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,774
1,555
0
2,424
6,034
4,197
662
134
5,738
0
33,274
L
Merlin
Inchman
Merlin
3,147
52
0
363
3,859
1,153
0
1,480
2,379
32,499
0
W
Vulcan
Jesus2000
Vulcan
2,132
650
0
2,011
4,122
1,482
0
2,376
1,746
31,440
0
W
Ullr
K200
Ullr
7,290
2,480
0
2,228
6,572
2,077
228
1,119
5,303
0
40,133
L
Aphrodite
Kaotix
Aphrodite
2,025
192
1,663
2,861
5,745
1,977
104
1,189
4,556
17,551
0
W
Yemoja
LifeHD
Yemoja
3,786
649
781
2,210
7,288
3,886
0
955
6,171
14,428
0
W
Thor
Rundogo
Thor
2,471
619
0
942
5,376
1,500
0
637
4,700
0
34,768
L
1,921
307
0
933
7,412
3,689
0
0
7,412
0
19,778
L
Serqet
Xcaliburst
Serqet
2,065
308
0
3,482
6,782
1,847
0
809
5,973
0
24,616
L
Neith
Zilizo
Neith
5,032
3,182
0
1,159
7,069
1,728
290
2,440
4,629
0
15,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,542
Gold Earned
31,114
235
Minions Killed
294
0
Camps Cleared
0
912,265
Distance Traveled
970,950
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,040
704
60
6
0
215,238
1
L
Merlin
5,283
528
68
7
0
194,336
5
W
Vulcan
5,794
579
76
8
0
203,838
5
W
Ullr
6,311
631
65
7
0
182,524
2
L
Aphrodite
4,639
464
32
3
0
202,386
2
W
Yemoja
6,155
616
26
3
0
168,130
6
W
Thor
5,814
581
67
7
0
201,220
5
L
Mulan
5,112
511
51
5
0
158,849
1
L
Serqet
5,338
534
50
5
0
190,273
1
L
Neith
4,170
417
34
3
0
166,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role