Player Matchup

Bellona
Bellona
DxniaI
Bellona
Level 20
God Stats
20W - 12L
1,605 SR
Queue Stats
44W - 30L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Gozalo20092009
Heimdallr
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 61L
1,284 Elo+
Party 1
Ganesha
Ganesha
HELLBOY5050
Ganesha
Level 6
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 3L
1,121 Elo+
Solo
Thor
Thor
ajotao175
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 1
Tiamat
Tiamat
darkhalloween23
Tiamat
Level 12
God Stats
1W - 5L
1,377 SR
Queue Stats
9W - 18L
1,301 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,321 Elo+

VS

Team Averages
Level 14
1,628 SR
1,306 Elo+
Awilix
Awilix
Der_GamerMessiah
Awilix
Level 29
God Stats
2W - 1L
1,689 SR
Queue Stats
162W - 272L
1,366 Elo+
Solo
Artemis
Artemis
HighRhyme42
Artemis
Level 15
God Stats
3W - 3L
1,419 SR
Queue Stats
7W - 7L
1,426 Elo+
Solo
Scylla
Scylla
PrinceOfE_ville
Scylla
Level 16
God Stats
8W - 3L
1,685 SR
Queue Stats
28W - 22L
1,526 Elo+
Solo
Amaterasu
Amaterasu
Wahaga_lj
Amaterasu
Level 7
God Stats
3W - 1L
1,848 SR
Queue Stats
60W - 64L
1,202 Elo+
Solo
Bellona
Bellona
zheniax
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DxniaI
Bellona
18
12 / 5 / 4
12,406
517
18,500
20,951
17,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Gozalo20092009
Heimdallr
16
6 / 11 / 3
10,883
453
9,608
21,488
6,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
HELLBOY5050
Ganesha
16
1 / 6 / 8
9,905
413
4,035
19,506
12,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
13
3 / 8 / 7
9,654
402
6,514
14,037
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
4 / 1 / 5
11,633
485
7,783
11,568
9,234
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
11,617
484
10,104
17,596
6,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
HighRhyme42
Artemis
20
15 / 5 / 5
13,941
581
28,257
19,190
8,025
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 2 / 2
12,038
502
12,952
6,991
1,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
Wahaga_lj
Amaterasu
18
3 / 6 / 7
12,366
515
8,417
16,713
15,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
zheniax
Bellona
12
2 / 9 / 6
9,277
387
8,682
18,594
17,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
26
Kills
31
31
Deaths
26
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Bellona
DxniaI
Bellona
12
5
4
2.8
L
Heimdallr
Gozalo20092009
Heimdallr
6
11
3
0.68
L
Ganesha
HELLBOY5050
Ganesha
1
6
8
0.83
W
Artemis
HighRhyme42
Artemis
15
5
5
3.5
W
7
2
2
4
W
Amaterasu
Wahaga_lj
Amaterasu
3
6
7
1.08
L
Thor
3
8
7
0.81
L
4
1
5
6.5
W
Bellona
zheniax
Bellona
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,440
Damage
68,412
87,550
Taken
79,084
51,353
Mitigated
49,084
10,081
Healing
13,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,104
4,544
0
3,625
17,596
6,446
0
1,196
16,400
0
74,105
L
Bellona
DxniaI
Bellona
18,500
8,814
0
3,714
20,951
17,683
2,096
6,205
14,746
0
82,873
L
Heimdallr
Gozalo20092009
Heimdallr
9,608
5,766
269
2,292
21,488
6,852
544
4,582
16,906
0
43,769
L
Ganesha
HELLBOY5050
Ganesha
4,035
93
30
280
19,506
12,467
154
1,592
17,914
27,289
0
W
Artemis
HighRhyme42
Artemis
28,257
14,283
0
7,024
19,190
8,025
7,402
1,824
17,344
0
125,296
W
12,952
734
227
1,834
6,991
1,800
129
1,745
5,246
58,140
0
W
Amaterasu
Wahaga_lj
Amaterasu
8,417
2,105
0
469
16,713
15,389
3,831
2,624
14,043
18,790
47,533
L
Thor
6,514
2,346
0
1,410
14,037
5,117
0
2,123
11,914
0
11,179
L
7,783
1,023
0
2,086
11,568
9,234
332
3,176
8,392
84,639
0
W
Bellona
zheniax
Bellona
8,682
1,290
0
25
18,594
17,424
517
4,337
14,233
8,051
13,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
59,239
415
Minions Killed
531
0
Camps Cleared
0
2,089,201
Distance Traveled
2,281,992
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,617
484
104
4
0
474,659
0
L
Bellona
12,406
517
141
6
0
440,339
0
L
Heimdallr
10,883
453
79
3
0
406,761
1
L
Ganesha
9,905
413
22
1
0
453,256
4
W
Artemis
13,941
581
151
6
0
452,118
0
W
Scylla
12,038
502
113
5
0
489,311
10
W
Amaterasu
12,366
515
135
6
0
421,668
0
L
Thor
9,654
402
21
1
0
341,055
5
L
Tiamat
11,633
485
152
6
0
447,790
1
W
Bellona
9,277
387
28
1
0
444,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role