Player Matchup

Tyr
Tyr
ChA0t1cAbYsS
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Baron Samedi
Baron Samedi
Skinny icy90
Baron Samedi
Level 43
God Stats
0W - 2L
1,251 SR
Queue Stats
63W - 111L
1,243 Elo+
Solo
Yemoja
Yemoja
stuntman-mike74
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,417 SR
1,331 Elo+

VS

Team Averages
Level 71
1,345 SR
1,290 Elo+
Amaterasu
Amaterasu
Cha-da-paz
Amaterasu
Level 160
God Stats
18W - 15L
1,500 SR
Queue Stats
336W - 396L
1,384 Elo+
Solo
Jing Wei
Jing Wei
LyricDread42
Jing Wei
Level 26
God Stats
5W - 3L
1,171 SR
Queue Stats
47W - 91L
1,169 Elo+
Solo
Hou Yi
Hou Yi
XTurboMonkey
Hou Yi
Level 27
God Stats
5W - 5L
1,362 SR
Queue Stats
52W - 71L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
4,990
624
497
972
440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Skinny icy90
Baron Samedi
9
2 / 2 / 1
5,664
708
2,281
4,227
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 6 / 0
5,702
713
2,736
7,550
3,916
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cha-da-paz
Amaterasu
9
0 / 0 / 8
6,067
758
2,227
6,340
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jing Wei
LyricDread42
Jing Wei
9
0 / 3 / 8
5,930
741
1,332
4,267
1,280
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
11
9 / 1 / 0
7,520
940
7,148
4,133
1,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
9
9
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Amaterasu
Cha-da-paz
Amaterasu
0
0
8
4
W
Jing Wei
LyricDread42
Jing Wei
0
3
8
1.33
L
Baron Samedi
Skinny icy90
Baron Samedi
2
2
1
1.25
W
Hou Yi
9
1
0
9
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,514
Damage
10,707
12,749
Taken
14,740
5,767
Mitigated
6,676
1,185
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
497
181
0
82
972
440
0
0
934
0
497
W
Amaterasu
Cha-da-paz
Amaterasu
2,227
413
0
2,040
6,340
4,075
389
2,385
3,744
0
11,282
W
Jing Wei
LyricDread42
Jing Wei
1,332
428
0
128
4,267
1,280
692
1,276
2,901
0
9,158
L
Baron Samedi
Skinny icy90
Baron Samedi
2,281
441
35
869
4,227
1,411
0
467
3,679
14,244
0
W
Hou Yi
7,148
2,994
0
725
4,133
1,321
1,059
1,605
2,460
0
28,539
L
2,736
1,276
33
166
7,550
3,916
0
0
7,341
8,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,356
Gold Earned
19,517
37
Minions Killed
90
2
Camps Cleared
3
217,901
Distance Traveled
419,930
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,990
624
0
0
0
22,387
0
W
Amaterasu
6,067
758
21
3
3
153,687
1
W
Jing Wei
5,930
741
25
3
0
124,195
1
L
Baron Samedi
5,664
708
27
3
2
115,979
1
W
Hou Yi
7,520
940
44
6
0
142,048
0
L
Yemoja
5,702
713
10
1
0
79,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role