Player Matchup

Geb
Geb
Edolur
Geb
Level 88
God Stats
7W - 1L
1,760 SR
Queue Stats
202W - 193L
1,515 Elo+
Party 1
Apollo
Apollo
Het_Raamkozijn
Apollo
Level 102
God Stats
17W - 16L
1,612 SR
Queue Stats
130W - 134L
1,468 Elo+
Party 1
Amaterasu
Amaterasu
IIIEmptylll
Amaterasu
Level 47
God Stats
2W - 3L
1,742 SR
Queue Stats
264W - 239L
1,618 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iFreezy1511
Morgan Le Fay
Level 28
God Stats
5W - 1L
1,650 SR
Queue Stats
13W - 16L
1,302 Elo+
Party 1
Da Ji
Da Ji
nick321x
Da Ji
Level 105
God Stats
2W - 1L
1,583 SR
Queue Stats
215W - 210L
1,486 Elo+
Party 1
Team Averages
Level 74
1,669 SR
1,478 Elo+

VS

Team Averages
Level 82
1,549 SR
1,481 Elo+
Da Ji
Da Ji
TheWaffler9875
Da Ji
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 156L
1,477 Elo+
Solo
Ra
Ra
adrian1973gs
Ra
Level 86
God Stats
5W - 4L
1,454 SR
Queue Stats
165W - 146L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
iullrsz
Xbalanque
Level 93
God Stats
9W - 7L
1,531 SR
Queue Stats
215W - 216L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
ivi6754
Gilgamesh
Level 118
God Stats
6W - 6L
1,573 SR
Queue Stats
148W - 140L
1,475 Elo+
Party 2
Cerberus
Cerberus
silviabramo
Cerberus
Level 44
God Stats
12W - 8L
1,689 SR
Queue Stats
120W - 109L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Edolur
Geb
8
0 / 0 / 5
4,966
497
2,359
5,394
2,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 5
5,217
522
4,185
4,729
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
IIIEmptylll
Amaterasu
11
2 / 0 / 0
6,250
625
4,308
7,736
5,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
iFreezy1511
Morgan Le Fay
8
1 / 0 / 1
5,048
505
1,151
2,963
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
nick321x
Da Ji
11
7 / 0 / 0
6,338
634
4,113
4,864
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,075
508
1,167
6,137
2,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,490
549
1,314
3,033
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
iullrsz
Xbalanque
8
2 / 3 / 0
5,141
514
6,286
6,168
1,531
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ivi6754
Gilgamesh
10
0 / 1 / 0
5,651
565
4,864
7,094
3,296
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
silviabramo
Cerberus
8
0 / 3 / 2
4,968
497
1,274
8,722
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
Edolur
Geb
0
0
5
2.5
W
1
2
5
1.75
W
Amaterasu
IIIEmptylll
Amaterasu
2
0
0
2
L
0
3
0
0
L
0
1
0
0
W
Morgan Le Fay
iFreezy1511
Morgan Le Fay
1
0
1
1.5
L
Xbalanque
iullrsz
Xbalanque
2
3
0
0.67
L
Gilgamesh
ivi6754
Gilgamesh
0
1
0
0
W
Da Ji
nick321x
Da Ji
7
0
0
7
L
Cerberus
silviabramo
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,116
Damage
14,905
25,686
Taken
31,154
11,609
Mitigated
12,977
8,531
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Edolur
Geb
2,359
336
0
2,088
5,394
2,118
0
356
5,038
12,528
0
W
4,185
2,639
0
1,207
4,729
1,095
0
612
4,117
0
30,937
W
Amaterasu
IIIEmptylll
Amaterasu
4,308
2,036
0
4,229
7,736
5,966
0
0
7,736
0
36,505
L
1,167
56
0
1,833
6,137
2,383
33
327
5,692
0
31,910
L
1,314
42
0
977
3,033
861
0
552
2,437
32,580
0
W
Morgan Le Fay
iFreezy1511
Morgan Le Fay
1,151
83
0
480
2,963
840
0
785
2,178
22,630
0
L
Xbalanque
iullrsz
Xbalanque
6,286
3,413
0
1,835
6,168
1,531
0
1,069
5,099
0
31,696
L
Gilgamesh
ivi6754
Gilgamesh
4,864
1,758
0
2,403
7,094
3,296
0
0
6,630
0
32,843
W
Da Ji
nick321x
Da Ji
4,113
762
0
527
4,864
1,590
0
835
4,029
0
35,244
L
Cerberus
silviabramo
Cerberus
1,274
99
0
2,411
8,722
4,906
0
1,428
7,242
7,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,819
Gold Earned
26,325
287
Minions Killed
307
0
Camps Cleared
0
1,031,471
Distance Traveled
918,461
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,966
497
13
1
0
210,076
1
W
Apollo
5,217
522
66
7
0
199,756
1
W
Amaterasu
6,250
625
88
9
0
205,627
5
L
Da Ji
5,075
508
63
6
0
204,561
1
L
Ra
5,490
549
64
6
0
180,087
1
W
Morgan Le Fay
5,048
505
55
6
0
195,480
0
L
Xbalanque
5,141
514
66
7
0
171,203
4
L
Gilgamesh
5,651
565
82
8
0
178,062
1
W
Da Ji
6,338
634
65
7
0
220,532
1
L
Cerberus
4,968
497
32
3
0
184,548
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role