Player Matchup

Nemesis
Nemesis
GalacticShroud
Nemesis
Level 28
God Stats
10W - 5L
1,565 SR
Queue Stats
208W - 161L
1,560 Elo+
Solo
Neith
Neith
Kanye_712
Neith
Level 66
God Stats
4W - 3L
1,643 SR
Queue Stats
58W - 80L
1,369 Elo+
Party 2
Ares
Ares
XxSoulXxHunterXx
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 2
Merlin
Merlin
gouscy
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,391 Elo+
Party 2
Ymir
Ymir
onixcarr8
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,391 Elo+
Party 2
Team Averages
Level 26
1,542 SR
1,383 Elo+

VS

Team Averages
Level 32
1,506 SR
1,552 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
MRSMADDWOMAN
Vulcan
Level 103
God Stats
42W - 48L
1,501 SR
Queue Stats
474W - 677L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
Matasd
Guan Yu
Level 16
God Stats
0W - 2L
1,383 SR
Queue Stats
53W - 45L
1,572 Elo+
Solo
Pele
Pele
godsofrock666
Pele
Level 27
God Stats
2W - 3L
1,647 SR
Queue Stats
100W - 92L
1,474 Elo+
Solo
Geb
Geb
nicholasovi
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 0 / 10
12,931
1,176
26,678
15,039
6,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Kanye_712
Neith
17
5 / 1 / 12
10,745
977
11,496
5,829
2,003
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 5 / 11
9,828
893
5,367
13,329
7,808
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
gouscy
Merlin
18
7 / 2 / 14
11,869
1,079
15,715
7,806
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
2 / 0 / 14
10,718
974
6,844
8,042
9,192
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

249

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 6 / 0
9,300
845
4,831
10,387
3,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
16
1 / 5 / 2
9,797
891
16,064
8,249
3,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Matasd
Guan Yu
17
2 / 5 / 6
11,209
1,019
15,065
20,943
29,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 5 / 2
10,279
934
7,509
13,069
5,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 9 / 1
9,278
843
2,208
18,029
18,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
30
Kills
8
8
Deaths
30
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
W
14
0
10
19
W
Neith
Kanye_712
Neith
5
1
12
11
L
Vulcan
1
5
2
0.4
L
Guan Yu
Matasd
Guan Yu
2
5
6
1
W
2
5
11
1.5
L
5
5
2
1.2
W
Merlin
gouscy
Merlin
7
2
14
7
L
0
9
1
0.06
W
Ymir
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,100
Damage
45,677
50,045
Taken
70,677
27,955
Mitigated
59,435
7,969
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,831
2,297
0
373
10,387
3,784
0
3,984
6,403
0
31,227
W
26,678
16,217
0
2,757
15,039
6,104
0
5,509
9,530
0
45,657
W
Neith
Kanye_712
Neith
11,496
4,625
0
2,904
5,829
2,003
0
2,554
3,275
0
40,111
L
Vulcan
16,064
5,500
0
192
8,249
3,007
0
935
7,314
50,363
0
L
Guan Yu
Matasd
Guan Yu
15,065
2,983
3,660
7,326
20,943
29,363
0
10,126
10,817
0
28,343
W
5,367
886
39
800
13,329
7,808
0
5,191
8,138
7,785
0
L
7,509
2,459
0
682
13,069
5,033
0
5,485
7,584
0
19,649
W
Merlin
gouscy
Merlin
15,715
924
564
905
7,806
2,848
0
2,014
5,792
42,065
0
L
2,208
365
0
969
18,029
18,248
0
7,396
10,633
6,732
0
W
Ymir
6,844
1,595
0
0
8,042
9,192
0
3,004
5,038
19,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,091
Gold Earned
49,863
211
Minions Killed
187
6
Camps Cleared
6
1,027,123
Distance Traveled
955,226
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,300
845
59
5
1
171,525
0
W
Nemesis
12,931
1,176
46
4
4
242,716
0
W
Neith
10,745
977
65
6
1
194,389
0
L
Vulcan
9,797
891
73
7
1
198,226
1
L
Guan Yu
11,209
1,019
35
3
0
224,235
0
W
Ares
9,828
893
6
1
0
149,386
2
L
Pele
10,279
934
15
1
4
215,710
1
W
Merlin
11,869
1,079
54
5
0
215,516
0
L
Geb
9,278
843
5
0
0
145,530
0
W
Ymir
10,718
974
40
4
1
225,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role