Player Matchup

Serqet
Serqet
NZL_kawaiti
Serqet
Level 117
God Stats
3W - 2L
1,468 SR
Queue Stats
402W - 457L
1,452 Elo+
Party 1
Mulan
Mulan
Silver_7even
Mulan
Level 118
God Stats
6W - 0L
1,718 SR
Queue Stats
277W - 325L
1,459 Elo+
Party 1
Vulcan
Vulcan
YtBoltActionTtv
Vulcan
Level 85
God Stats
13W - 10L
1,495 SR
Queue Stats
223W - 225L
1,487 Elo+
Party 1
Team Averages
Level 107
1,560 SR
1,466 Elo+

VS

Team Averages
Level 88
1,454 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
DckNcider69
Jormungandr
Level 42
God Stats
4W - 6L
1,393 SR
Queue Stats
4W - 7L
1,396 Elo+
Party 2
Olorun
Olorun
stanlyeenumber1
Olorun
Level 109
God Stats
20W - 32L
1,470 SR
Queue Stats
104W - 152L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 4 / 9
7,273
661
4,684
8,257
2,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 1 / 7
9,035
821
8,322
17,425
12,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
6 / 0 / 10
8,828
803
13,097
5,818
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 6 / 4
6,794
618
7,651
9,449
2,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
DckNcider69
Jormungandr
11
2 / 4 / 2
7,111
646
7,752
11,051
8,255
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 6 / 3
6,896
627
6,625
10,045
3,701
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
4
0.5
L
Jormungandr
DckNcider69
Jormungandr
2
4
2
0.75
W
Serqet
1
4
9
1.38
W
9
1
7
12.5
W
6
0
10
11
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,103
Damage
22,028
31,500
Taken
30,545
17,309
Mitigated
14,908
10,879
Healing
5,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,651
3,930
394
565
9,449
2,952
0
3,697
4,595
0
18,943
L
Jormungandr
DckNcider69
Jormungandr
7,752
2,012
237
1,360
11,051
8,255
0
3,253
7,212
22,556
0
W
Serqet
4,684
326
0
710
8,257
2,969
0
3,650
4,607
0
15,111
W
8,322
1,074
230
9,189
17,425
12,227
81
7,538
9,887
0
19,154
W
13,097
4,104
0
750
5,818
2,113
120
3,645
2,173
37,155
0
L
6,625
2,375
523
2,197
10,045
3,701
0
5,680
3,434
25,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,136
Gold Earned
20,801
115
Minions Killed
105
5
Camps Cleared
5
618,038
Distance Traveled
522,846
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,794
618
27
2
1
171,016
4
L
Jormungandr
7,111
646
38
3
2
185,059
0
W
Serqet
7,273
661
19
2
3
198,040
2
W
Mulan
9,035
821
25
2
0
199,204
1
W
Vulcan
8,828
803
71
6
2
220,794
0
L
Olorun
6,896
627
40
4
2
166,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role