Player Matchup

Athena
Athena
Jubberjubs
Athena
Level 22
God Stats
31W - 40L
1,398 SR
Queue Stats
62W - 74L
1,413 Elo+
Solo
Artemis
Artemis
Loleoo
Artemis
Level 7
God Stats
1W - 3L
1,597 SR
Queue Stats
10W - 5L
1,604 Elo+
Party 2
Raijin
Raijin
RAzleberryz
Raijin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 11L
1,548 Elo+
Solo
Tiamat
Tiamat
npaaslankral42
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,512 Elo+
Solo
Hun Batz
Hun Batz
xcelnce
Hun Batz
Level 102
God Stats
1W - 4L
1,499 SR
Queue Stats
242W - 158L
1,695 Elo+
Party 2
Team Averages
Level 28
1,499 SR
1,554 Elo+

VS

Team Averages
Level 14
1,535 SR
1,649 Elo+
Artemis
Artemis
BlinkStink
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,715 Elo+
Party 1
Chaac
Chaac
MasterNaterz
Chaac
Level 18
God Stats
38W - 31L
1,547 SR
Queue Stats
78W - 68L
1,562 Elo+
Solo
Poseidon
Poseidon
TeemerJay
Poseidon
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 24L
1,821 Elo+
Party 1
Anubis
Anubis
lRevengel
Anubis
Level 29
God Stats
142W - 117L
1,626 SR
Queue Stats
156W - 198L
1,531 Elo+
Solo
Ares
Ares
yongsheng5
Ares
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jubberjubs
Athena
7
1 / 1 / 0
4,529
503
833
4,926
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Loleoo
Artemis
7
0 / 4 / 0
4,243
471
2,194
5,984
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
9
0 / 0 / 0
5,220
580
1,729
5,671
1,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 5 / 0
4,023
447
1,240
4,639
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
xcelnce
Hun Batz
9
1 / 2 / 0
5,373
597
3,908
6,938
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlinkStink
Artemis
10
1 / 1 / 3
5,523
614
5,156
3,581
1,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 0 / 0
5,433
604
3,533
6,048
3,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
TeemerJay
Poseidon
10
2 / 2 / 1
5,578
620
2,803
4,728
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
lRevengel
Anubis
12
6 / 0 / 1
6,987
776
5,495
5,359
2,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 0 / 2
5,773
641
2,963
4,907
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
12
12
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
BlinkStink
Artemis
1
1
3
2.5
L
Athena
Jubberjubs
Athena
1
1
0
1
L
Artemis
Loleoo
Artemis
0
4
0
0
W
0
0
0
0
L
Raijin
0
0
0
0
W
Poseidon
TeemerJay
Poseidon
2
2
1
1.25
W
Anubis
lRevengel
Anubis
6
0
1
6.5
L
0
5
0
0
L
Hun Batz
xcelnce
Hun Batz
1
2
0
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,904
Damage
19,950
28,158
Taken
24,623
8,401
Mitigated
13,277
6,807
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BlinkStink
Artemis
5,156
1,989
0
1,253
3,581
1,305
416
428
3,153
0
33,813
L
Athena
Jubberjubs
Athena
833
308
0
568
4,926
1,929
0
1,277
3,649
8,906
1,170
L
Artemis
Loleoo
Artemis
2,194
978
0
1,042
5,984
1,443
0
2,747
3,237
0
16,488
W
3,533
1,148
0
2,981
6,048
3,892
0
1,347
4,701
0
30,370
L
Raijin
1,729
235
0
2,399
5,671
1,903
0
906
4,765
27,180
0
W
Poseidon
TeemerJay
Poseidon
2,803
494
0
1,642
4,728
1,837
20
411
4,317
21,669
6,122
W
Anubis
lRevengel
Anubis
5,495
422
0
3,736
5,359
2,691
340
1,044
4,119
48,155
0
L
1,240
425
0
412
4,639
989
0
3,575
1,064
6,387
0
L
Hun Batz
xcelnce
Hun Batz
3,908
1,630
0
2,386
6,938
2,137
0
2,528
4,410
0
31,891
W
2,963
0
0
1,615
4,907
3,552
0
304
4,603
15,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
29,294
211
Minions Killed
296
0
Camps Cleared
0
840,250
Distance Traveled
916,968
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,523
614
52
6
0
164,133
1
L
Athena
4,529
503
16
2
0
212,892
6
L
Artemis
4,243
471
36
4
0
151,613
0
W
Chaac
5,433
604
67
7
0
204,045
5
L
Raijin
5,220
580
69
8
0
186,851
0
W
Poseidon
5,578
620
58
6
0
203,000
4
W
Anubis
6,987
776
91
10
0
161,961
3
L
Tiamat
4,023
447
14
2
0
99,373
0
L
Hun Batz
5,373
597
76
8
0
189,521
2
W
Ares
5,773
641
28
3
0
183,829
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role