Player Matchup

Tiamat
Tiamat
Mikyazzi
Tiamat
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 12L
1,385 Elo+
Party 1
Thanatos
Thanatos
Riki_Freaky
Thanatos
Level 25
God Stats
4W - 4L
1,633 SR
Queue Stats
36W - 42L
1,393 Elo+
Solo
Discordia
Discordia
gabirolo
Discordia
Level 6
God Stats
6W - 7L
1,500 SR
Queue Stats
11W - 13L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
gonfer1
Kukulkan
Level 24
God Stats
2W - 3L
1,658 SR
Queue Stats
21W - 23L
1,461 Elo+
Solo
Zeus
Zeus
gringo_fifi
Zeus
Level 28
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,444 Elo+

VS

Team Averages
Level 21
1,462 SR
1,431 Elo+
Geb
Geb
Diogo27
Geb
Level 20
God Stats
13W - 8L
1,569 SR
Queue Stats
61W - 49L
1,447 Elo+
Solo
Thanatos
Thanatos
Gi-Koliopoulos96
Thanatos
Level 26
God Stats
2W - 0L
1,638 SR
Queue Stats
30W - 22L
1,440 Elo+
Solo
Chaac
Chaac
Sannjju
Chaac
Level 16
God Stats
5W - 4L
1,468 SR
Queue Stats
13W - 12L
1,469 Elo+
Solo
Anhur
Anhur
TheHadesSystem
Anhur
Level 17
God Stats
8W - 12L
1,342 SR
Queue Stats
17W - 23L
1,311 Elo+
Solo
Ullr
Ullr
maezhu
Ullr
Level 25
God Stats
2W - 1L
1,291 SR
Queue Stats
53W - 46L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Mikyazzi
Tiamat
14
0 / 18 / 3
9,076
349
4,999
20,179
7,652
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Riki_Freaky
Thanatos
17
3 / 9 / 2
11,221
432
4,447
18,721
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
gabirolo
Discordia
17
2 / 5 / 10
10,955
421
5,582
22,290
20,864
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
gonfer1
Kukulkan
20
15 / 6 / 2
14,632
563
26,856
19,057
13,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
15 / 6 / 3
14,513
558
37,792
22,972
10,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
18
4 / 6 / 9
13,078
503
8,568
27,739
28,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 8 / 4
15,730
605
15,211
26,477
11,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Sannjju
Chaac
20
8 / 5 / 7
14,621
562
25,898
28,023
47,385
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
15 / 10 / 8
14,279
549
16,097
21,874
8,141
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
maezhu
Ullr
20
5 / 6 / 3
13,795
531
8,927
19,404
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
35
Kills
43
44
Deaths
35
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
4
6
9
1.42
W
11
8
4
1.63
L
Tiamat
Mikyazzi
Tiamat
0
18
3
0.08
L
Thanatos
Riki_Freaky
Thanatos
3
9
2
0.44
W
Chaac
Sannjju
Chaac
8
5
7
2.3
W
15
10
8
1.9
L
Discordia
gabirolo
Discordia
2
5
10
1.4
L
Kukulkan
gonfer1
Kukulkan
15
6
2
2.67
L
15
6
3
2.75
W
Ullr
maezhu
Ullr
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,676
Damage
74,701
103,219
Taken
123,517
57,993
Mitigated
104,247
25,401
Healing
33,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
8,568
469
0
1,303
27,739
28,936
419
21,671
5,862
32,721
0
W
15,211
6,851
0
18,223
26,477
11,278
4,050
11,471
14,720
0
126,389
L
Tiamat
Mikyazzi
Tiamat
4,999
1,491
0
1,151
20,179
7,652
0
1,095
18,899
46,451
0
L
Thanatos
Riki_Freaky
Thanatos
4,447
1,882
0
6,971
18,721
5,429
1,570
1,021
17,418
0
61,866
W
Chaac
Sannjju
Chaac
25,898
3,368
0
7,962
28,023
47,385
485
12,598
15,009
10,880
83,121
W
16,097
9,500
0
2,585
21,874
8,141
1,668
17,297
4,133
0
59,006
L
Discordia
gabirolo
Discordia
5,582
1,209
0
5,890
22,290
20,864
389
2,434
19,555
42,742
0
L
Kukulkan
gonfer1
Kukulkan
26,856
2,318
0
1,417
19,057
13,530
331
3,315
14,803
104,313
0
L
37,792
6,611
0
9,972
22,972
10,518
1,044
6,159
16,497
116,075
0
W
Ullr
maezhu
Ullr
8,927
4,248
0
3,886
19,404
8,507
4,703
11,804
7,488
0
109,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,397
Gold Earned
71,503
542
Minions Killed
599
0
Camps Cleared
0
2,095,580
Distance Traveled
2,201,397
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,078
503
30
1
0
490,958
0
W
Thanatos
15,730
605
165
6
0
422,994
3
L
Tiamat
9,076
349
70
3
0
419,224
0
L
Thanatos
11,221
432
92
4
0
455,661
0
W
Chaac
14,621
562
141
5
0
419,025
2
W
Anhur
14,279
549
93
4
0
428,382
2
L
Discordia
10,955
421
49
2
0
403,425
5
L
Kukulkan
14,632
563
177
7
0
463,903
1
L
Zeus
14,513
558
154
6
0
353,367
0
W
Ullr
13,795
531
170
7
0
440,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role