Player Matchup

Tyr
Tyr
 
Tyr
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Carlitros132
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,583 Elo+
Solo
Guan Yu
Guan Yu
Ntai1cest
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 1
Jing Wei
Jing Wei
TrerebiusX1
Jing Wei
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,478 Elo+
Solo
Chronos
Chronos
reaLbreatH
Chronos
Level 26
God Stats
0W - 2L
1,280 SR
Queue Stats
102W - 91L
1,418 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,439 Elo+

VS

Team Averages
Level 17
1,531 SR
1,499 Elo+
Janus
Janus
CR3V41N
Janus
Level 3
God Stats
10W - 5L
1,500 SR
Queue Stats
35W - 27L
1,630 Elo+
Solo
Freya
Freya
Firago
Freya
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,428 Elo+
Solo
Khepri
Khepri
Karithas
Khepri
Level 30
God Stats
24W - 29L
1,501 SR
Queue Stats
55W - 51L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
YoungKhepri
Tsukuyomi
Level 7
God Stats
3W - 1L
1,752 SR
Queue Stats
147W - 119L
1,499 Elo+
Solo
King Arthur
King Arthur
ilyaskos
King Arthur
Level 28
God Stats
4W - 4L
1,402 SR
Queue Stats
15W - 15L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
8 / 9 / 3
10,924
497
16,394
25,149
11,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 8 / 4
9,740
443
12,425
25,250
24,385
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Ntai1cest
Guan Yu
13
1 / 9 / 7
8,935
406
4,739
19,001
15,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
TrerebiusX1
Jing Wei
14
2 / 7 / 3
8,861
403
10,504
17,197
4,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
reaLbreatH
Chronos
15
1 / 9 / 3
9,239
420
15,626
23,313
8,158
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CR3V41N
Janus
20
14 / 0 / 16
14,833
674
38,371
13,341
7,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Firago
Freya
16
11 / 4 / 13
11,495
523
14,500
16,759
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Karithas
Khepri
16
3 / 1 / 25
11,498
523
7,903
18,483
27,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
YoungKhepri
Tsukuyomi
18
6 / 6 / 12
11,907
541
16,332
22,898
8,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
ilyaskos
King Arthur
18
8 / 3 / 9
12,205
555
17,100
19,001
20,893
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
14
Kills
42
42
Deaths
14
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
8
9
3
1.06
W
Janus
CR3V41N
Janus
14
0
16
22
L
2
8
4
0.5
W
Freya
Firago
Freya
11
4
13
4.38
W
Khepri
Karithas
Khepri
3
1
25
15.5
L
Guan Yu
Ntai1cest
Guan Yu
1
9
7
0.5
L
Jing Wei
TrerebiusX1
Jing Wei
2
7
3
0.5
W
Tsukuyomi
YoungKhepri
Tsukuyomi
6
6
12
2
W
King Arthur
ilyaskos
King Arthur
8
3
9
4.17
L
Chronos
reaLbreatH
Chronos
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,688
Damage
94,206
109,910
Taken
90,482
65,436
Mitigated
72,359
20,529
Healing
33,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
16,394
4,062
0
2,628
25,149
11,986
0
12,730
12,205
0
55,808
W
Janus
CR3V41N
Janus
38,371
2,701
409
8,002
13,341
7,351
3,351
1,894
11,447
144,335
0
L
12,425
724
0
7,727
25,250
24,385
0
11,715
13,224
12,778
43,563
W
Freya
Firago
Freya
14,500
5,240
0
6,982
16,759
7,809
2,090
3,258
13,501
53,004
0
W
Khepri
Karithas
Khepri
7,903
1,000
0
4,012
18,483
27,388
246
3,955
14,528
29,251
0
L
Guan Yu
Ntai1cest
Guan Yu
4,739
1,149
2,400
3,366
19,001
15,915
60
12,260
6,427
0
20,818
L
Jing Wei
TrerebiusX1
Jing Wei
10,504
8,217
0
2,307
17,197
4,992
0
10,370
6,605
0
40,105
W
Tsukuyomi
YoungKhepri
Tsukuyomi
16,332
4,988
0
10,434
22,898
8,918
3,132
4,570
18,328
0
81,427
W
King Arthur
ilyaskos
King Arthur
17,100
2,049
0
3,377
19,001
20,893
948
5,130
13,871
10,444
55,077
L
Chronos
reaLbreatH
Chronos
15,626
3,724
0
2,101
23,313
8,158
301
15,309
7,634
68,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
61,938
402
Minions Killed
542
0
Camps Cleared
0
1,921,698
Distance Traveled
2,098,528
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,924
497
82
4
0
377,011
4
W
Janus
14,833
674
230
10
0
457,087
4
L
Chaac
9,740
443
110
5
0
397,955
1
W
Freya
11,495
523
75
3
0
379,180
3
W
Khepri
11,498
523
28
1
0
457,084
10
L
Guan Yu
8,935
406
39
2
0
396,141
5
L
Jing Wei
8,861
403
58
3
0
398,724
0
W
Tsukuyomi
11,907
541
102
5
0
381,682
4
W
King Arthur
12,205
555
107
5
0
423,495
4
L
Chronos
9,239
420
113
5
0
351,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role