Player Matchup

Danzaburou
Danzaburou
Platinum IV
 
Danzaburou
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
ITz Bu1a x808x
Fafnir
Gold V
Level 109
God Stats
15W - 23L
1,453 SR
Queue Stats
137W - 138L
1,251 MMR
Solo
Fenrir
Fenrir
Silver I
OldMillzy1994
Fenrir
Silver I
Level 143
God Stats
32W - 31L
1,636 SR
Queue Stats
217W - 211L
1,313 MMR
Solo
Chaac
Chaac
Gold V
SwG_JusTFlickS
Chaac
Gold V
Level 106
God Stats
13W - 21L
1,466 SR
Queue Stats
327W - 337L
1,244 MMR
Solo
Tiamat
Tiamat
Gold III
l Saix I
Tiamat
Gold III
Level 101
God Stats
20W - 28L
1,437 SR
Queue Stats
606W - 606L
1,348 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,499 SR
1,331 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,619 SR
1,291 MMR
Zeus
Zeus
Silver I
Anonlodidodi
Zeus
Silver I
Level 140
God Stats
0W - 1L
1,453 SR
Queue Stats
3W - 10L
1,334 MMR
Party 1
Vamana
Vamana
Silver III
BlueThunder2050
Vamana
Silver III
Level 141
God Stats
2W - 2L
1,805 SR
Queue Stats
429W - 436L
832 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
GenesisHero247
Kumbhakarna
Gold IV
Level 139
God Stats
11W - 24L
1,515 SR
Queue Stats
206W - 209L
1,219 MMR
Party 1
Arachne
Arachne
Gold V
IKnowKungFlu
Arachne
Gold V
Level 121
God Stats
7W - 4L
1,717 SR
Queue Stats
88W - 104L
1,415 MMR
Solo
Chiron
Chiron
Gold II
iDeslipped
Chiron
Gold II
Level 155
God Stats
4W - 3L
1,605 SR
Queue Stats
306W - 325L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
9 / 2 / 9
13,412
559
20,352
20,039
8,994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 21
13,177
549
7,226
21,772
37,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
15 / 1 / 11
15,395
641
27,161
22,549
13,206
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 4 / 12
13,646
569
9,882
30,555
45,163
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
l Saix I
Tiamat
18
4 / 3 / 21
12,825
534
18,260
21,593
13,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaGilgameshKaliMorgan Le FayArtio

VS

Bans
SetArtemisPersephoneCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 1
9,717
405
11,460
20,632
7,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 1
10,963
457
13,186
24,042
24,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
GenesisHero247
Kumbhakarna
12
0 / 8 / 2
8,856
369
4,089
26,364
32,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
IKnowKungFlu
Arachne
16
6 / 7 / 2
11,251
469
14,263
24,225
11,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
iDeslipped
Chiron
15
1 / 4 / 1
9,657
402
10,702
13,760
4,319
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
17
34
Kills
10
10
Deaths
34
74
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
2
9
6.75
L
0
11
1
0.05
L
3
4
1
0.88
L
Kumbhakarna
GenesisHero247
Kumbhakarna
0
8
2
0.13
L
Arachne
IKnowKungFlu
Arachne
6
7
2
1
W
2
0
21
12.5
W
15
1
11
20.5
W
4
4
12
2.5
L
Chiron
iDeslipped
Chiron
1
4
1
0.38
W
Tiamat
l Saix I
Tiamat
4
3
21
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,881
Damage
53,700
116,508
Taken
109,023
119,100
Mitigated
80,859
70,279
Healing
25,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,352
10,808
0
10,270
20,039
8,994
7,573
3,852
16,187
0
121,032
L
11,460
1,081
0
3,098
20,632
7,661
549
4,751
15,329
66,555
0
L
13,186
4,941
0
5,443
24,042
24,546
591
5,975
17,310
581
66,564
L
Kumbhakarna
GenesisHero247
Kumbhakarna
4,089
230
0
3,056
26,364
32,684
187
8,086
17,595
16,364
0
L
Arachne
IKnowKungFlu
Arachne
14,263
8,939
0
7,284
24,225
11,649
0
6,034
17,577
0
66,432
W
7,226
2,235
0
10,970
21,772
37,743
1,440
5,244
16,528
37,343
0
W
27,161
5,674
0
15,244
22,549
13,206
306
3,825
18,724
0
134,332
W
9,882
1,370
0
19,995
30,555
45,163
4,024
6,213
24,342
0
79,990
L
Chiron
iDeslipped
Chiron
10,702
4,011
566
5,636
13,760
4,319
82
2,160
11,456
0
69,340
W
Tiamat
l Saix I
Tiamat
18,260
1,753
1,249
12,551
21,593
13,994
2,353
6,337
15,256
79,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,455
Gold Earned
50,444
614
Minions Killed
459
0
Camps Cleared
0
2,384,667
Distance Traveled
2,209,815
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,412
559
131
5
0
437,556
8
L
Zeus
9,717
405
113
5
0
374,919
8
L
Vamana
10,963
457
119
5
0
455,611
8
L
Kumbhakarna
8,856
369
26
1
0
450,327
4
L
Arachne
11,251
469
83
3
0
511,588
1
W
Fafnir
13,177
549
41
2
0
474,308
6
W
Fenrir
15,395
641
187
8
0
519,163
2
W
Chaac
13,646
569
155
6
0
488,323
10
L
Chiron
9,657
402
118
5
0
417,370
6
W
Tiamat
12,825
534
100
4
0
465,317
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role