Player Matchup

Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DrGhail
Hades
Level 3
God Stats
4W - 2L
1,838 SR
Queue Stats
5W - 4L
1,764 Elo+
Party 1
Thor
Thor
Predat0rzz
Thor
Level 17
God Stats
1W - 1L
1,904 SR
Queue Stats
38W - 29L
1,502 Elo+
Solo
Cernunnos
Cernunnos
Taraksias
Cernunnos
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 30L
1,502 Elo+
Solo
Chaac
Chaac
Tramrudin
Chaac
Level 81
God Stats
3W - 0L
1,543 SR
Queue Stats
10W - 13L
1,429 Elo+
Party 1
Team Averages
Level 31
1,657 SR
1,539 Elo+

VS

Team Averages
Level 14
1,553 SR
1,414 Elo+
Ymir
Ymir
DarTnilM
Ymir
Level 9
God Stats
1W - 1L
1,680 SR
Queue Stats
15W - 15L
1,492 Elo+
Solo
Kali
Kali
Jutebeutel
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,407 Elo+
Party 2
Anhur
Anhur
brahem987
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Solo
Bellona
Bellona
ianloz10
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,374 Elo+
Solo
Nike
Nike
whooperdooper
Nike
Level 18
God Stats
2W - 4L
1,584 SR
Queue Stats
67W - 66L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 1 / 7
7,870
463
2,943
7,382
6,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
DrGhail
Hades
14
3 / 1 / 2
8,831
519
9,501
9,747
4,682
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 1
9,182
540
2,788
10,848
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Taraksias
Cernunnos
15
3 / 1 / 3
8,980
528
8,430
6,242
2,135
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
Tramrudin
Chaac
15
3 / 4 / 3
9,767
575
8,959
18,475
15,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 3
7,404
436
2,854
11,698
10,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 0
9,318
548
7,099
12,180
6,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
brahem987
Anhur
14
2 / 0 / 1
8,226
484
6,882
11,676
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
ianloz10
Bellona
12
0 / 1 / 0
6,844
403
3,659
8,841
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 4
7,754
456
6,629
8,650
6,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
9
Kills
7
7
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
7
3.5
L
Ymir
0
4
3
0.38
W
Hades
DrGhail
Hades
3
1
2
4
L
5
2
0
2.5
W
0
0
1
0.5
W
Cernunnos
Taraksias
Cernunnos
3
1
3
4.5
W
Chaac
Tramrudin
Chaac
3
4
3
1.13
L
Anhur
brahem987
Anhur
2
0
1
2.5
L
Bellona
ianloz10
Bellona
0
1
0
0
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
27,123
52,694
Taken
53,045
33,926
Mitigated
32,571
20,920
Healing
12,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,943
1,632
2,699
2,970
7,382
6,255
518
1,742
5,593
0
16,225
L
Ymir
2,854
689
0
1,134
11,698
10,187
99
1,418
10,138
17,230
0
W
Hades
DrGhail
Hades
9,501
1,836
461
3,563
9,747
4,682
1,744
890
8,857
31,117
0
L
7,099
3,016
0
5,231
12,180
6,871
921
806
11,259
0
73,181
W
2,788
755
0
2,498
10,848
5,026
23
318
10,530
0
84,932
W
Cernunnos
Taraksias
Cernunnos
8,430
3,719
0
3,257
6,242
2,135
6,089
94
6,148
0
67,903
W
Chaac
Tramrudin
Chaac
8,959
1,001
0
5,472
18,475
15,828
921
1,378
16,689
0
53,193
L
Anhur
brahem987
Anhur
6,882
3,695
0
4,459
11,676
3,439
384
657
10,796
0
63,817
L
Bellona
ianloz10
Bellona
3,659
498
0
448
8,841
5,981
30
6,068
2,723
1,094
16,475
L
6,629
593
0
1,100
8,650
6,093
521
649
7,175
6,546
32,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,630
Gold Earned
39,546
466
Minions Killed
412
0
Camps Cleared
0
1,502,953
Distance Traveled
1,614,780
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,870
463
27
2
0
335,590
3
L
Ymir
7,404
436
30
2
0
298,589
0
W
Hades
8,831
519
51
3
0
247,635
0
L
Kali
9,318
548
137
8
0
358,777
1
W
Thor
9,182
540
135
8
0
302,824
6
W
Cernunnos
8,980
528
128
8
0
280,012
3
W
Chaac
9,767
575
125
7
0
336,892
3
L
Anhur
8,226
484
123
7
0
304,838
2
L
Bellona
6,844
403
42
2
0
326,313
2
L
Nike
7,754
456
80
5
0
326,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role