Player Matchup

Athena
Athena
ALEXV2442
Athena
Level 29
God Stats
3W - 4L
1,300 SR
Queue Stats
19W - 16L
1,383 Elo+
Solo
Ullr
Ullr
Ghost12271
Ullr
Level 31
God Stats
8W - 7L
1,579 SR
Queue Stats
42W - 31L
1,434 Elo+
Solo
Achilles
Achilles
JustAShaDo0oW
Achilles
Level 19
God Stats
5W - 4L
1,460 SR
Queue Stats
36W - 32L
1,436 Elo+
Solo
Bakasura
Bakasura
Orestanable
Bakasura
Level 16
God Stats
2W - 2L
1,717 SR
Queue Stats
94W - 66L
1,392 Elo+
Solo
Kukulkan
Kukulkan
killernubik
Kukulkan
Level 25
God Stats
2W - 4L
1,737 SR
Queue Stats
33W - 38L
1,353 Elo+
Solo
Team Averages
Level 24
1,559 SR
1,400 Elo+

VS

Team Averages
Level 17
1,447 SR
1,299 Elo+
Athena
Athena
NustLight
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Izanami
Izanami
PlanBozhij
Izanami
Level 23
God Stats
43W - 45L
1,497 SR
Queue Stats
205W - 256L
1,288 Elo+
Solo
Zeus
Zeus
Shadowshero
Zeus
Level 29
God Stats
53W - 50L
1,415 SR
Queue Stats
202W - 214L
1,272 Elo+
Solo
Loki
Loki
abdullah225sh
Loki
Level 29
God Stats
2W - 7L
1,321 SR
Queue Stats
188W - 196L
1,433 Elo+
Solo
Neith
Neith
muzaka236
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ALEXV2442
Athena
15
5 / 3 / 9
10,134
483
7,691
14,391
18,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 6 / 4
10,238
488
16,637
15,328
4,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
JustAShaDo0oW
Achilles
20
16 / 2 / 3
12,904
614
18,458
16,473
16,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Orestanable
Bakasura
16
3 / 2 / 6
10,213
486
4,734
11,455
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
killernubik
Kukulkan
18
4 / 5 / 6
11,188
533
9,445
11,832
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NustLight
Athena
12
1 / 7 / 6
8,824
420
5,234
21,002
21,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
PlanBozhij
Izanami
16
2 / 7 / 3
10,472
499
7,173
17,032
3,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 6 / 4
10,321
491
17,349
11,169
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 6 / 5
10,692
509
13,577
16,344
5,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
muzaka236
Neith
11
0 / 9 / 3
7,440
354
4,222
11,267
2,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
39
35
Kills
18
18
Deaths
35
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
ALEXV2442
Athena
5
3
9
3.17
W
7
6
4
1.5
W
Achilles
JustAShaDo0oW
Achilles
16
2
3
8.75
L
Athena
NustLight
Athena
1
7
6
0.57
W
Bakasura
Orestanable
Bakasura
3
2
6
3
L
Izanami
PlanBozhij
Izanami
2
7
3
0.5
L
8
6
4
1.67
L
7
6
5
1.58
W
Kukulkan
killernubik
Kukulkan
4
5
6
1.4
L
Neith
muzaka236
Neith
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,965
Damage
47,555
69,479
Taken
76,814
49,521
Mitigated
35,912
12,244
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ALEXV2442
Athena
7,691
2,662
0
396
14,391
18,505
623
5,621
8,552
33,839
0
W
16,637
8,690
0
2,031
15,328
4,684
878
5,031
10,033
0
69,912
W
Achilles
JustAShaDo0oW
Achilles
18,458
6,453
0
2,100
16,473
16,934
946
3,874
12,417
107
81,016
L
Athena
NustLight
Athena
5,234
1,616
0
2,317
21,002
21,300
0
5,905
14,804
23,104
0
W
Bakasura
Orestanable
Bakasura
4,734
3,260
0
3,893
11,455
5,178
0
2,707
8,583
0
49,135
L
Izanami
PlanBozhij
Izanami
7,173
4,393
0
5,425
17,032
3,990
2,872
3,751
12,849
0
72,999
L
17,349
1,102
0
2,152
11,169
2,725
0
1,564
9,199
47,968
0
L
13,577
3,493
62
2,976
16,344
5,622
399
3,151
12,950
0
59,553
W
Kukulkan
killernubik
Kukulkan
9,445
632
827
2,997
11,832
4,220
2,304
4,188
7,236
78,373
0
L
Neith
muzaka236
Neith
4,222
1,829
0
909
11,267
2,275
345
2,413
8,069
0
18,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,677
Gold Earned
47,749
521
Minions Killed
379
0
Camps Cleared
0
1,889,393
Distance Traveled
1,916,342
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,134
483
49
2
0
437,971
4
W
Ullr
10,238
488
114
5
0
362,482
5
W
Achilles
12,904
614
122
6
0
364,367
0
L
Athena
8,824
420
38
2
0
419,328
2
W
Bakasura
10,213
486
94
4
0
330,012
0
L
Izanami
10,472
499
132
6
0
343,696
6
L
Zeus
10,321
491
79
4
0
380,082
1
L
Loki
10,692
509
91
4
0
427,815
6
W
Kukulkan
11,188
533
142
7
0
394,561
18
L
Neith
7,440
354
39
2
0
345,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role