Player Matchup

Ymir
Ymir
Swendermen
Ymir
Level 9
God Stats
1W - 1L
1,442 SR
Queue Stats
3W - 2L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
seja_placa
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 244L
1,274 Elo+
Solo
Anubis
Anubis
x_-SH1N0B1-_x
Anubis
Level 29
God Stats
16W - 29L
1,639 SR
Queue Stats
287W - 393L
1,353 Elo+
Solo
Team Averages
Level 18
1,527 SR
1,362 Elo+

VS

Team Averages
Level 39
1,479 SR
1,400 Elo+
Chaac
Chaac
 
Chaac
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AristontoloA90
Scylla
Level 25
God Stats
29W - 19L
1,506 SR
Queue Stats
79W - 122L
1,346 Elo+
Party 1
Cerberus
Cerberus
fantasmico16
Cerberus
Level 29
God Stats
20W - 35L
1,432 SR
Queue Stats
99W - 159L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,369
579
5,130
10,118
6,801
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
seja_placa
Kuzenbo
8
0 / 4 / 1
6,171
561
4,169
8,582
8,250
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 7 / 0
7,310
665
9,573
10,500
4,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
8 / 1 / 7
9,119
829
9,524
9,833
6,445
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 9
7,731
703
7,251
5,286
1,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
fantasmico16
Cerberus
12
6 / 0 / 9
8,647
786
7,264
9,407
6,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
16
16
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
7
11.5
W
2
2
9
3.25
L
0
5
1
0.1
W
Cerberus
fantasmico16
Cerberus
6
0
9
10.5
L
Kuzenbo
seja_placa
Kuzenbo
0
4
1
0.13
L
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
24,039
29,200
Taken
24,526
19,627
Mitigated
14,011
1,861
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,524
2,084
0
2,145
9,833
6,445
300
6,756
3,077
5,461
20,152
W
7,251
629
299
227
5,286
1,562
1,477
4,531
755
21,973
0
L
5,130
1,668
0
0
10,118
6,801
0
6,189
3,929
16,790
0
W
Cerberus
fantasmico16
Cerberus
7,264
544
536
2,432
9,407
6,004
502
8,111
1,296
20,718
0
L
Kuzenbo
seja_placa
Kuzenbo
4,169
1,778
0
45
8,582
8,250
36
5,316
3,266
8,361
0
L
9,573
494
0
1,816
10,500
4,576
0
5,881
4,619
27,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,850
Gold Earned
25,497
78
Minions Killed
125
5
Camps Cleared
3
520,938
Distance Traveled
596,079
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,119
829
36
3
1
205,576
2
W
Scylla
7,731
703
45
4
0
195,981
1
L
Ymir
6,369
579
29
3
0
171,434
5
W
Cerberus
8,647
786
44
4
2
194,522
2
L
Kuzenbo
6,171
561
9
1
1
197,229
0
L
Anubis
7,310
665
40
4
4
152,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role