Player Matchup

Da Ji
Da Ji
Aa_kauto_2
Da Ji
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CD20W8
Danzaburou
Level 28
God Stats
4W - 2L
1,715 SR
Queue Stats
72W - 77L
1,350 Elo+
Party 2
Thanatos
Thanatos
Forbiddenurchin
Thanatos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 69L
1,174 Elo+
Party 2
Ratatoskr
Ratatoskr
LordBeerusCR
Ratatoskr
Level 6
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 5L
1,334 Elo+
Solo
Sol
Sol
O027JFK
Sol
Level 28
God Stats
1W - 2L
1,404 SR
Queue Stats
77W - 80L
1,362 Elo+
Party 2
Team Averages
Level 16
1,564 SR
1,344 Elo+

VS

Team Averages
Level 19
1,416 SR
1,332 Elo+
Bellona
Bellona
Mankeybon
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Susano
Susano
Nanaue____
Susano
Level 29
God Stats
8W - 12L
1,305 SR
Queue Stats
89W - 101L
1,349 Elo+
Solo
Cthulhu
Cthulhu
OzzGoblin
Cthulhu
Level 17
God Stats
7W - 4L
1,475 SR
Queue Stats
47W - 71L
1,333 Elo+
Party 1
Artemis
Artemis
Royal2GC
Artemis
Level 18
God Stats
15W - 12L
1,387 SR
Queue Stats
148W - 150L
1,375 Elo+
Party 1
Neith
Neith
sebchins34
Neith
Level 27
God Stats
4W - 12L
1,412 SR
Queue Stats
10W - 14L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
0 / 16 / 2
7,541
328
3,902
14,900
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
CD20W8
Danzaburou
19
7 / 6 / 1
12,785
556
15,659
20,835
8,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
18
2 / 6 / 0
10,845
472
6,438
15,004
8,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ratatoskr
LordBeerusCR
Ratatoskr
3
0 / 0 / 0
6,307
274
0
177
48
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sol
19
8 / 2 / 1
12,273
534
18,512
15,956
5,290
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mankeybon
Bellona
16
2 / 7 / 4
11,199
487
3,106
13,984
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Nanaue____
Susano
19
8 / 4 / 3
11,864
516
8,626
16,670
7,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
OzzGoblin
Cthulhu
15
3 / 0 / 7
10,317
449
7,472
14,034
8,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Royal2GC
Artemis
20
10 / 2 / 7
13,355
581
14,212
14,196
5,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
18
7 / 4 / 13
12,494
543
14,185
14,099
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
17
Kills
30
30
Deaths
17
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
16
2
0.06
L
Danzaburou
CD20W8
Danzaburou
7
6
1
1.25
L
Thanatos
2
6
0
0.33
L
Ratatoskr
LordBeerusCR
Ratatoskr
0
0
0
0
W
Bellona
Mankeybon
Bellona
2
7
4
0.57
W
Susano
Nanaue____
Susano
8
4
3
2.38
L
Sol
8
2
1
4.25
W
Cthulhu
OzzGoblin
Cthulhu
3
0
7
6.5
W
Artemis
Royal2GC
Artemis
10
2
7
6.75
W
Neith
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,511
Damage
47,601
66,872
Taken
72,983
27,922
Mitigated
35,605
22,472
Healing
17,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,902
1,473
0
29
14,900
5,494
88
1,733
13,167
0
16,071
L
Danzaburou
CD20W8
Danzaburou
15,659
8,384
0
7,080
20,835
8,801
2,200
1,978
18,857
0
94,670
L
Thanatos
6,438
2,266
0
8,932
15,004
8,289
656
460
14,544
0
74,354
L
Ratatoskr
LordBeerusCR
Ratatoskr
0
0
0
44
177
48
0
0
177
0
1,055
W
Bellona
Mankeybon
Bellona
3,106
1,413
0
1,332
13,984
9,158
2,785
2,633
11,167
0
40,387
W
Susano
Nanaue____
Susano
8,626
934
0
1,877
16,670
7,213
0
3,000
13,619
0
63,369
L
Sol
18,512
4,103
137
6,250
15,956
5,290
1,416
3,468
12,488
76,935
0
W
Cthulhu
OzzGoblin
Cthulhu
7,472
504
81
3,288
14,034
8,510
1,200
2,119
11,862
51,413
0
W
Artemis
Royal2GC
Artemis
14,212
7,019
0
7,474
14,196
5,666
3,334
4,094
10,102
0
97,632
W
Neith
14,185
5,848
436
3,389
14,099
5,058
3,664
6,666
7,433
0
62,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,751
Gold Earned
59,229
460
Minions Killed
490
0
Camps Cleared
0
1,521,031
Distance Traveled
2,043,455
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,541
328
23
1
0
328,547
2
L
Danzaburou
12,785
556
172
7
0
342,889
0
L
Thanatos
10,845
472
126
5
0
394,482
0
L
Ratatoskr
6,307
274
3
0
0
26,969
0
W
Bellona
11,199
487
91
4
0
365,718
1
W
Susano
11,864
516
85
4
0
472,291
0
L
Sol
12,273
534
136
6
0
428,144
5
W
Cthulhu
10,317
449
74
3
0
384,130
0
W
Artemis
13,355
581
149
6
0
428,082
2
W
Neith
12,494
543
91
4
0
393,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role