Player Matchup

Chiron
Chiron
HonkHD
Chiron
Level 160
God Stats
11W - 13L
1,408 SR
Queue Stats
101W - 137L
1,371 Elo+
Solo
Ares
Ares
Soussiz
Ares
Level 142
God Stats
9W - 6L
1,641 SR
Queue Stats
279W - 323L
1,419 Elo+
Solo
Kukulkan
Kukulkan
XxSnowWolvesxX
Kukulkan
Level 87
God Stats
6W - 4L
1,417 SR
Queue Stats
149W - 175L
1,378 Elo+
Solo
Team Averages
Level 130
1,489 SR
1,389 Elo+

VS

Team Averages
Level 92
1,453 SR
1,542 Elo+
Achilles
Achilles
ObiJuan765
Achilles
Level 148
God Stats
5W - 3L
1,440 SR
Queue Stats
50W - 31L
2,011 Elo+
Solo
Tiamat
Tiamat
VAANHIME
Tiamat
Level 15
God Stats
4W - 2L
1,695 SR
Queue Stats
10W - 9L
1,384 Elo+
Solo
Rama
Rama
puffthemagicd594
Rama
Level 113
God Stats
6W - 17L
1,226 SR
Queue Stats
292W - 442L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
HonkHD
Chiron
15
4 / 4 / 14
11,549
679
19,208
17,025
9,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Ares
Soussiz
Ares
16
11 / 2 / 9
13,469
792
12,915
21,021
25,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
16
5 / 3 / 10
12,184
717
12,162
11,914
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ObiJuan765
Achilles
16
8 / 3 / 0
11,872
698
23,499
23,286
29,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
VAANHIME
Tiamat
12
0 / 8 / 5
9,458
556
8,024
13,803
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 9 / 6
10,262
604
9,620
17,601
5,239
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
9
9
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
HonkHD
Chiron
4
4
14
2.75
L
Achilles
ObiJuan765
Achilles
8
3
0
2.67
W
Ares
Soussiz
Ares
11
2
9
7.75
L
Tiamat
VAANHIME
Tiamat
0
8
5
0.31
W
Kukulkan
5
3
10
3.33
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,285
Damage
41,143
49,960
Taken
54,690
40,704
Mitigated
39,991
15,462
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
HonkHD
Chiron
19,208
6,394
2,219
5,266
17,025
9,035
2,122
2,418
13,672
0
56,692
L
Achilles
ObiJuan765
Achilles
23,499
6,921
0
5,599
23,286
29,720
0
8,859
14,427
0
40,096
W
Ares
Soussiz
Ares
12,915
1,029
0
4,043
21,021
25,390
419
4,039
16,316
21,440
0
L
Tiamat
VAANHIME
Tiamat
8,024
1,078
0
1,870
13,803
5,032
108
7,392
6,411
31,784
0
W
Kukulkan
12,162
603
1,282
2,652
11,914
6,279
435
1,881
9,665
49,849
0
L
9,620
8,500
119
3,966
17,601
5,239
703
9,490
8,111
0
34,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,202
Gold Earned
31,592
200
Minions Killed
153
7
Camps Cleared
5
903,570
Distance Traveled
772,316
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,549
679
85
5
3
291,136
4
L
Achilles
11,872
698
41
2
1
319,243
0
W
Ares
13,469
792
16
1
0
309,833
1
L
Tiamat
9,458
556
52
3
1
241,200
0
W
Kukulkan
12,184
717
99
6
4
302,601
1
L
Rama
10,262
604
60
4
3
211,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role