Player Matchup

Bellona
Bellona
BruhhChan
Bellona
Level 59
God Stats
0W - 1L
1,805 SR
Queue Stats
10W - 10L
1,508 Elo+
Party 2
Scylla
Scylla
LiftedFall
Scylla
Level 27
God Stats
13W - 15L
1,678 SR
Queue Stats
167W - 139L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
Patimir
Jormungandr
Level 23
God Stats
4W - 4L
1,614 SR
Queue Stats
13W - 11L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
QuickTurkey
Guan Yu
Level 6
God Stats
3W - 4L
1,685 SR
Queue Stats
72W - 66L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
drufful
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,582 Elo+
Party 2
Team Averages
Level 27
1,656 SR
1,538 Elo+

VS

Team Averages
Level 11
1,539 SR
1,608 Elo+
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BlinkStink
Kuzenbo
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 6L
1,614 Elo+
Party 3
Geb
Geb
ScoozyWoozy
Geb
Level 5
God Stats
2W - 0L
1,697 SR
Queue Stats
12W - 5L
1,771 Elo+
Party 3
Apollo
Apollo
TeemerJay
Apollo
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 24L
1,771 Elo+
Party 3
Discordia
Discordia
mirlako
Discordia
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
39W - 49L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BruhhChan
Bellona
17
8 / 7 / 2
11,533
501
16,777
19,840
19,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
LiftedFall
Scylla
15
4 / 6 / 3
10,003
435
10,404
14,890
4,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Patimir
Jormungandr
13
3 / 5 / 3
9,647
419
11,873
19,394
19,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
QuickTurkey
Guan Yu
14
0 / 6 / 2
8,877
386
3,156
12,695
8,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
drufful
Danzaburou
12
0 / 13 / 2
8,236
358
5,541
17,965
6,065
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
1 / 3 / 7
12,576
547
5,661
16,625
9,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
BlinkStink
Kuzenbo
19
8 / 2 / 11
13,427
584
17,727
18,956
27,788
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 4 / 16
11,962
520
8,650
22,656
27,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
TeemerJay
Apollo
20
23 / 1 / 4
15,679
682
28,918
14,479
7,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
mirlako
Discordia
16
1 / 5 / 11
10,904
474
7,919
13,538
8,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
15
Kills
37
37
Deaths
15
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
3
7
1.5
W
Kuzenbo
BlinkStink
Kuzenbo
8
2
11
6.75
L
Bellona
BruhhChan
Bellona
8
7
2
1.29
L
Scylla
LiftedFall
Scylla
4
6
3
0.92
L
Jormungandr
Patimir
Jormungandr
3
5
3
0.9
L
Guan Yu
QuickTurkey
Guan Yu
0
6
2
0.17
W
4
4
16
3
W
Apollo
TeemerJay
Apollo
23
1
4
25
L
Danzaburou
drufful
Danzaburou
0
13
2
0.08
W
Discordia
mirlako
Discordia
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,751
Damage
68,875
84,784
Taken
86,254
58,733
Mitigated
80,958
10,609
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,661
1,906
0
5,784
16,625
9,539
1,343
3,380
13,099
0
123,358
W
Kuzenbo
BlinkStink
Kuzenbo
17,727
4,172
0
2,311
18,956
27,788
391
2,271
16,616
91,900
0
L
Bellona
BruhhChan
Bellona
16,777
7,329
0
2,803
19,840
19,530
0
12,095
7,745
0
65,981
L
Scylla
LiftedFall
Scylla
10,404
1,400
0
2,416
14,890
4,919
584
5,410
9,480
67,424
0
L
Jormungandr
Patimir
Jormungandr
11,873
1,727
0
1,461
19,394
19,987
0
5,526
13,868
44,055
0
L
Guan Yu
QuickTurkey
Guan Yu
3,156
534
717
1,170
12,695
8,232
558
8,040
4,655
0
40,377
W
8,650
1,830
0
3,148
22,656
27,804
233
7,783
14,589
33,611
0
W
Apollo
TeemerJay
Apollo
28,918
18,069
0
3,135
14,479
7,320
7,893
3,772
10,667
0
138,192
L
Danzaburou
drufful
Danzaburou
5,541
2,131
0
2,042
17,965
6,065
0
3,225
14,740
0
34,989
W
Discordia
mirlako
Discordia
7,919
897
103
2,261
13,538
8,507
1,393
4,287
9,006
54,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
64,548
400
Minions Killed
650
0
Camps Cleared
0
2,071,900
Distance Traveled
2,154,078
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,576
547
168
7
0
425,052
4
W
Kuzenbo
13,427
584
144
6
0
450,480
0
L
Bellona
11,533
501
77
3
0
451,318
0
L
Scylla
10,003
435
110
5
0
395,492
3
L
Jormungandr
9,647
419
61
3
0
442,611
0
L
Guan Yu
8,877
386
87
4
0
432,603
0
W
Geb
11,962
520
46
2
0
454,922
4
W
Apollo
15,679
682
213
9
0
446,830
7
L
Danzaburou
8,236
358
65
3
0
349,876
0
W
Discordia
10,904
474
79
3
0
376,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role