Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
AI JALLEN
Vulcan
Level 81
God Stats
9W - 7L
1,572 SR
Queue Stats
109W - 103L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Squidget UrMum
Cthulhu
Level 67
God Stats
72W - 55L
1,601 SR
Queue Stats
129W - 119L
1,555 Elo+
Party 1
Team Averages
Level 99
1,557 SR
1,517 Elo+

VS

Team Averages
Level 107
1,580 SR
1,511 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EvanAnas1887
Kukulkan
Level 55
God Stats
5W - 6L
1,458 SR
Queue Stats
17W - 27L
1,391 Elo+
Solo
Geb
Geb
XSPARTANn119X
Geb
Level 122
God Stats
13W - 12L
1,781 SR
Queue Stats
21W - 23L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
9 / 1 / 1
8,392
839
9,536
10,502
6,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
AI JALLEN
Vulcan
11
2 / 5 / 3
7,033
703
3,675
6,020
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 7
7,722
772
6,192
5,198
4,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 5 / 1
7,149
715
7,937
8,655
2,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
EvanAnas1887
Kukulkan
10
0 / 2 / 4
6,186
619
4,384
4,321
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 5 / 5
7,025
703
4,492
9,612
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
12
Kills
6
6
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
1
9.5
L
Loki
 
Loki
5
5
1
1.1
W
Vulcan
AI JALLEN
Vulcan
2
5
3
0.7
L
Kukulkan
EvanAnas1887
Kukulkan
0
2
4
1
W
1
0
7
4.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,403
Damage
16,813
21,720
Taken
22,588
13,036
Mitigated
10,669
6,827
Healing
2,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,536
2,469
0
3,889
10,502
6,850
0
5,587
4,915
0
20,586
L
Loki
 
Loki
7,937
2,267
0
810
8,655
2,918
0
4,828
3,520
0
20,738
W
Vulcan
AI JALLEN
Vulcan
3,675
741
0
174
6,020
1,926
0
877
5,143
20,704
0
L
Kukulkan
EvanAnas1887
Kukulkan
4,384
667
0
0
4,321
1,627
0
2,061
2,113
20,881
0
W
6,192
214
821
1,943
5,198
4,260
0
2,581
2,617
22,735
0
L
4,492
491
0
1,352
9,612
6,124
0
3,345
5,834
16,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
20,360
115
Minions Killed
97
5
Camps Cleared
4
574,618
Distance Traveled
493,321
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,392
839
39
4
2
200,473
3
L
Loki
7,149
715
29
3
2
162,564
3
W
Vulcan
7,033
703
38
4
2
177,045
2
L
Kukulkan
6,186
619
44
4
1
162,722
4
W
Cthulhu
7,722
772
38
4
1
197,100
5
L
Geb
7,025
703
24
2
1
168,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role