Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlvaSebaxOG
King Arthur
Level 84
God Stats
26W - 32L
1,492 SR
Queue Stats
170W - 182L
1,428 Elo+
Party 1
Ra
Ra
CARNAGE0305
Ra
Level 97
God Stats
1W - 7L
1,275 SR
Queue Stats
235W - 251L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
CARNAGEFLASH
Sylvanus
Level 157
God Stats
1W - 5L
1,435 SR
Queue Stats
190W - 218L
1,435 Elo+
Party 1
Team Averages
Level 105
1,440 SR
1,468 Elo+

VS

Team Averages
Level 99
1,569 SR
1,477 Elo+
Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GamerWare
Susano
Level 127
God Stats
7W - 1L
1,745 SR
Queue Stats
15W - 13L
1,591 Elo+
Solo
Kukulkan
Kukulkan
MartinGamer123
Kukulkan
Level 109
God Stats
7W - 3L
1,701 SR
Queue Stats
99W - 97L
1,463 Elo+
Solo
Xing Tian
Xing Tian
TrentCosmic
Xing Tian
Level 29
God Stats
1W - 0L
1,400 SR
Queue Stats
5W - 5L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
0 / 1 / 5
8,795
733
5,850
7,742
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
 
Ravana
14
2 / 3 / 6
8,239
687
8,022
9,204
3,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
AlvaSebaxOG
King Arthur
14
3 / 4 / 5
8,322
694
5,744
17,226
10,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 2 / 5
8,280
690
8,410
7,532
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
CARNAGEFLASH
Sylvanus
13
2 / 2 / 6
7,714
643
8,959
12,581
11,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 2 / 6
8,667
722
7,475
9,799
3,622
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
 
Hun Batz
15
1 / 1 / 6
8,246
687
5,920
10,424
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Susano
GamerWare
Susano
15
3 / 2 / 7
9,180
765
13,915
6,923
2,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
19
4 / 0 / 6
10,254
855
14,392
4,032
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TrentCosmic
Xing Tian
15
2 / 3 / 10
9,584
799
5,763
15,445
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
8
Kills
12
12
Deaths
8
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
5
2.5
L
Ravana
 
Ravana
2
3
6
1.67
W
Charybdis
 
Charybdis
2
2
6
2.5
W
Hun Batz
 
Hun Batz
1
1
6
4
L
King Arthur
AlvaSebaxOG
King Arthur
3
4
5
1.38
L
1
2
5
1.75
L
Sylvanus
CARNAGEFLASH
Sylvanus
2
2
6
2.5
W
Susano
GamerWare
Susano
3
2
7
3.25
W
Kukulkan
4
0
6
7
W
Xing Tian
TrentCosmic
Xing Tian
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,985
Damage
47,465
54,285
Taken
46,623
31,378
Mitigated
33,053
18,572
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,850
2,839
0
1,223
7,742
3,291
0
4,099
3,365
0
48,617
L
Ravana
 
Ravana
8,022
631
0
1,594
9,204
3,206
0
3,474
5,396
0
22,993
W
Charybdis
 
Charybdis
7,475
2,952
360
1,468
9,799
3,622
687
4,215
5,362
0
28,524
W
Hun Batz
 
Hun Batz
5,920
656
0
4,302
10,424
8,178
78
3,960
6,178
0
25,078
L
King Arthur
AlvaSebaxOG
King Arthur
5,744
182
153
5,022
17,226
10,332
0
7,422
9,217
0
18,196
L
8,410
346
3,011
2,866
7,532
2,943
0
1,366
6,055
40,541
0
L
Sylvanus
CARNAGEFLASH
Sylvanus
8,959
483
1,858
2,845
12,581
11,606
0
3,248
9,112
10,871
0
W
Susano
GamerWare
Susano
13,915
981
0
220
6,923
2,814
651
2,904
3,863
0
32,411
W
Kukulkan
14,392
940
0
451
4,032
1,808
444
1,098
2,792
53,434
0
W
Xing Tian
TrentCosmic
Xing Tian
5,763
431
0
1,807
15,445
16,631
28
4,505
10,630
23,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,350
Gold Earned
45,931
300
Minions Killed
328
9
Camps Cleared
8
1,222,818
Distance Traveled
1,235,922
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,795
733
123
10
2
255,273
1
L
Ravana
8,239
687
35
3
1
253,388
2
W
Charybdis
8,667
722
52
4
4
252,319
2
W
Hun Batz
8,246
687
59
5
0
252,674
0
L
King Arthur
8,322
694
41
3
1
248,497
0
L
Ra
8,280
690
93
8
5
236,749
4
L
Sylvanus
7,714
643
8
1
0
228,911
1
W
Susano
9,180
765
50
4
2
258,305
4
W
Kukulkan
10,254
855
133
11
2
247,086
2
W
Xing Tian
9,584
799
34
3
0
225,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role