Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GRANDERS0N
Bacchus
Level 107
God Stats
6W - 6L
1,553 SR
Queue Stats
111W - 127L
1,497 Elo+
Party 2
Janus
Janus
Isuckballls
Janus
Level 128
God Stats
3W - 4L
1,496 SR
Queue Stats
328W - 283L
1,542 Elo+
Solo
Arachne
Arachne
greenforesthero
Arachne
Level 160
God Stats
317W - 241L
1,569 SR
Queue Stats
1,000W - 979L
1,490 Elo+
Solo
Cupid
Cupid
oH Cynical
Cupid
Level 125
God Stats
10W - 6L
1,692 SR
Queue Stats
251W - 283L
1,525 Elo+
Party 2
Team Averages
Level 133
1,562 SR
1,511 Elo+

VS

Team Averages
Level 122
1,538 SR
1,526 Elo+
Thanatos
Thanatos
J0SH-_14_-
Thanatos
Level 102
God Stats
40W - 30L
1,562 SR
Queue Stats
388W - 378L
1,550 Elo+
Party 1
Hera
Hera
LittleKuro
Hera
Level 146
God Stats
7W - 7L
1,436 SR
Queue Stats
467W - 437L
1,554 Elo+
Solo
Nu Wa
Nu Wa
OniOkamiX
Nu Wa
Level 140
God Stats
11W - 6L
1,600 SR
Queue Stats
323W - 321L
1,487 Elo+
Solo
Hercules
Hercules
SiLLy-RaNg3R-_x
Hercules
Level 93
God Stats
6W - 5L
1,570 SR
Queue Stats
346W - 318L
1,562 Elo+
Party 1
Izanami
Izanami
faithuprising
Izanami
Level 129
God Stats
3W - 7L
1,523 SR
Queue Stats
86W - 80L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 7 / 0
5,939
457
2,690
9,193
5,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
GRANDERS0N
Bacchus
10
1 / 2 / 0
5,891
453
3,589
8,806
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
6,177
475
2,827
5,288
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 1
5,759
443
3,134
8,932
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
10
0 / 3 / 0
5,769
444
2,641
7,099
1,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
J0SH-_14_-
Thanatos
14
7 / 0 / 2
8,116
624
4,162
6,895
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 0 / 2
9,214
709
7,507
6,823
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
OniOkamiX
Nu Wa
12
1 / 2 / 6
7,174
552
5,753
4,231
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
11
2 / 0 / 5
7,134
549
2,431
9,694
6,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
12
2 / 0 / 3
7,589
584
4,647
5,556
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
19
19
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
7
0
0
L
Bacchus
GRANDERS0N
Bacchus
1
2
0
0.5
L
0
2
0
0
W
Thanatos
J0SH-_14_-
Thanatos
7
0
2
8
W
7
0
2
8
W
Nu Wa
OniOkamiX
Nu Wa
1
2
6
2
W
Hercules
2
0
5
4.5
W
Izanami
2
0
3
3.5
L
1
5
1
0.3
L
Cupid
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,881
Damage
24,500
39,318
Taken
33,199
16,151
Mitigated
14,861
7,641
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,690
557
0
0
9,193
5,057
0
4,855
4,074
0
36,207
L
Bacchus
GRANDERS0N
Bacchus
3,589
169
0
2,300
8,806
5,121
0
2,506
6,269
18,512
0
L
2,827
304
0
1,215
5,288
1,170
0
1,442
3,846
40,670
0
W
Thanatos
J0SH-_14_-
Thanatos
4,162
815
0
8,685
6,895
3,084
0
842
6,023
0
51,850
W
7,507
1,597
0
4,302
6,823
2,291
70
92
6,731
56,610
0
W
Nu Wa
OniOkamiX
Nu Wa
5,753
1,564
0
1,057
4,231
1,687
354
1,009
3,198
44,566
0
W
Hercules
2,431
858
346
4,346
9,694
6,002
0
1,993
7,693
0
17,069
W
Izanami
4,647
3,673
0
1,658
5,556
1,797
308
2,354
3,138
0
63,299
L
3,134
1,771
0
1,915
8,932
3,080
0
3,095
5,781
0
27,961
L
Cupid
2,641
1,442
280
1,931
7,099
1,723
0
1,009
6,088
0
40,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,535
Gold Earned
39,227
333
Minions Killed
472
0
Camps Cleared
0
1,248,216
Distance Traveled
1,265,110
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,939
457
68
5
0
239,585
0
L
Bacchus
5,891
453
22
2
0
271,217
2
L
Janus
6,177
475
101
8
0
242,729
6
W
Thanatos
8,116
624
90
7
0
306,941
1
W
Hera
9,214
709
141
11
0
248,780
2
W
Nu Wa
7,174
552
80
6
0
234,467
4
W
Hercules
7,134
549
27
2
0
245,581
1
W
Izanami
7,589
584
134
10
0
229,341
5
L
Arachne
5,759
443
51
4
0
247,650
0
L
Cupid
5,769
444
91
7
0
247,035
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role