Player Matchup

Charybdis
Charybdis
BatInHat
Charybdis
Level 155
God Stats
2W - 1L
1,283 SR
Queue Stats
235W - 221L
1,589 Elo+
Solo
Nu Wa
Nu Wa
ByakkoHaidate
Nu Wa
Level 32
God Stats
13W - 4L
1,698 SR
Queue Stats
22W - 17L
1,482 Elo+
Solo
Anubis
Anubis
Deversant
Anubis
Level 33
God Stats
16W - 10L
1,517 SR
Queue Stats
28W - 24L
1,460 Elo+
Solo
Geb
Geb
Hashdonkey
Geb
Level 125
God Stats
11W - 5L
1,170 SR
Queue Stats
92W - 81L
1,525 Elo+
Solo
Rama
Rama
Nightprowler2000
Rama
Level 147
God Stats
11W - 5L
1,719 SR
Queue Stats
119W - 119L
1,582 Elo+
Solo
Team Averages
Level 98
1,477 SR
1,527 Elo+

VS

Team Averages
Level 67
1,511 SR
1,430 Elo+
Baron Samedi
Baron Samedi
Bolbeck
Baron Samedi
Level 131
God Stats
1W - 2L
1,471 SR
Queue Stats
451W - 461L
1,572 Elo+
Party 2
Olorun
Olorun
Fajamba
Olorun
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
23W - 25L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShaggyJ1488
Morgan Le Fay
Level 35
God Stats
1W - 3L
1,467 SR
Queue Stats
20W - 23L
1,296 Elo+
Party 1
Fenrir
Fenrir
Thales07
Fenrir
Level 109
God Stats
5W - 8L
1,541 SR
Queue Stats
654W - 628L
1,467 Elo+
Party 2
Achilles
Achilles
Изериль
Achilles
Level 38
God Stats
12W - 12L
1,578 SR
Queue Stats
50W - 43L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BatInHat
Charybdis
16
4 / 0 / 5
9,747
975
9,083
4,835
2,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
1 / 0 / 12
9,323
932
11,748
4,303
2,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Deversant
Anubis
16
3 / 2 / 12
10,065
1,007
7,923
6,778
3,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 12
10,549
1,055
5,745
4,757
6,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
7 / 0 / 7
10,555
1,056
16,216
9,781
4,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bolbeck
Baron Samedi
15
0 / 2 / 2
8,814
881
5,882
6,321
2,462
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Fajamba
Olorun
15
1 / 3 / 1
8,666
867
4,395
9,106
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
ShaggyJ1488
Morgan Le Fay
14
0 / 2 / 1
8,398
840
7,661
9,010
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Thales07
Fenrir
14
0 / 2 / 1
8,281
828
2,956
10,328
9,635
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
14
1 / 7 / 1
8,423
842
6,425
20,245
16,823
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
16
Kills
2
2
Deaths
16
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BatInHat
Charybdis
4
0
5
6.5
L
Baron Samedi
Bolbeck
Baron Samedi
0
2
2
0.5
W
1
0
12
7
W
Anubis
Deversant
Anubis
3
2
12
4.5
L
Olorun
Fajamba
Olorun
1
3
1
0.5
W
1
0
12
7
W
7
0
7
10.5
L
Morgan Le Fay
ShaggyJ1488
Morgan Le Fay
0
2
1
0.25
L
Fenrir
Thales07
Fenrir
0
2
1
0.25
L
Achilles
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,715
Damage
27,319
30,454
Taken
55,010
18,872
Mitigated
35,533
9,701
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BatInHat
Charybdis
9,083
4,043
0
0
4,835
2,004
0
3,011
1,824
0
26,824
L
Baron Samedi
Bolbeck
Baron Samedi
5,882
192
1,470
913
6,321
2,462
0
3,101
3,220
43,712
0
W
11,748
3,415
0
369
4,303
2,019
0
2,121
2,182
27,925
0
W
Anubis
Deversant
Anubis
7,923
812
526
2,890
6,778
3,898
0
4,589
2,189
33,392
0
L
Olorun
Fajamba
Olorun
4,395
638
1,282
1,645
9,106
3,394
0
5,758
3,348
16,602
1,601
W
5,745
349
0
1,550
4,757
6,362
0
3,157
1,600
16,063
0
W
16,216
13,598
0
4,366
9,781
4,589
0
4,933
4,848
0
36,787
L
Morgan Le Fay
ShaggyJ1488
Morgan Le Fay
7,661
1,347
227
615
9,010
3,219
0
3,732
5,278
27,388
0
L
Fenrir
Thales07
Fenrir
2,956
391
0
250
10,328
9,635
0
4,459
5,869
0
6,581
L
Achilles
6,425
623
308
1,201
20,245
16,823
0
8,366
11,879
0
13,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,239
Gold Earned
42,582
218
Minions Killed
198
12
Camps Cleared
5
927,775
Distance Traveled
934,444
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,747
975
46
5
5
154,342
3
L
Baron Samedi
8,814
881
101
10
0
176,824
0
W
Nu Wa
9,323
932
43
4
4
188,746
1
W
Anubis
10,065
1,007
71
7
1
174,629
1
L
Olorun
8,666
867
29
3
2
177,904
0
W
Geb
10,549
1,055
13
1
0
216,335
0
W
Rama
10,555
1,056
45
5
2
193,723
3
L
Morgan Le Fay
8,398
840
48
5
1
204,098
1
L
Fenrir
8,281
828
2
0
1
192,960
0
L
Achilles
8,423
842
18
2
1
182,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role