Player Matchup

Kukulkan
Kukulkan
LazyToDex
Kukulkan
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 52L
1,400 Elo+
Party 1
Bakasura
Bakasura
Pikaboy98
Bakasura
Level 144
God Stats
3W - 4L
1,669 SR
Queue Stats
240W - 214L
1,552 Elo+
Solo
Nike
Nike
TTVNBAJaiden
Nike
Level 109
God Stats
9W - 4L
1,605 SR
Queue Stats
136W - 134L
1,452 Elo+
Party 1
Team Averages
Level 93
1,591 SR
1,468 Elo+

VS

Team Averages
Level 56
1,382 SR
1,454 Elo+
Nu Wa
Nu Wa
Kiwik3y
Nu Wa
Level 125
God Stats
3W - 2L
1,384 SR
Queue Stats
71W - 81L
1,463 Elo+
Solo
Rama
Rama
rawissad
Rama
Level 29
God Stats
3W - 9L
1,262 SR
Queue Stats
137W - 144L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
warriorz1
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LazyToDex
Kukulkan
15
9 / 1 / 12
11,027
788
11,515
10,261
3,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Pikaboy98
Bakasura
17
15 / 3 / 10
12,067
862
17,653
12,647
5,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 3 / 12
9,974
712
7,747
12,013
9,350
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kiwik3y
Nu Wa
12
3 / 11 / 3
9,167
655
7,656
13,772
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
13
2 / 7 / 3
9,282
663
8,549
11,460
3,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
warriorz1
Kuzenbo
13
1 / 10 / 5
9,228
659
4,297
19,486
19,898
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
28
Kills
6
7
Deaths
28
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Kiwik3y
Nu Wa
3
11
3
0.41
W
Kukulkan
LazyToDex
Kukulkan
9
1
12
15
W
Bakasura
Pikaboy98
Bakasura
15
3
10
6.67
W
4
3
12
3.33
L
Rama
2
7
3
0.5
L
Kuzenbo
warriorz1
Kuzenbo
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
20,502
34,921
Taken
44,718
19,000
Mitigated
27,427
9,079
Healing
1,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Kiwik3y
Nu Wa
7,656
1,092
112
489
13,772
3,669
0
4,208
8,840
20,988
0
W
Kukulkan
LazyToDex
Kukulkan
11,515
1,449
98
3,278
10,261
3,750
977
4,716
5,327
39,419
0
W
Bakasura
Pikaboy98
Bakasura
17,653
11,956
0
4,098
12,647
5,900
1,226
4,780
7,567
0
51,335
W
7,747
742
0
1,605
12,013
9,350
426
2,709
9,032
3,447
23,216
L
Rama
8,549
6,423
0
250
11,460
3,860
0
3,604
7,551
0
32,886
L
Kuzenbo
warriorz1
Kuzenbo
4,297
1,338
0
250
19,486
19,898
0
4,585
13,770
14,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
27,677
171
Minions Killed
110
11
Camps Cleared
1
758,093
Distance Traveled
636,343
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,167
655
32
2
1
213,304
3
W
Kukulkan
11,027
788
64
5
2
238,023
0
W
Bakasura
12,067
862
78
6
8
273,130
3
W
Nike
9,974
712
29
2
1
246,940
0
L
Rama
9,282
663
52
4
0
212,798
0
L
Kuzenbo
9,228
659
26
2
0
210,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role