Player Matchup

Osiris
Osiris
Bloodthirst 808
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,441 Elo+
Party 1
Achilles
Achilles
Holoholohayn
Achilles
Level 64
God Stats
16W - 22L
1,483 SR
Queue Stats
549W - 536L
1,527 Elo+
Party 1
Odin
Odin
III742YIII
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,696 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr_Wright808
Gilgamesh
Level 58
God Stats
8W - 3L
1,814 SR
Queue Stats
17W - 15L
1,637 Elo+
Party 1
King Arthur
King Arthur
Nanoha4
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 209L
1,500 Elo+
Party 1
Team Averages
Level 48
1,559 SR
1,560 Elo+

VS

Team Averages
Level 95
1,439 SR
1,506 Elo+
Skadi
Skadi
 
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Beckumz
Hel
Level 87
God Stats
5W - 7L
1,400 SR
Queue Stats
250W - 262L
1,399 Elo+
Party 2
Geb
Geb
BlackShine_aZn
Geb
Level 88
God Stats
24W - 17L
1,525 SR
Queue Stats
301W - 304L
1,481 Elo+
Solo
Chang'e
Chang'e
Kronose7
Chang'e
Level 107
God Stats
2W - 2L
1,272 SR
Queue Stats
133W - 117L
1,516 Elo+
Party 3
Da Ji
Da Ji
ThreeStaxs
Da Ji
Level 143
God Stats
5W - 1L
1,500 SR
Queue Stats
222W - 197L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,134
904
3,120
10,613
5,305
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Holoholohayn
Achilles
15
0 / 12 / 4
8,504
945
17,018
24,037
19,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 12 / 1
8,881
987
5,186
26,593
10,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Mr_Wright808
Gilgamesh
15
2 / 10 / 1
8,859
984
7,900
25,215
16,870
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Nanoha4
King Arthur
15
2 / 11 / 3
9,592
1,066
11,653
19,533
11,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
8 / 0 / 40
11,172
1,241
22,751
7,206
3,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
19
19 / 0 / 28
12,917
1,435
28,486
10,692
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 0 / 42
10,190
1,132
6,577
8,792
5,426
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Kronose7
Chang'e
18
4 / 2 / 36
10,605
1,178
17,446
11,587
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
18
18 / 4 / 18
11,590
1,288
22,632
10,658
5,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
215
6
Kills
51
51
Deaths
6
11
Assists
164
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
0
40
28
W
Hel
19
0
28
33
W
2
0
42
23
L
0
6
2
0.17
L
Achilles
Holoholohayn
Achilles
0
12
4
0.17
L
2
12
1
0.21
W
Chang'e
Kronose7
Chang'e
4
2
36
11
L
Gilgamesh
Mr_Wright808
Gilgamesh
2
10
1
0.25
L
King Arthur
Nanoha4
King Arthur
2
11
3
0.32
W
Da Ji
18
4
18
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,877
Damage
97,892
105,991
Taken
48,935
63,462
Mitigated
25,364
3,240
Healing
24,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,751
12,436
0
1,141
7,206
3,649
0
327
6,879
0
32,217
W
Hel
28,486
2,118
7,042
6,430
10,692
4,916
0
179
10,513
54,155
0
W
6,577
424
584
1,073
8,792
5,426
0
196
8,596
13,310
0
L
3,120
1,087
0
0
10,613
5,305
0
7,112
3,501
0
8,138
L
Achilles
Holoholohayn
Achilles
17,018
4,829
0
911
24,037
19,950
0
10,856
13,181
0
31,875
L
5,186
2,224
337
1,679
26,593
10,009
0
15,766
10,827
0
20,387
W
Chang'e
Kronose7
Chang'e
17,446
1,955
4,950
3,674
11,587
5,666
0
417
11,170
40,695
0
L
Gilgamesh
Mr_Wright808
Gilgamesh
7,900
1,334
0
292
25,215
16,870
0
11,367
13,848
3,899
22,552
L
King Arthur
Nanoha4
King Arthur
11,653
706
0
21
19,533
11,328
0
7,408
12,125
0
35,891
W
Da Ji
22,632
5,245
0
0
10,658
5,707
0
390
10,268
0
25,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
56,474
154
Minions Killed
169
3
Camps Cleared
7
691,711
Distance Traveled
905,326
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,172
1,241
25
3
3
182,420
0
W
Hel
12,917
1,435
67
7
0
206,821
1
W
Geb
10,190
1,132
8
1
0
193,894
3
L
Osiris
8,134
904
7
1
2
82,505
0
L
Achilles
8,504
945
27
3
1
172,021
0
L
Odin
8,881
987
29
3
0
148,761
0
W
Chang'e
10,605
1,178
62
7
3
166,621
0
L
Gilgamesh
8,859
984
31
3
0
122,822
0
L
King Arthur
9,592
1,066
60
7
0
165,602
0
W
Da Ji
11,590
1,288
7
1
1
155,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role