Player Matchup

King Arthur
King Arthur
German_Otaku123
King Arthur
Level 28
God Stats
28W - 10L
1,735 SR
Queue Stats
80W - 70L
1,421 Elo+
Solo
Bellona
Bellona
It-Was-Onyx
Bellona
Level 29
God Stats
76W - 63L
1,551 SR
Queue Stats
90W - 87L
1,439 Elo+
Solo
Da Ji
Da Ji
McFabii418
Da Ji
Level 30
God Stats
14W - 15L
1,704 SR
Queue Stats
74W - 99L
1,524 Elo+
Solo
Tiamat
Tiamat
jarekhampelPL
Tiamat
Level 28
God Stats
26W - 27L
1,441 SR
Queue Stats
345W - 345L
1,407 Elo+
Solo
Apollo
Apollo
lisa_is_itlairt
Apollo
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
128W - 137L
1,370 Elo+
Solo
Team Averages
Level 29
1,586 SR
1,432 Elo+

VS

Team Averages
Level 24
1,488 SR
1,468 Elo+
Geb
Geb
Kingdenn49
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,391 Elo+
Solo
Mercury
Mercury
Lucky 998877
Mercury
Level 15
God Stats
6W - 1L
1,945 SR
Queue Stats
17W - 5L
1,731 Elo+
Solo
Tsukuyomi
Tsukuyomi
StariyKaban
Tsukuyomi
Level 29
God Stats
1W - 0L
1,241 SR
Queue Stats
38W - 41L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
Vika btw
Baron Samedi
Level 29
God Stats
4W - 1L
1,467 SR
Queue Stats
126W - 103L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Xander12355
Sun Wukong
Level 27
God Stats
1W - 1L
1,289 SR
Queue Stats
24W - 26L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
German_Otaku123
King Arthur
11
0 / 5 / 0
8,328
347
6,910
15,305
7,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
It-Was-Onyx
Bellona
20
8 / 6 / 1
13,196
550
22,848
29,192
21,011
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
4
0 / 1 / 0
6,471
270
642
1,312
263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

18
2 / 8 / 3
10,919
455
13,047
19,354
11,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 6 / 1
12,193
508
12,654
17,158
6,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 2
11,512
480
4,475
16,089
16,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mercury
Lucky 998877
Mercury
20
8 / 1 / 10
15,066
628
21,329
22,961
12,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
StariyKaban
Tsukuyomi
16
5 / 7 / 3
11,117
463
7,689
14,980
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Vika btw
Baron Samedi
20
6 / 4 / 9
13,272
553
14,012
17,523
9,667
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Xander12355
Sun Wukong
17
4 / 1 / 9
11,089
462
9,022
16,344
13,200
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
16
Kills
25
26
Deaths
16
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
King Arthur
German_Otaku123
King Arthur
0
5
0
0
L
Bellona
It-Was-Onyx
Bellona
8
6
1
1.42
W
2
3
2
1
W
Mercury
Lucky 998877
Mercury
8
1
10
13
L
Da Ji
0
1
0
0
W
Tsukuyomi
StariyKaban
Tsukuyomi
5
7
3
0.93
W
Baron Samedi
Vika btw
Baron Samedi
6
4
9
2.63
W
Sun Wukong
Xander12355
Sun Wukong
4
1
9
8.5
L
2
8
3
0.44
L
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,101
Damage
56,527
82,321
Taken
87,897
45,724
Mitigated
59,106
29,827
Healing
24,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
German_Otaku123
King Arthur
6,910
935
0
4,087
15,305
7,007
217
0
14,760
0
34,850
L
Bellona
It-Was-Onyx
Bellona
22,848
13,536
0
14,256
29,192
21,011
1,202
4,872
23,959
0
111,752
W
4,475
426
185
1,907
16,089
16,995
422
379
15,664
56,820
0
W
Mercury
Lucky 998877
Mercury
21,329
14,926
0
10,259
22,961
12,113
2,734
781
22,090
0
161,602
L
Da Ji
642
290
0
497
1,312
263
0
0
1,312
0
4,637
W
Tsukuyomi
StariyKaban
Tsukuyomi
7,689
1,832
0
355
14,980
7,131
1,148
2,361
12,447
0
44,508
W
Baron Samedi
Vika btw
Baron Samedi
14,012
847
991
5,935
17,523
9,667
1,279
6,295
10,637
78,217
0
W
Sun Wukong
Xander12355
Sun Wukong
9,022
2,222
0
5,259
16,344
13,200
575
2,226
14,012
0
50,895
L
13,047
723
108
5,107
19,354
11,023
532
8,669
10,529
71,984
0
L
12,654
7,477
88
5,684
17,158
6,420
1,707
4,946
12,161
0
84,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,107
Gold Earned
62,056
512
Minions Killed
606
0
Camps Cleared
0
1,548,407
Distance Traveled
2,205,679
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,328
347
58
2
0
266,437
4
L
Bellona
13,196
550
171
7
0
403,227
1
W
Geb
11,512
480
89
4
0
455,108
0
W
Mercury
15,066
628
207
9
0
550,525
0
L
Da Ji
6,471
270
17
1
0
46,220
0
W
Tsukuyomi
11,117
463
97
4
0
417,698
0
W
Baron Samedi
13,272
553
132
6
0
393,477
3
W
Sun Wukong
11,089
462
81
3
0
388,871
0
L
Tiamat
10,919
455
121
5
0
389,466
3
L
Apollo
12,193
508
145
6
0
443,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role