Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Arbelos
Tiamat
Level 157
God Stats
65W - 42L
1,760 SR
Queue Stats
667W - 613L
1,638 Elo+
Solo
Merlin
Merlin
DeathShroud8
Merlin
Level 157
God Stats
39W - 32L
1,562 SR
Queue Stats
551W - 568L
1,610 Elo+
Solo
Cthulhu
Cthulhu
TetraFlavasaver
Cthulhu
Level 66
God Stats
11W - 10L
1,580 SR
Queue Stats
96W - 102L
1,590 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wankyudo
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,819 SR
Queue Stats
72W - 56L
1,631 Elo+
Party 1
Team Averages
Level 133
1,644 SR
1,594 Elo+

VS

Team Averages
Level 155
1,609 SR
1,518 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
MorpH259
Anubis
Level 146
God Stats
2W - 0L
1,797 SR
Queue Stats
89W - 68L
1,512 Elo+
Solo
Discordia
Discordia
Wachicolero
Discordia
Level 154
God Stats
4W - 3L
1,745 SR
Queue Stats
53W - 63L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 1 / 1
6,280
897
2,162
4,628
2,221
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Arbelos
Tiamat
10
0 / 3 / 1
4,970
710
3,363
4,540
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
13
3 / 1 / 1
6,399
914
4,171
3,673
1,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 3
6,153
879
4,520
8,436
4,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Wankyudo
Ah Muzen Cab
10
0 / 5 / 2
5,230
747
4,325
6,221
1,930
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 1 / 7
7,207
1,030
5,491
4,625
1,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hercules
 
Hercules
13
4 / 0 / 4
6,860
980
4,154
6,512
4,434
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ullr
 
Ullr
13
1 / 2 / 7
6,437
920
6,359
5,264
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
MorpH259
Anubis
12
4 / 1 / 5
6,846
978
2,486
5,289
2,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Wachicolero
Discordia
11
0 / 2 / 7
5,369
767
4,084
3,025
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
15
15
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
1
2.5
W
Bastet
 
Bastet
6
1
7
9.5
W
Hercules
 
Hercules
4
0
4
6
W
Ullr
 
Ullr
1
2
7
2.25
L
Tiamat
Arbelos
Tiamat
0
3
1
0.17
L
Merlin
3
1
1
3.5
W
Anubis
MorpH259
Anubis
4
1
5
6.5
L
1
5
3
0.5
W
Discordia
Wachicolero
Discordia
0
2
7
1.75
L
Ah Muzen Cab
Wankyudo
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,541
Damage
22,574
27,498
Taken
24,715
12,762
Mitigated
11,271
4,530
Healing
4,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,162
386
0
507
4,628
2,221
0
1,778
2,850
50
4,405
W
Bastet
 
Bastet
5,491
1,047
0
138
4,625
1,555
0
2,371
2,011
0
12,437
W
Hercules
 
Hercules
4,154
1,327
0
2,282
6,512
4,434
0
2,362
3,908
0
16,774
W
Ullr
 
Ullr
6,359
2,997
0
729
5,264
1,888
554
2,056
3,002
0
27,582
L
Tiamat
Arbelos
Tiamat
3,363
173
0
1,194
4,540
2,636
0
732
3,808
12,671
0
L
Merlin
4,171
203
38
1,003
3,673
1,768
0
1,152
2,521
20,271
0
W
Anubis
MorpH259
Anubis
2,486
50
0
1,124
5,289
2,385
0
3,066
2,025
16,565
0
L
4,520
0
52
1,126
8,436
4,207
1
1,828
6,608
16,285
0
W
Discordia
Wachicolero
Discordia
4,084
34
0
405
3,025
1,009
236
1,651
1,356
19,840
0
L
Ah Muzen Cab
Wankyudo
Ah Muzen Cab
4,325
259
0
610
6,221
1,930
0
1,387
4,834
0
15,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
32,719
152
Minions Killed
202
4
Camps Cleared
10
660,130
Distance Traveled
747,483
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,280
897
7
1
0
161,381
2
W
Bastet
7,207
1,030
25
4
1
162,720
2
W
Hercules
6,860
980
40
6
2
170,041
4
W
Ullr
6,437
920
60
9
3
132,185
0
L
Tiamat
4,970
710
25
4
2
96,550
1
L
Merlin
6,399
914
42
6
1
135,799
3
W
Anubis
6,846
978
47
7
2
142,466
1
L
Cthulhu
6,153
879
45
6
1
134,300
2
W
Discordia
5,369
767
30
4
2
140,071
2
L
Ah Muzen Cab
5,230
747
33
5
0
132,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role