Player Matchup

Chiron
Chiron
Berkoo4715
Chiron
Level 28
God Stats
6W - 1L
1,742 SR
Queue Stats
76W - 86L
1,460 Elo+
Solo
Nemesis
Nemesis
Epic games23011
Nemesis
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 53L
1,379 Elo+
Solo
Bellona
Bellona
GrandMof_Irkan
Bellona
Level 20
God Stats
10W - 8L
1,459 SR
Queue Stats
32W - 43L
1,292 Elo+
Solo
Kuzenbo
Kuzenbo
alwayswannadrink
Kuzenbo
Level 14
God Stats
7W - 0L
1,858 SR
Queue Stats
16W - 14L
1,357 Elo+
Solo
Pele
Pele
fatload_infinity
Pele
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
55W - 35L
1,486 Elo+
Solo
Team Averages
Level 23
1,612 SR
1,395 Elo+

VS

Team Averages
Level 11
1,493 SR
1,320 Elo+
Anubis
Anubis
MIKROS LAPOS
Anubis
Level 16
God Stats
3W - 7L
1,427 SR
Queue Stats
5W - 9L
1,278 Elo+
Party 1
Jormungandr
Jormungandr
SoRandomo
Jormungandr
Level 8
God Stats
1W - 3L
1,550 SR
Queue Stats
5W - 8L
1,656 Elo+
Solo
Loki
Loki
TCG Nozey
Loki
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 14L
1,118 Elo+
Party 1
Chaac
Chaac
franloki49
Chaac
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,264 Elo+
Solo
Neith
Neith
maitre-yorck
Neith
Level 10
God Stats
13W - 13L
1,486 SR
Queue Stats
186W - 224L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Berkoo4715
Chiron
13
6 / 0 / 3
7,727
594
6,063
6,395
1,596
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
1 / 0 / 1
5,919
455
1,324
4,486
1,190
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
0 / 0 / 0
6,424
494
1,416
6,628
5,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 0 / 5
6,861
528
3,651
5,222
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
8 / 0 / 0
8,506
654
6,481
7,346
3,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 7 / 0
4,722
363
3,605
6,782
2,023
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
SoRandomo
Jormungandr
11
0 / 3 / 0
6,006
462
3,597
8,158
4,970
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
6
0 / 5 / 0
4,313
332
2,387
5,867
1,565
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Chaac
2
0 / 1 / 0
4,099
315
0
2,240
534
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 0
5,978
460
5,077
6,150
2,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
16
Kills
0
0
Deaths
18
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
Berkoo4715
Chiron
6
0
3
7.5
W
1
0
1
1.5
W
0
0
0
0
L
Anubis
0
7
0
0
L
Jormungandr
SoRandomo
Jormungandr
0
3
0
0
L
Loki
0
5
0
0
W
1
0
5
3.5
W
8
0
0
8
L
Chaac
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,935
Damage
14,666
30,077
Taken
29,197
16,132
Mitigated
11,118
9,687
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Berkoo4715
Chiron
6,063
1,567
217
3,363
6,395
1,596
2,075
2,313
4,082
0
43,469
W
1,324
309
65
162
4,486
1,190
158
731
3,755
0
14,206
W
1,416
139
0
2,033
6,628
5,308
385
1,151
5,477
0
27,749
L
Anubis
3,605
225
0
313
6,782
2,023
0
757
6,025
17,329
0
L
Jormungandr
SoRandomo
Jormungandr
3,597
1,466
0
2,211
8,158
4,970
535
1,833
6,325
34,219
0
L
Loki
2,387
668
0
0
5,867
1,565
0
1,035
4,832
0
8,867
W
3,651
888
0
372
5,222
4,810
108
2,334
2,888
20,271
0
W
6,481
2,088
0
3,475
7,346
3,228
0
673
6,673
0
59,684
L
Chaac
0
0
0
409
2,240
534
110
0
2,240
0
2,316
L
5,077
2,426
0
2,277
6,150
2,026
0
26
6,124
0
33,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
25,118
327
Minions Killed
162
0
Camps Cleared
0
1,203,469
Distance Traveled
848,143
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,727
594
70
5
0
231,596
2
W
Nemesis
5,919
455
26
2
0
222,504
5
W
Bellona
6,424
494
86
7
0
217,700
3
L
Anubis
4,722
363
21
2
0
169,328
0
L
Jormungandr
6,006
462
57
4
0
227,770
8
L
Loki
4,313
332
15
1
0
209,723
2
W
Kuzenbo
6,861
528
35
3
0
235,784
2
W
Pele
8,506
654
110
8
0
295,885
4
L
Chaac
4,099
315
7
1
0
68,257
0
L
Neith
5,978
460
62
5
0
173,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role